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Timmcd 最近的评测

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正在显示第 1 - 10 项,共 30 项条目
有 4 人觉得这篇评测有价值
总时数 18.3 小时 (评测时 5.8 小时)
Quite slow start, still unlocking mechanics 4 hours in. The game has a stiffness but almost everything is cancellable into other actions with their own specific timings. It's not hard to perform but it definitely feels different. I'm enjoying it.
发布于 3 月 26 日。
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总时数 13.2 小时
This game feels like going to the early live shows of a new local band. It is at times a little rough & sloppy, not quite hitting every beat in sync, but ♥♥♥♥♥♥♥ the heart and emotion can be felt from the back of the room. I genuinely enjoyed every minute I spent with this game - the one soft-lock that caused a reset, still had me tapping my foot impatiently to the song that was playing when it crashed.

The story is incredibly sincere and the music just as much. Take it for what it is and enjoy the ride!
发布于 2025 年 12 月 12 日。
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总时数 27.0 小时 (评测时 23.9 小时)
Very fun, very pretty. Co-op is real fun, too.
发布于 2025 年 11 月 27 日。
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总时数 21.4 小时
Fun game. "Beat it" in about ~12-14 hours. Light story elements and fun optimization task.
发布于 2025 年 11 月 10 日。
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有 2 人觉得这篇评测有价值
总时数 44.6 小时 (评测时 20.5 小时)
Distills that vibe of hitting endgame in a fresh Diablo or PoE season. Always thought endgame builds looked cool/fun but didn't wanna put the hours in? Willing to put the hours in to try, say, a whirlwind Barbarian build, but then you want to play something else and you have to level up and gear all over again? Hell Clock says screw that. The theorycrafter's ARPG. The build-builders roguelite.

Voice acting is good, music is _fantastic_. Some of the sound effects (like some mob death sounds when you pop a whole screen of 'em) are a bit annoying to me. Visual design is superb and very cohesive across the game, from the environments and characters to the UI. Some of the progression mechanics aren't explained super well, day 1 patch already helped address this significantly for me.
发布于 2025 年 7 月 26 日。
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一名开发者在 2025 年 7 月 26 日 下午 11:23 作出回复 (查看回复)
1 人觉得这篇评测有价值
总时数 6.7 小时
I made a tower for my wizard. Pretty cool tower.
发布于 2025 年 7 月 11 日。
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有 2 人觉得这篇评测有价值
总时数 20.7 小时
This game... slaps? At the most basic level, it feels like you are playing a beat-em-up style versus game with your friends. The deeper your understanding tho, the more it opens up. Restand resets? Rejump bombos? Left/rights that'll make your toes curl? Hah, yeah right. Like your opponent's teammate would ever let you alone long enough for that - time for another layer. Hitgrab invuln to dodge interference? Managing meter to save teammates or reaction super to dodge interference? Burst baits, pushblock, ghost parries... the game can get deep fast, while remaining just fun and gorgeous to look at it while you figure it out with your pals.
发布于 2024 年 12 月 9 日。
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总时数 10.9 小时
Nearing completion now, this game is an absolute blast. Go fast, shoot bad guys, go even faster. Surf across the map. Fly across the map. Launch your friends, to their deaths. So many perks to unlock! And most of them really add depth to the gameplay, or new options for Going Fast and Shooting Bad Guys. The boss fights are really awesome, but also maybe trivialized slightly in 4-player? I kinda wish they were harder just so I could spend more time in those set pieces.
发布于 2024 年 10 月 6 日。
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总时数 12.9 小时 (评测时 11.7 小时)
抢先体验版本评测
A fantastic roguelike that really lets you play in quite different ways. Wanna roll with the RNG punches and cobble together something awesome? Hunting for a specific build idea? Nova Drift gives you the tools to do it all in a beautiful setting with really dynamic and interesting camera work.
发布于 2024 年 8 月 12 日。
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总时数 11.6 小时 (评测时 8.3 小时)
Similar to Teamfight Manager with maybe a bit of Swords & Sandals thrown in when it comes to the campaign? Having a lot of fun.
发布于 2024 年 6 月 25 日。
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正在显示第 1 - 10 项,共 30 项条目