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Sacred Slumber 最近的评测

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总时数 395.9 小时 (评测时 218.6 小时)
Realistically, this game is my GOTY.
I was crazy about Monster Train, my absolute favorite deck building roguelike, and they improved upon the first game in every single way with this. I can only DREAM that they would bless me with a third in the distant future. Even when I put it down for a while I always always always come back. I love the themes, I love the art, I love the music, I love the game feel, the mechanics, design ethos. Its the game I have the most fun while losing in my entire library. And when I WIN? The dopamine hit is insane. I immediately want to play again. I am motivated more in this game than any other game I own to try and 100% it. I am nearing 30 out of 180 combos beaten and while its extremely daunting I am just so delighted to put that effort in, which is extremely out of character for me. Can't recommend it enough, and I hope the devs know they knocked this ♥♥♥♥ out of the park and I love them to death for it.
My parting words: As long as it isn't a buggy mess I will buy any and all paid DLC you put out for this game and I beg and plead on my knees for it. <3
发布于 2025 年 11 月 26 日。
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总时数 72.4 小时 (评测时 28.6 小时)
I can't speak on the optimization or performance hits because my PC is built to handle beef ass games, optimized or not, very well so take the rest of what I say with a grain of salt. I love how this game feels, it is gorgeous, and the monster designs slap really hard. I'm having a great time playing with friends and by myself, something new to me within the realm of monster hunter games as I despised solo hunting in every entry prior. I imagine this will be the monster hunter game that I will put the most hours in to over the course of its life cycle, which is saying a lot, as I hammered the hell out of Generations and World.

Again, the ocean of reviews thumbs downing for poor optimization are valid and should be taken in to consideration alongside my positive review of what lays beyond the poor performance others are experiencing.
发布于 2025 年 3 月 4 日。
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总时数 6.0 小时
I liked the game for a short while years back, the music specifically was my favorite part, and I kept it tucked away as a little fun game I used to jam to and have fond memories of.

Now the dev is absolutely unhinged and I wouldn't recommend anyone pick this game up. Sad to see a cute lil indie game get drug down into the abyss like this.
发布于 2022 年 9 月 1 日。
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总时数 6.2 小时 (评测时 5.1 小时)
As a ye olde Homestuck fan I sort of forgot all about homestuck and let it slip out of my life "forever", or so I thought.
This game revived like 80% of my homestuck feels and love for the music and the story telling style. The first act, though short, had me SUPER HAPPY and also pulled some emotional tears from me at the end. It's been a long time since i'v said this but... I love homestuck. And I can't WAIT for the future acts. I am re-HYPED.
发布于 2017 年 9 月 15 日。
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总时数 147.5 小时 (评测时 145.6 小时)
This, personally, is my favorite game in the world. I played it a ton back when it came out on my xbox, I repurchased it when I got my first desktop computer and I'v played it for hours and hours every year because I never get tired of it. It's my favorite of the 3 Mass Effect games and it has a very special place in my heart. I'm a die hard Mass Effect fan and I would recommend the entire game series to anyone ever.
发布于 2016 年 6 月 25 日。
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总时数 24.5 小时 (评测时 23.9 小时)
抢先体验版本评测
It's very fun, even the bugs and glitches have charm. It's very addicting for an early access game, and the community it has built so far has been very helpful with finding alchemy recipies and optimal ways to do things. I'm very glad to be a part of this developing game and can't wait to see where it goes from here!
发布于 2015 年 10 月 24 日。
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