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总时数 0.2 小时 (评测时 0.2 小时)
Stardock's gone back to their generic 1 year licensing of software.
发布于 2024 年 3 月 11 日。
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总时数 3.4 小时 (评测时 0.7 小时)
Server issues really need to be fixed.
发布于 2024 年 2 月 21 日。
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总时数 17.2 小时 (评测时 15.7 小时)
抢先体验版本评测
It's just about what you'd expect it to be, a power washing simulator.
发布于 2021 年 11 月 24 日。
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总时数 1.1 小时
抢先体验版本评测
Let's start with the tutorial: The tutorial has to be completed before the player can play any cooperative missions, or matchmaking for that matter, and it doesn't actually instruct the player to do the only thing that the tutorial requires the player to do, which is the timed course located behind the player, in the opposite side from the shooting range.
The tutorial also doesn't tell you when it is completed, and can misguide the player to stay there longer than is needed; once you've finished the timed course, you can exit back to main menu.

Then let's look at the gameplay itself: Players are effectively 1.5 corridors wide, and block other players from passing them entirely.
The AI in this game might as well be nonexistent, you're looking at what are essentially turrets that sometimes move from position A to position B.
Gunplay in this game is also somewhat questionable. If you're wearing night vision, have fun trying to use your weapon sideways when scoping in. Not that night vision actually seems to do anything against AI, so keep that in mind as well.

So in a nutshell? It's effectively just an asset flip with extremely poor execution.
Don't waste your money on it at this time. Maybe it improves, but it's more likely that it just won't.
发布于 2021 年 8 月 29 日。
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总时数 1,080.3 小时 (评测时 146.8 小时)
抢先体验版本评测
Noita offers a plethora of content, far enough to get you going for at least +50 hours, with more coming each week.
And if the developers haven't offered you enough content yet, the game's modding capabilities and an active modding community offer that extra spice on the side.
It is however still an early access game, and as such, comes with it's own flaws, including but not limited to fatal crashes. Game breaking? No. Frequent? Enough so.

Appendum:
Yeah I think I might've found more than 500 hours of content here.
Speaking of early access instability, it's not really there anymore. Game's stable and runs buttery smooth.
You're missing out on an absolutely great game if you're not getting Noita.
发布于 2019 年 11 月 27 日。 最后编辑于 2020 年 11 月 25 日。
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