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NyQuill Chicken 最近的评测

正在显示第 1 - 6 项,共 6 项条目
1 人觉得这篇评测有价值
总时数 33.1 小时 (评测时 20.1 小时)
NetEase fired all the developers after they did a great job. Do not support.
发布于 2025 年 2 月 19 日。
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有 3 人觉得这篇评测有价值
总时数 366.5 小时 (评测时 272.9 小时)
Absolutely not.

The monetization is terrrible. You barely get enough cards to build decks.

And the general community is either aggro decks or people who concede the moment they have the slightest disadvantage. It is very rare to get an enjoyable match like at a card store.

Further reasons to not support this trash. At least from my experience. I have had two games in a row I was about to win. When suddenly the load symbol showed up and disconnected me and wouldn't let me reconnect to the match as if it wasn't active. Then gave me a game loss.
发布于 2025 年 1 月 16 日。 最后编辑于 2025 年 6 月 11 日。
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有 4 人觉得这篇评测有价值
总时数 197.4 小时 (评测时 118.6 小时)
This game has some really good core systems but it is inundated with so many complicated and needless systems that it is just a headache to even try and understand it and it feels like the game doesn't even want you to play it with how complex most of the systems are.
发布于 2024 年 4 月 13 日。
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有 8 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 16.3 小时
抢先体验版本评测
The game is just super grindy from the get go and just unfun. You hardly get any experience to level up your Tems. On top of that the type progression just feels really bad. First gym is a water type so you want to use an electric or nature type. There are like two choices. Then the 2nd area is full of nature type temtem that will eat your water type temtem so you put them away. But then it immediately goes into a fire type gym which your water temtem would have been useful for but now they are under leveled because the nature temtem could easily roll over them.

Just a very unfun and grindy experience. Which is a shame because the art style and monster design had such potential.
发布于 2022 年 7 月 9 日。
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尚未有人觉得这篇评测有价值
总时数 129.8 小时 (评测时 113.4 小时)
The game is quite challenging but it was fun. I got a lot of enjoyment out of playing games and seeing how far I could get and slowly get credits to get a crate for a new cosmetic item. I know it is silly but I really did enjoy that. And it was a good system. Play the game and get rewarded with cosmetics.

I took a small break from the game over the holidays and came back to play some today. I had 2000 credits so I bought a random crate ... what I got was this piece of ♥♥♥♥ Pioneer crate which requires a damn key to open. Now I can either pay $2.50 USD to open this crate. Sell it for $0.40 USD if even that or let it sit in my inventory.

This is the exact thing that killed my interest in Team Fortress 2 and Counter Strike. Now instead of getting rewards for playing the game. You are rewarded with having to pay more money for a game you have already bought. Yeah that feel real good Bluehole ...
发布于 2018 年 1 月 30 日。
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有 4 人觉得这篇评测有价值
总时数 7.7 小时
This game started off quite well. It was fun and challenging. But it is quite obvious that they ran out of ideas by world 3 as the first boss (The bee boss) Just relies on cheap padding tactics to make the game go longer. Do not buy this game.
发布于 2017 年 10 月 19 日。
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