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SoupyDingus 最近的评测

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正在显示第 1 - 10 项,共 13 项条目
尚未有人觉得这篇评测有价值
总时数 3.6 小时
This might not sound like a recommendation, but it really is: despite the motion sickness I start to feel playing this game for more than an hour at a time, I KEEP COMING BACK FOR THE PUZZLES. Also, my husband says the reason I keep getting motion sick is because I insist on running everywhere, so perhaps this isn't a universal experience if you aren't obnoxiously impatient like I am. This game is incredibly prescient. Aside from the joy of lateral thinking, this game explores sentience, consciousness, person hood, and the role of technology in human history. Considering when this was made, it feels eerily prescient. I applaud the designers of this game for creating something that maintains enjoyment in the game mechanics, and philosophical relevance in the lore.
发布于 2023 年 11 月 26 日。
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总时数 139.8 小时 (评测时 46.6 小时)
It's a my favorite game!~ The only problem is getting people to play with me.
发布于 2022 年 10 月 7 日。
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总时数 985.4 小时 (评测时 389.3 小时)
Great community, great developers, great game.
发布于 2020 年 3 月 26 日。
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有 23 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 73.7 小时 (评测时 23.4 小时)
抢先体验版本评测
This game is incredibly peaceful. It is a good go to when I am stressed to just zen out, build, fish, and spooge. I'd highly recommend supporting it's development. I would love to see it become a lot more fleshed out, but even as it is I'd say it is worth it.
发布于 2019 年 5 月 6 日。
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总时数 46.5 小时 (评测时 8.9 小时)
It's actually pretty damn fun. They went over the top with the goofyness which is fine by me. 3/5
发布于 2019 年 4 月 30 日。
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有 2 人觉得这篇评测有价值
总时数 3.2 小时
So damn satisfying...
发布于 2019 年 4 月 12 日。
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总时数 436.6 小时 (评测时 129.3 小时)
If you like to grind, if you like to look at people in their underwear coverd in blood, and if you liked Dark Souls controls it's a gosh darn good game!
发布于 2018 年 12 月 7 日。
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总时数 21.5 小时 (评测时 14.1 小时)
Psychonaughts is the greatest game of all time and if you don't agree then you are literally HItler. It made me cry more times then I'd like to admit. It was there at a time when I felt like the freakiest freak in the freak show and showed me that that was okay. That that was more than okay, and more then that it was normal. I wasn't alone in feeling that way. It showed me there were people out there that felt the same and would love to hear that THEY weren't alone as well.
The classic trope of someone feeling like an outcast running away from home to join the circus is turned on its head with someone feeling like an outcast in the circus runs away to be a psychonaught; someone who travels the depths of the psyche the way a cosmonaught travels through space. This game visualizes the way some psychological issues can feel and does it in a way no other artform has, or possibly ever will. It touches on heavy subject matter and trauma in a colorful way that is enjoyable, yet ever sobering and melancholy. It shows those of us going through such issues that there is a way to face up to what we are going through in a wonderful way; that we don't have to let it ruin our lives and can instead make a wonderful story out of it.
I've played the PC copy of this game very little in comparison to the XBOX copy that got used to ashes when I was a kid. It will forever sit in my mind as a reminder of what fun can be had with life if you can push past the ♥♥♥♥♥♥♥♥ it throws at you.
INFINITY/10
发布于 2018 年 10 月 30 日。
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有 1 人觉得这篇评测很欢乐
总时数 5.0 小时 (评测时 4.0 小时)
Craig is the real slim shady. I mean Dream Daddy.
发布于 2017 年 8 月 23 日。
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总时数 21.2 小时 (评测时 11.6 小时)
抢先体验版本评测
This game hates me when all I want to do is love... 10/10
发布于 2015 年 7 月 7 日。
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正在显示第 1 - 10 项,共 13 项条目