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turtlepig 最近的评测

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正在显示第 1 - 10 项,共 36 项条目
1 人觉得这篇评测有价值
总时数 4.8 小时
it's pretty fun

could do with better onboarding - when I first started, it wasn't immediately clear how to actually start the game, and I was presented with so many menus that I couldn't actually do anything in yet. might be better to hide that stuff until the player has some data disks to spend

wish some UI bits could be sped up too. waiting for the upgrades after levelling up to plonk down takes a second.

some other sort of difficulty progression would be cool too - the difficulty is very customizable with the anomalies, but IMO it could be cool to have 'set' anomalies that represent harder difficulties, with the additional option to tack some ontop.
发布于 4 月 11 日。
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有 1 人觉得这篇评测很欢乐
总时数 8.1 小时 (评测时 0.8 小时)
抢先体验版本评测
this game is a clear passion project from someone who loves action rpgs

I think an alternative hardcore/roguelike styled mode (ala slay the spire, not like vampire survivors) would be really fun
发布于 3 月 4 日。
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总时数 2.7 小时
fun incremental game. would have been an incredible flash game back in the day. the mining drill unlock seemed bugged to me - maybe issues with save file migration after the update shuffled some upgrades around, not sure. oh well.
发布于 1 月 14 日。
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总时数 8.9 小时 (评测时 6.3 小时)
pretty fun. would have been a top flash game back in the day
发布于 2025 年 12 月 24 日。
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总时数 22.7 小时 (评测时 20.9 小时)
It's OK. It's well polished from an experience standpoint. Feels more like an interactive screen saver than a true idle dungeon crawler/rpg.

Doesn't really offer much reason to dive into complexity - just click wear best. Gear often doesn't feel very impactful because it does not really change how the game feels, looks, or plays, outside of the numbers that flash too fast to see when idling.
发布于 2025 年 11 月 11 日。 最后编辑于 2025 年 11 月 11 日。
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1 人觉得这篇评测有价值
总时数 29.4 小时 (评测时 7.9 小时)
GOOD
发布于 2025 年 4 月 11 日。
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有 2 人觉得这篇评测有价值
总时数 23.7 小时 (评测时 6.0 小时)
great game, it's difficult to stick to a single strategy which makes every game interesting. no need for incredibly complex strategizing unlike other games in the genre
发布于 2025 年 3 月 22 日。
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总时数 4.5 小时
it's really fun, but the game is [maybe intentionally] not well balanced. some interactions are incredibly powerful and it can be easy to end up in an endless run where it is impossible to lose
发布于 2025 年 3 月 20 日。
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总时数 26.1 小时 (评测时 2.8 小时)
it's fun
发布于 2024 年 9 月 12 日。
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总时数 193.3 小时 (评测时 184.1 小时)
smoothest feeling melee ARPG combat available
发布于 2024 年 7 月 10 日。
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正在显示第 1 - 10 项,共 36 项条目