Squall
squall turner
Philippines
alias +knife "slot3";alias -knife "lastinv";bind q "+knife";bind mwheeldown "+jump";unbind mwheelup

alias +duckjump "+jump; +duck"; alias -duckjump "-jump; -duck"; bind "SPACE" "+duckjump"

cl_sniper_scope_shader_enabled false

alias +knife "slot3";alias -knife "lastinv";bind q "+knife";mm_dedicated_search_maxping "110";mat_monitorgamma "1.6";cl_radar_scale "0.3";cl_radar_always_centered "0";cl_crosshairstyle "4";voice_scale "0.4";cl_use_opens_buy_menu "0"


//CROSSHAIR COMMANDS
cl_crosshairstyle 4; cl_crosshairsize 0.5; cl_crosshairthickness 1; cl_crosshairgap 9966; cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1; cl_crosshairdot 1; cl_crosshair_t 0; cl_crosshair_t 0; cl_crosshairusealpha 1; cl_crosshairusealpha 1; cl_crosshairalpha 350; cl_crosshair_recoil 0; cl_crosshairgap_useweaponvalue 0; cl_crosshaircolor 5




//EXTRAS
cl_crosshair_sniper_width 2, cl_crosshair_friendly_warning 0; hud_showtargetid 1; cl_hud_color 5



alias "+jumpaction" "+jump"
alias "+throwaction" "-attack;-attack2"
alias "-jumpaction" "-jump"
bind mouse5 "+jumpaction;+throwaction"

alias "+jumpaction" "+jump"; alias "+throwaction" "-attack; -attack2"; alias "-jumpaction" "-jump"; bind x "+jumpaction;+throwaction"



snd_headphone_pan_exponent 2; cl_timeout 1337; cl_disablefreezecam 1

cl_crosshairalpha "255";cl_crosshaircolor "5";cl_crosshaircolor_b "76";cl_crosshaircolor_r "195";cl_crosshaircolor_g "0";cl_crosshairdot "1";cl_crosshairgap "0";cl_crosshairsize "0";cl_crosshair_drawoutline "0";cl_crosshairthickness "1.6"

cl_crosshair_drawoutline "1";cl_crosshair_dynamic_maxdist_splitratio "0.0";cl_crosshair_dynamic_splitalpha_innermod "1";cl_crosshair_dynamic_splitalpha_outermod "0.300000";cl_crosshair_dynamic_splitdist "5";cl_crosshair_outlinethickness "1";cl_crosshair_sniper_show_normal_inaccuracy "0";cl_crosshair_sniper_width "1";cl_crosshair_t "0";cl_crosshairalpha "235.000000";cl_crosshaircolor "5";cl_crosshaircolor_b "0";cl_crosshaircolor_g "0";cl_crosshaircolor_r "255";cl_crosshairdot "1";cl_crosshairgap "-4.000000";cl_crosshairgap_useweaponvalue "0";cl_crosshairscale "0";cl_crosshairsize "0.500000";cl_crosshairstyle "4";cl_crosshairthickness "1";cl_crosshairusealpha "1";cl_fixedcrosshairgap "-10"

cl_crosshairalpha 255; cl_crosshaircolor 2; cl_crosshairdot 1; cl_crosshairgap -1; cl_crosshairsize 1; cl_crosshairstyle 5; cl_crosshairthickness 0; cl_crosshair_drawoutline 0; cl_crosshairusealpha 1;

Training:
sv_cheats 1; mp_maxmoney 16000; mp_startmoney 16000; mp_roundtime 60; mp_roundtime_defuse 60; mp_roundtime_hostage 60; mp_freezetime 0

bind alt noclip; bot_stop 1; bind o bot_place; bind p "toggle sv_showimpacts 0 1"; mp_restartgame 1
alias +knife "slot3";alias -knife "lastinv";bind q "+knife";bind mwheeldown "+jump";unbind mwheelup

alias +duckjump "+jump; +duck"; alias -duckjump "-jump; -duck"; bind "SPACE" "+duckjump"

cl_sniper_scope_shader_enabled false

alias +knife "slot3";alias -knife "lastinv";bind q "+knife";mm_dedicated_search_maxping "110";mat_monitorgamma "1.6";cl_radar_scale "0.3";cl_radar_always_centered "0";cl_crosshairstyle "4";voice_scale "0.4";cl_use_opens_buy_menu "0"


//CROSSHAIR COMMANDS
cl_crosshairstyle 4; cl_crosshairsize 0.5; cl_crosshairthickness 1; cl_crosshairgap 9966; cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1; cl_crosshairdot 1; cl_crosshair_t 0; cl_crosshair_t 0; cl_crosshairusealpha 1; cl_crosshairusealpha 1; cl_crosshairalpha 350; cl_crosshair_recoil 0; cl_crosshairgap_useweaponvalue 0; cl_crosshaircolor 5




//EXTRAS
cl_crosshair_sniper_width 2, cl_crosshair_friendly_warning 0; hud_showtargetid 1; cl_hud_color 5



alias "+jumpaction" "+jump"
alias "+throwaction" "-attack;-attack2"
alias "-jumpaction" "-jump"
bind mouse5 "+jumpaction;+throwaction"

alias "+jumpaction" "+jump"; alias "+throwaction" "-attack; -attack2"; alias "-jumpaction" "-jump"; bind x "+jumpaction;+throwaction"



snd_headphone_pan_exponent 2; cl_timeout 1337; cl_disablefreezecam 1

cl_crosshairalpha "255";cl_crosshaircolor "5";cl_crosshaircolor_b "76";cl_crosshaircolor_r "195";cl_crosshaircolor_g "0";cl_crosshairdot "1";cl_crosshairgap "0";cl_crosshairsize "0";cl_crosshair_drawoutline "0";cl_crosshairthickness "1.6"

cl_crosshair_drawoutline "1";cl_crosshair_dynamic_maxdist_splitratio "0.0";cl_crosshair_dynamic_splitalpha_innermod "1";cl_crosshair_dynamic_splitalpha_outermod "0.300000";cl_crosshair_dynamic_splitdist "5";cl_crosshair_outlinethickness "1";cl_crosshair_sniper_show_normal_inaccuracy "0";cl_crosshair_sniper_width "1";cl_crosshair_t "0";cl_crosshairalpha "235.000000";cl_crosshaircolor "5";cl_crosshaircolor_b "0";cl_crosshaircolor_g "0";cl_crosshaircolor_r "255";cl_crosshairdot "1";cl_crosshairgap "-4.000000";cl_crosshairgap_useweaponvalue "0";cl_crosshairscale "0";cl_crosshairsize "0.500000";cl_crosshairstyle "4";cl_crosshairthickness "1";cl_crosshairusealpha "1";cl_fixedcrosshairgap "-10"

cl_crosshairalpha 255; cl_crosshaircolor 2; cl_crosshairdot 1; cl_crosshairgap -1; cl_crosshairsize 1; cl_crosshairstyle 5; cl_crosshairthickness 0; cl_crosshair_drawoutline 0; cl_crosshairusealpha 1;

Training:
sv_cheats 1; mp_maxmoney 16000; mp_startmoney 16000; mp_roundtime 60; mp_roundtime_defuse 60; mp_roundtime_hostage 60; mp_freezetime 0

bind alt noclip; bot_stop 1; bind o bot_place; bind p "toggle sv_showimpacts 0 1"; mp_restartgame 1
艺术作品展柜
DEATH ROOM
☜☣Jµš✞.☠.☯ŋë☣☞ 2025 年 3 月 14 日 上午 2:45 
+REP GOOD DOG !!!
JACKAL 2023 年 4 月 14 日 上午 10:02 
sb
sbssbsbbbbbbbbbbbbbbbbbbbbbb

sbsbsbbsbs
sb
sb
sb
sb
sbsb
sb
sb
sb
sb
bs
Zan 2021 年 8 月 18 日 下午 8:22 
+rep good player
76561198825804108 2021 年 7 月 14 日 上午 7:44 
+rep Good player, very friendly. can carry team
GELOPY 2021 年 3 月 16 日 下午 9:53 
+rep
Donki 2021 年 2 月 28 日 上午 1:49 
+rep pro