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Shadowpulseforge 最近的评测

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总时数 148.3 小时 (评测时 25.2 小时)
Elden ring nightreign is a weird, unusual game, and isn't for everyone, but if you are a huge fan of souls games, and if you the right kind of souls player for it (like me) it clicks really really well.

Do you like rougelikes? Are you into randomizers/speedruns or other forms of challenge runs? Did you sink a ton of hours into pvp/coop in a souls game?

If any ONE of those answers is yes, its worth giving this game a proper shot. If not though, its a bit hard to recommend.

Last thing, multi-player is more or less required. At least for the first 10-15 hours. Having friends definitely helps. That said, personally, I think the random experience is much better than its been made out to be, just be sure to ping (triangle l3 or map l3). I don't feel like Im really missing out too much when Im only playing with randos.

But im also one of the weirdos who ENJOYS the quirkyness of souls multi-player, so keep in mind you might feel differently if you are used to normal, sane multi-player sensibilities.
发布于 2025 年 6 月 4 日。
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总时数 47.7 小时
抢先体验版本评测
Extremely creative game. There's a lot of weird game mechanics, but at least in my opinion, weird doesn't mean bad. It feels pretty novel.

The level design is unmatched. There is simply nothing like it in any other game, even from the best souls games have to offer. It makes sense, coming from the metroidvania background with Ori, but its hard to express HOW much of an impact it makes. The game uses verticality seamlessly to create extremely dense and intresting environments. And when you unlock shortcuts, every single time you are impressed at just how connected everything is. It may feel a bit limited in size right now, but they are adding in more zones with the same insane quality as time goes on.

Combat is pretty good, but it can be a bit slow depending on the weapons. If you attack at the wrong time, you will be punished HARSHLY. Even more that what you'd normally expect from a souls like. Weapon and spell variety is amazing, but it can take some time before you get to unlock some choices. Early on, you will be randomly given a weapon that you will probably need to use for 1-2 hours unless you get lucky, so you better hope you get one you like.

If you are pretty familiar with soulslikes, or with ARPGS like poe/diablo, there's some game mechanics (like building timers, limited healing items via food, and a pretty limited fast travel) that might seem bizzare or borderline antagonistic, but I can promise you that the game is designed around these things, and they don't get in the way of fun nearly as much as you'd might first expect. For example, the limited fast travel, which only works for your last visited travel point, is there to encourage you to farm materials like logs and ore when you revisit zones, which is quite important for progression.

However, it is worth noting that the early access title for this game is pretty apt. While its easy to forget, since the game feels very polished in its presentation, there are the occasional bugs or balance weirdness. Not to mention, entire features like multiplayer, farming, or the end of the campaign just aren't in yet.

If you want a fresh experience and enjoy getting lost in an experience, I'd highly recommend this game. If you are looking for something comfortable and familiar, or can't stand games that need (and are actively getting) extreme changes before release though, you might want to hold off and wait.

As it stands, I'd say theres probably 30 hours if you just wanna do a single run and see most of what the game has for a single character. Probably closer to 60-70 if you want to experience all the main different playstyles (Slow 2 handed melee, fast melee/sword and board, spell casting, ect)at least once. Theres plenty of game here already, and I'd expect there to be quite a bit more still on the way.
发布于 2025 年 5 月 13 日。
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总时数 17.9 小时 (评测时 8.5 小时)
Great fun. Well paced, and surprisingly dense level design. Also, tons of optional secrets, if you are into that sort of thing.
发布于 2024 年 5 月 13 日。
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