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SelfAwarePuppet 最近的评测

正在显示第 1 - 9 项,共 9 项条目
1 人觉得这篇评测有价值
总时数 37.0 小时 (评测时 36.4 小时)
I had exceptionally high expectations, and it has exceeded them. Easily my favorite game of the year so far. Runs well, awesome sound design and music, awesome visuals. It's so good i'm going to buy it again on Xbox One when it's released. I hope Subnautica isnt as under rated as Natural Selection 2.

This game is a masterpiece and absolutly worth your time and money.
发布于 2018 年 2 月 10 日。
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尚未有人觉得这篇评测有价值
总时数 121.7 小时 (评测时 26.0 小时)
Runs like crap, looks like crap, plays like crap. Yet, it still has potential. I wasnt this game to be good.
发布于 2018 年 1 月 18 日。 最后编辑于 2018 年 1 月 25 日。
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尚未有人觉得这篇评测有价值
总时数 50.9 小时 (评测时 47.4 小时)
Though the repetative nature of this game might not appeal to everyone, those who enjoy this style of play will be enthralled by is addictive gameplay, simplicity and underlying complecity.
发布于 2017 年 8 月 1 日。
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有 5 人觉得这篇评测有价值
总时数 10.7 小时 (评测时 10.3 小时)
抢先体验版本评测
3 years of devlopment and barely anything has changed. Don't waste your money. I have a feeling this game will never be finished.
发布于 2017 年 8 月 1 日。
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有 17 人觉得这篇评测有价值
总时数 1.5 小时
Make no mistake friends, this is the future of film making. Neil is trying something new, a way of giving people who buy movies more bang for their buck. I think we can agree it would awesome to see all films do this kind of thing. On top of that, the short it's self is awesome and that alone is worth the support. I would love to see this world fully realized.

If you support great innovative ideas in film, this is how you support it and make it as good a possible.
发布于 2017 年 6 月 20 日。
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总时数 15.3 小时 (评测时 11.4 小时)
Not only does this game excel at providing a sense of progression but it also is tremendously immersive which is something I would never had thought I would say about a pixelated game. I would highly recommend you buy this absolute gem of a game.
发布于 2016 年 8 月 10 日。 最后编辑于 2017 年 12 月 24 日。
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1 人觉得这篇评测有价值
总时数 8.7 小时 (评测时 4.5 小时)
Kingdom suffers from Titanfall syndrome. It's core gameplay is astonishingly fun but once you stretch that out you realize that there isn't much longevity. It has a great skeleton but poor muscles to hold it together. The devs seem very committed to making the game better over time and they have already addressed issue the day after its initial release. It is for this reason that I highly recommend this game. It's fun as is and will most certainly get better over time.
发布于 2015 年 10 月 26 日。
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有 3 人觉得这篇评测有价值
总时数 27.1 小时 (评测时 8.1 小时)
Gives you a grand perspective of the universe.

The best thing about Elite: Dangerous is the sound design. Worth buying just for that.
发布于 2015 年 5 月 31 日。
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总时数 57.8 小时 (评测时 6.7 小时)
抢先体验版本评测
This game is the defininition of what an early acess game should be. Well done Hinterland, well done.
发布于 2014 年 10 月 5 日。
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