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VegetablesMike 最近的评测

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总时数 38.7 小时 (评测时 2.7 小时)
抢先体验版本评测
Absolutely phenomenal foundation. I'm VERY excited to see how this game grows as more content is added.
发布于 2025 年 7 月 10 日。
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总时数 19.6 小时 (评测时 6.2 小时)
So much more engaging and fun than I thought it would be. The daily new mountain is a super clever way to keep the game fresh. It makes me want to hop on and climb a mountain every day while listening to a podcast or something.
发布于 2025 年 6 月 30 日。
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总时数 110.0 小时
The lowest mouse sensitivity is way too ♥♥♥♥♥♥♥ high
发布于 2025 年 6 月 8 日。
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总时数 0.7 小时
The game would be a lot better without maps that have completely repeating geometry.
发布于 2025 年 5 月 9 日。
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有 8 人觉得这篇评测有价值
总时数 0.2 小时
I think I'm in the minority, but I think the movement feels absolutely terrible. It's feels so floaty.
发布于 2025 年 3 月 25 日。
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总时数 9.8 小时 (评测时 8.5 小时)
This game is a blast
发布于 2024 年 5 月 16 日。
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总时数 36.8 小时
Was getting super into this game but then discovered that you cannot raze capital cities OR CITY STATES, so I just cannot remove them from a game if they put a city somewhere stupid I don't like... that sucks.
发布于 2024 年 5 月 10 日。
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总时数 39.8 小时 (评测时 22.7 小时)
One of the greatest video games of all time. This game spawned an entire genre, there are heaps of Slay The Spire inspired games, and this is still far and away the best one. That's pretty wild.
发布于 2024 年 4 月 11 日。
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总时数 535.3 小时 (评测时 533.7 小时)
This game would be a blast, but this is easily the worst sound engine in a competitive FPS I have ever heard, and I've played MANY competitive FPS games for thousands of hours, some at a semi-professional level. The way sound propagates in this game is an extraordinarily poor attempt at making the sound in the game work the way sound works in real life. It's like somebody read a poor summary of how sound works in the real world, then decided to poorly implement like half of what they read. In a competitive shooter, sound is nearly as important as vision, and this game's sound engine is complete nonsense. It needs a complete overhaul, and it needs to be overhauled with things like functionality, simplicity, and intuition in mind.
发布于 2024 年 4 月 4 日。
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总时数 232.8 小时 (评测时 108.7 小时)
I loved that this game did not have bullet drop. I am no longer interested in playing because bullet drop has been added. It is not a fun mechanic, it is completely arbitrary and it makes shooting feel inconsistent and bad. I would love if it doesn't stick around.
发布于 2024 年 3 月 29 日。 最后编辑于 2024 年 8 月 18 日。
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正在显示第 1 - 10 项,共 30 项条目