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总时数 12.6 小时 (评测时 11.7 小时)
Sit someone down, anyone who's lost somebody before. Or a pet.
Have them play SOMA, but don't tell them anything about it.

And of course, this doesn't apply to every human ever. But to those some it might, it will.
The world in-game might already feel familiar, the nature of the world's decimation and increasingly existential situation around Pathos-2 and her crew, to them, feeling not dissimilar to waking up the day after.
Ask them to describe how they feel after they beat it, they'll all use different words and names, to describe roughly the same thing.

No matter if it was a fluffy friend or an ill grandparent, you always have to deal with the day after.

It hurts to lose, because it hurts to remember.
No one likes hurting.
The residue of losing someone, and no matter how much you practice saying "Oh I can take it." beforehand, it'll do you absolutely no good. When you care for somebody, or a pet, they genuinely become your other half.
Their memories are stuck to you, from letting them lean on your shoulder, or giving them a kiss goodnight. You were inseparable... Just one, whole being.

The day after, when you wake up, you panic. Your world is lopsided, but you wouldn't be able to put that into words.

You wake up in a future where you don't recognize anything, where you know something horrible happened, and as that feeling sets in, you panic.

Sound familiar?

SOMA taught me to at least try to embrace with the inevitabilities of life, rather than fear them, like I had always taught myself growing up.
Dying, is scary. No rationally healthy WANTS to die. They want their current stream on memories and experiences to keep going, to keep experiencing the same things that make them happy. They want to be in the place they call home, well, forever.
Everyone has something that keeps them tied to the world of the living. A concept, a person, or even a favorite ice cream flavor.

You wake up the day after, and after you manage to get settled as much as you can, you start to try and push forward, to start to make sense of your life and reshape it back around the clear, gaping hole left in the middle of it.
Anxiety certainly doesn't help with this. But, there can't be bad with out the likes goodness to contrast against it.

You piece things together, you push forward despite how bleak your world looks around you. You start to feel more content, and you'll always long. The balance of those two may shift from day to day, but what matters is that you feel them back and forth, instead of just one for too long.
Don't get too comfortable, but put up as much of a fight as you KNOW you can handle.
There's always hope, there's always something to fight for. You always have something, right up to the very end.

And you can, could've been, and still could be that something to someone.
And you'll be given that something too, when it's your turn to go.

You fight the hurt, just as you hold onto the hurt, knowing it's important you have both.
Purpose, and medicine. Love and help.

It'll be okay, I promise. Smile for me, okay hun?

Be happy for waking up today.


SOMA certainly made me thankful. <3
发布于 2021 年 8 月 11 日。 最后编辑于 2021 年 8 月 11 日。
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总时数 6.4 小时 (评测时 1.2 小时)
抢先体验版本评测
Already super fun, even as it stands on launch!
I can't begin to tell you how it just made me smile like an idiot or laugh just seeing the dogs interact, and most importantly, fall on their side.
发布于 2021 年 1 月 30 日。
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总时数 112.3 小时 (评测时 69.5 小时)
orange gun good

nice
发布于 2020 年 8 月 17 日。
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