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正在显示第 1 - 10 项,共 13 项条目
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总时数 15.3 小时
Starts with bite-sized mysteries that evolve into some serious puzzle solving. Each case has "thinking boards", which are optional sub-puzzles that help you figure out the main one. You'll feel like a detective in an escape room.
发布于 3 月 17 日。
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总时数 3.8 小时
Remember, never let them trade after midnight!
发布于 2025 年 7 月 31 日。
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总时数 123.2 小时
In Soviet Republic, realism mode plays YOU!
发布于 2025 年 7 月 29 日。
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总时数 169.7 小时
Surprisingly engaging (and coherent) if you read the emails and understand the themes and subtext. I slept on this game for too long. If you're like me and got turned off by a Youtuber or something (*cough* Dunkey *cough*) give this one another look.
发布于 2025 年 6 月 14 日。
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总时数 118.1 小时
The meat of a decent game is here, with the now standard Far Cry formula taking on the vibe of Just Cause. Consistently wild and funny, with some clever exploration puzzles being a weird highlight for me.

Unfortunately, it all ends in an abrupt "♥♥♥♥ you for playing" ending. The people at Ubisoft just can't help themselves. Still well worth getting on sale.
发布于 2025 年 6 月 14 日。
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总时数 56.5 小时 (评测时 53.1 小时)
I had fun beating the main story, but I think I'll come back and finish game once the devs do.
发布于 2025 年 6 月 11 日。 最后编辑于 2025 年 6 月 11 日。
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总时数 84.7 小时 (评测时 84.5 小时)
Factorio with verticality and some nice QOL features. (Freely move buildings, universal storage--but only for construction, hold ctrl and drag to build rails/chutes/ect at the same level, and more).

The game should be more popular!
发布于 2024 年 9 月 8 日。
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总时数 37.5 小时 (评测时 18.2 小时)
抢先体验版本评测
So... are we surviving attacks *from* vampires, or are we vampires trying to survive attacks from others? nobody sucks blood in this game i'm so confused someone please help
发布于 2022 年 6 月 26 日。
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总时数 143.9 小时 (评测时 81.6 小时)
WARNING: UnderRail HAS NO RESPEC OPTION! YOU WILL MOST LIKELY NEED TO RESTART MULTIPLE TIMES OR READ A GUIDE!

Without a guide, you can view the description of most perks beforehand, but it is impossible to anticipate how perks, items, crafting, etc will interact with the unknown enemies ahead. Saving and reloading is unrestricted, but it is incredibly easy to unknowingly make a series of poor character build choices that you only realize many hours later. You can theoretically overcome many tough situations, but a bad build will really drag you down.

The nature of the game would make any kind of respec option way too abusable, so the dev will likely never add one. I personally do not like reading guides for the games I play, but it's so neccisary for this game that I can't recomend UnderRail. However, if you're ok with that sort of thing, you may want to consider trying this out.
发布于 2021 年 7 月 2 日。
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总时数 69.7 小时
It's pretty good, honestly.
发布于 2019 年 7 月 1 日。
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正在显示第 1 - 10 项,共 13 项条目