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_Fog 最近的评测

正在显示第 1 - 7 项,共 7 项条目
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总时数 46.1 小时 (评测时 43.7 小时)
Watching your friends fall to their deaths only to return as ghosts and scrutinise your every choice then on is a fantastic game play loop.

Partly because you force-fed them bad berries in the first place...
发布于 2025 年 11 月 26 日。
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总时数 5.2 小时
It's like Hitman but you are a goose.
And instead of being a methodical killer, you are a goose with an anti-social behaviour order.

This is a must play alongside Red Dead Redemption 2.
发布于 2024 年 1 月 7 日。
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1 人觉得这篇评测有价值
总时数 150.4 小时 (评测时 123.1 小时)
抢先体验版本评测
Good game,
Battlefield 3 roblox,
Kill angry Russian players and here them lose their cool.
发布于 2023 年 11 月 22 日。
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总时数 8.0 小时 (评测时 5.8 小时)
After growing up on Monkey Island/ Grim Fandango Point and Clicks I was blown away by this game. The execution of art style through physical mediums in this game was an aesthetic that I have never seen or knew I wanted.

The puzzles are varied in style and with a built in "hint book" in-game, I found myself completing this game in a couple play sessions.

Would highly reccomend.
发布于 2016 年 11 月 25 日。 最后编辑于 2017 年 11 月 25 日。
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有 2 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 538.3 小时 (评测时 19.8 小时)
City Skylines is brutal. And I love it.

I had new businesses coming into my city wanting more educated workers and even after pumping up my education budget to max it still was to no avail. To solve the problem I had to start evicting uneducated Seniors out of their houses to make room for young up-and-comers to screw like rabbits and save my city.

10 / 10
发布于 2015 年 8 月 23 日。
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有 96 人觉得这篇评测有价值
有 94 人觉得这篇评测很欢乐
总时数 4.6 小时 (评测时 2.8 小时)
16bit Trader in a nutshell:

- Get into a town and Save
- Reload Save until a quest comes up
- Save with new quest
- Repeat steps above
- Travel with multiple quests running
- Bandits? What Bandits? Load Save
- Pull into town deliver most quests and get minted
发布于 2015 年 8 月 11 日。 最后编辑于 2015 年 8 月 11 日。
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总时数 11.5 小时 (评测时 3.4 小时)
Edge is a puzzle platformer in which you navigate your cube through isometric levels that grow in size and difficulty...

:[ I purchased this game on sale therefore my opinion on value for money is void ]:

I feel that Edge is comparable to Super Meat Boy and at the same time not. The Difficulty in Super Meat Boy comes from the growing complexity of levels and the eventual precision to survive some of the more demanding levels. I do however feel I have got more frustrated with Edge though.

The main reason for this is the type of obstacles. Unlike Super Meat Boy where the danger is visible and conspicuous, In Edge it is not. I have died many times to unexpected movements and blocks causing me to fall or get crushed. It became more a game of trial and error and preparing for the movements after previous failures which was not exactly what I was looking for when I picked this title up.

I do however love the graphical style and OST. It is polished, runs well and the amount of gameplay you can get out of the game on a casual level is great. The additional mechanics that are introduced as you get to the more complex levels really make this game standout.
发布于 2015 年 7 月 24 日。 最后编辑于 2015 年 7 月 24 日。
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