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I love Skye
发布于 2023 年 9 月 30 日。
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*I have included some tips at the end to help newcomers to the early Fallouts*

I remember the hundreds of hours I've spent on the console version of Fallout 3 back in 2011. Fast forward to early 2015, I've decided to try out the older Fallouts, starting with Fallout 2. This being my first "true" RPG experience, all of the info and stats, along with the fact that it was a turn based isometric game, made it look intimidating from the surface, but after some researching, the game starts to look less daunting.

Just like the Bethesda Fallouts, the game uses the S.P.E.C.I.A.L system and the familiar stats, along with traits. Fallout 2 really does gives you a lot of options on how you can adjust your character. Naturally, I (stupidly) chose to have a really buff gunman with perception and agility as my dump stats. I went through the Temple of Trials (the tutorial dungeon) and got demolished. My stats made playing through the game a nightmare.

See, unlike Fallout 3, the stats you choose matter a great deal more. Some of stats in Fallout 2 function the same as Fallout 3 (Strength judges carry weight and ability to use weapons, Intelligence increases skill points, Endurance increases HP and resistance, Agility affects Action Ponts, Luck increases stats slightly and influences random encounters). However, some act differently. Perception affects how acurate you are at longer ranges, every single action requires Action Points meaning that high Agility builds are better for combat, Charisma affects the number of companions you can have, and low Intelligence can effectively deny you from a large amount of quests and activities.

With this information, I remade my character and went back into the Temple of Trials. It must be said, however, that the Temple is a very poor representation of the game. The game forces you to use melee and barely gives you enough healing items to get past the darn thing if you don't use hit and run tactics with high agility. Fallout 2 gives you no information regarding mechanics, and it's clear that the devs were forced to phone in a tutorial segment (if you can call it that).

Fortunately, the game starts to show its magic after you exit the Temple and rejoin the villagers of Arroyo, the home of the decendants of the protagonist of the first Fallout. The village is dying and you are tasked to gind the G.E.C.K, a device that can help bring life back to the village. From there, you find a multitude of interesting characters and locations, such as New Reno and its many gangs, to the Broken Hills with its super mutants. Although there is a small amount of quests compared to the later games, the quality of the dialogue and the world you are thrown into makes it easy to forgive. The game also includes some returning characters from the first Fallout, which give some background to the protagonist and the events of the first game. Unfortunately, the humor of this game is something that may not be appealing to some, however. Fallout 2 does include many pop culture references and fourth wall breaks, which does get tiring admittedly.

Combat in this game is very enjoyable and has a satisfying punch to it, with gory animations accompanying sounds of limbs being blown off. The amount of weapons in this game is fairly reasonable, but this is mainly towards the end where you have gained large amounts of money and can handle the tougher enemies with better loot.

Overall, Fallout 2 is a real classic of a game. It may be hard to adjust as a newcomer, but the game is very much worth it.

*Some tips*
- You have four types of cursors in the game (switch by using M2), a yellow arrow (click on items to interact, hold M1 to get a list of interactions), a red hexagon (decides where you go), a hand (decides what you pick up in the inventory screen), and a red crosshair (decides what you shoot, only accessable when you are in combat).

- You can break wooden doors by using melee on them or using a grenade.

- To use Skilldex skills, click on the skilldex button, choose the skill and then the item you want to use the skill on.
Examples: Click on Doctor and yourself to heal. Click on Lockpick and a door to lockpick. Click on Steal and a person to steal.

- Before exiting towns or talking to important characters, save.

- To change the action done to a weapon you are holding, press M2 on the weapon box. For guns, this can change them to Single Fire, Aimed, Burst (If the gun has it), or Reload. The green ticks on the side of the weapon represent the ammo level.

- When bartering, make sure to get change from transactions. For example, if I bought a gun that costs $1000 and gave a gun that costs $950, I need to bring the vendor's money into the transaction area to get money. In this case, I would ask for $50.

- The red button above the inventory button helps switch weapons.

- To enter combat with friendlies (or unaware enemies), click on your weapon. To end combat, press the CMBT on the bottom right. To end your turn, press Turn. (Also on the bottom right).

- Rest by clicking the Pipboy button and clicking on the yellow button on the top of its menu. This can only be done after finishing the Temple of Trials.

- You can scavenge extra ammo from dead NPCs by using the yellow cursor and choosing the "unload gun" icon (picture of a gun and magazine) from the interation list.
发布于 2015 年 7 月 21 日。 最后编辑于 2015 年 10 月 26 日。
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