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Emilia 最近的评测

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正在显示第 1 - 10 项,共 23 项条目
1 人觉得这篇评测有价值
总时数 29.0 小时 (评测时 13.8 小时)
抢先体验版本评测
fish
发布于 3 月 11 日。
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5
1
总时数 25.5 小时 (评测时 17.1 小时)
i love this game but auto limb selection is just not fit for purpose and it's actively a detriment, it's pretty much mandatory to enable manual in dial mode, and even then, auto will ♥♥♥♥ you up a lot of the time because it can't be disabled. also, the limb highlight doesn't show the auto selected limb until you move, and very often will attempt to move the same thing 20 times in a row, or the only limb that has any weight or grip on it for no reason
also, you can softlock your game by having no food and just repeatedly dying within a minute of reloading, but you can at least go view mode -> view route -> moving camera to a previous rest point to get out of it
and a lot of the routes make no sense and don't feel intended by the dev
the rest is perfect as is, but these things are so extremely obnoxious i don't know if i will finish the game without throwing my controller out of the window
发布于 2 月 28 日。 最后编辑于 2 月 28 日。
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总时数 74.7 小时 (评测时 25.1 小时)
great game, addicting and extremely fun to play but has lots of small issues that drain the initial enjoyment and slowly turn it into a chore. it needs a rebalancing pass due to many things being severely underpowered, while certain things are too good to skip, making a lot of runs feel the same once you learn how to play. bosses also need a complete rework, not in terms of difficulty, but in terms of avoiding the "oh ♥♥♥♥ no another 10 minutes of this slog circling around the boss and occasionally doing something else and if you doze off out of boredom for a frame you're dead" feel you get 30 minutes into a run. i still recommend because these things suck specifically due to how good the game is and are prob going to be fixed by the dev
发布于 2025 年 10 月 3 日。
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总时数 49.1 小时 (评测时 9.3 小时)
it's finally what players have been asking techland to deliver with what feels like an actual sequel to The Following
it's got a lot of the dl2 features but feels very close to the first game and its dlc in both spirit and gameplay, including at night
movement is amazing, no more stamina nonsense from dl2 holding you back forcing you to look for upgrades. you start very strong with a lot of great movement skills that you'd have to unlock in the other 2 games
the environments are amazing and fun to get lost into, especially the urban areas
performance is great (stable 144 fps at all max settings on 5070ti with no upscaling at 4k) except for one specific area
the story yet again makes no ♥♥♥♥♥♥♥ sense and has no pretence of depth unlike the second one, which is great. pretty much all about crane being a gigachad
boss fights are great
dl1 grappling hook is kinda back??? depends on how accessible beast mode is in endgame, idk yet

there is some cringe but nothing major, like idk why they kept the ♥♥♥♥♥♥♥ cable minigame to unlock safe areas from dl2 when it was already extremely buggy and often softlocking in coop, which can kill sessions with randoms due to the need to reset
on launch it keeps asking me twice to connect to epic games despite refusing which is silly
rain looks the worst i've ever seen in any game

overall superb and the sequel the first game actually deserved

welcome back crane

(hello abby techland)
发布于 2025 年 9 月 19 日。 最后编辑于 2025 年 9 月 22 日。
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有 3 人觉得这篇评测很欢乐
总时数 128.6 小时 (评测时 8.6 小时)
how
发布于 2025 年 5 月 7 日。
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总时数 41.3 小时 (评测时 13.7 小时)
抢先体验版本评测
by far one of the finest games i've ever played
发布于 2025 年 4 月 16 日。
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1
总时数 0.0 小时
what the dog doin
发布于 2025 年 1 月 23 日。
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1
总时数 0.0 小时
Piejacker875 doesn't understand what lossless actually means
发布于 2024 年 12 月 29 日。
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总时数 210.7 小时 (评测时 36.0 小时)
insanely good
发布于 2024 年 11 月 19 日。 最后编辑于 2024 年 11 月 30 日。
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总时数 0.0 小时
what the dog doin
发布于 2024 年 8 月 28 日。
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正在显示第 1 - 10 项,共 23 项条目