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1 人觉得这篇评测有价值
总时数 9.0 小时 (评测时 6.7 小时)
抢先体验版本评测
Great MOBA-like game, mixing third-person shooting with resource-gathering, point-taking strategy in 3D space. (You can be right above an enemy and they wouldn't know. SURPISE MOFO)
It's a bit slow at first, as in you have to grind to get new ships and upgrades, but it's highly rewarding when you win or simply blow an enemy up. Losing is part of progress, just like in MOBAs, and with each match, you learn how to maneuver each ship and utilise its abilities to the advantage of your team.
I just love how everyone scrambles to Gamma sector (the equivalent of middle lane in MOBAs) to grab the gas station world oodles of resource points. That's where you have your epic space battles (and get rekt while you jump home).
发布于 2015 年 4 月 21 日。
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有 1 人觉得这篇评测很欢乐
总时数 1,065.8 小时 (评测时 39.0 小时)
TL;DR: Forget COD, BF, and CS! I'm going pro on this one!

Actual review:
Balanced and purposeful class system, Counter-Strike-esque strategy, realistic warfare, and plenty of screaming for help from your avatar--all packed into a single, more-challenging-than-other-shooters package. My only complaint about this game is the AI in co-op; they can see through smoke and around corners a little too easily.

10/10 would blow myself up at the ammo caches again
发布于 2014 年 8 月 7 日。 最后编辑于 2014 年 8 月 9 日。
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总时数 30.9 小时 (评测时 11.8 小时)
Rouge-like, space, Oregon Trail-like micromanagement simulation with RTS elements and high replay value. Need I say more?

Alternate review:
Attempted to teleport crew members aboard enemy ship. They were killed. 11/10 would retry
发布于 2014 年 2 月 23 日。
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总时数 50.2 小时 (评测时 16.4 小时)
If you've ever played Maplestory, this game will totally feel reminiscent of any 2D platforming, action, and adventure games you played as a kid who wasn't 13 years old yet and lied about your age to make an account to play MMORPGs. Yes, I'm talking to all you late '90s kids because you will certainly love it. Loooooooove it.
Also, it is much more fun in multiplayer if you can get it to work properly.
发布于 2013 年 12 月 27 日。
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