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有 3 人觉得这篇评测有价值
总时数 0.0 小时
A great DLC for an amazing and unique game. Two new biomes, a new species, new orders, cornerstones and lots of other extra content that makes the game even richer than it was before. The Frogs truly feel like a unique species, while fitting so well into the formula. Definitely buy it if you like the base game as it adds so much to it. I'd love to see another DLC like it coming in the future!
发布于 1 月 30 日。
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总时数 0.0 小时
A very worthy addition to an already great game. All the new features added in the recent Cataclysm free update made the game feel a lot more interactive and in depth, and the addition of the new giant form and the unique evolving Ice Age Tundra biome from the DLC matches well with them. There's quite a lot of new content that makes the game have great replayability, the enough challenges and new eras to keep you busy for a while. Hoping they'd make even more content for this game in the future!
发布于 1 月 29 日。
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总时数 266.9 小时 (评测时 54.3 小时)
Against the Storm, the game you didn't know you wanted; from a genre you didn't know exists – A Roguelike Basebuilder! This game not only manages to combine the satisfying feeling of managing a settlement, its fantasy creature inhabitants and its resources well; it also delivers it to you in relatively short bite-size games of 2-4 hours per session. Each session is different thanks to procedurally generated locations and events and a combination of other factors that are unique to it like biome and which species choose to live there. You also get the classic sense of progress in between gaming sessions that is found in many rouglike games, accumulating buffs that help you in future runs. However, the game also very wisely forces you to slowly increase the difficulty as you master it in order to progress, and does so very smoothly and naturally letting you learn at your own pace. Against the Storm gets extra points for novelty, being a labor of love made by a small indie team, and being constantly supported by this devoted team who made it. If you like base building games, or even non-battle strategy games of any kind, I highly recommend giving this game a chance!
发布于 1 月 8 日。
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总时数 157.1 小时 (评测时 148.9 小时)
Brilliant game. Terraformers is the perfect combination of an extremely well balanced and challenging resource management game, with an immersive mars terraforming colony simulator that really makes you feel like you are leading the project of colonizing the red planet, and dealing with the technological and sociological hardships of the project. The different leaders make it feel personal and make every game different and the scenarios give you radically different goals that make every game with them quite unique (and completing them all on the highest difficulty is quite a challenge!). Great value per money game, with pretty good DLCs that add a little extra for those like me who enjoyed the base game and want a little more. Highly recommended!
发布于 2024 年 12 月 6 日。
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总时数 722.3 小时 (评测时 415.5 小时)
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This game is a classic labor of love, made by a tiny indie studio yet constantly being updated and supported for no charge. I rarely play games in early access, yet the fact this game was sustained for so long as a free to play really made me both attached to it, and showed me the true intentions of the developers to create a good and balanced game no matter how long it takes, and convinced me to buy it after it was released, and I wasn't disappointing. The gameplay is very unique, and you can already you can see other games inspired by it starting to appear. It strikes the perfect balance between casual fun gameplay and a very deep strategic game with countless interesting approaches. Highly recommended.
发布于 2024 年 11 月 30 日。
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总时数 23.6 小时 (评测时 15.7 小时)
Great value for money game! At first glance it might appear like a casual pokemon-parody autobattler game, and indeed it has those features, though you can also sense the love for the franchise. But even more so, it is quite a simple yet smart puzzle game in which team building, item usage, and managing your time and health resources is both fun and challenging. Well designed, worth the very low price, and I really hope they'll make a sequel as rumors say.
发布于 2024 年 11 月 14 日。
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有 7 人觉得这篇评测有价值
总时数 0.0 小时
I think this DLC is underappreciated for some reason. My main issue with it is that most of its content is locked behind being a King/Emperor, and I think a "smaller court" for Dukes/Petty Kings would have made a lot of sense. But the court itself adds a lot of flavor and character to the game. I love the court events (Paradox, please add more events in the future, they are getting repetitive after so many years), all the court positions, and of course the Artifacts which were a wonderful addition. Another important feature that not enough people talk about are cultures who were greatly improved, the option to diverge and hybridize them, and generally all the content related to them. At the end of the day, among the "expensive DLCs" Royal Courts is probably the least crucial one and T&T and RtP are better, still it is a solid addition to the game that I would recommend.
发布于 2024 年 11 月 13 日。
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总时数 0.0 小时
A solid buy for its cheap price. A fine amount of events, a real improvement for playing as a child ruler that was much needed, the regency mechanism, hostages, universities, overall worthy of a small DLC in my opinion.
发布于 2024 年 11 月 13 日。
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有 38 人觉得这篇评测有价值
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I almost feel bad for giving this DLC a negative review as it got so much hate so far. This DLC can be easily be broken down to two main features: Plagues and Legends. Plagues are great, a fine addition to the game, they could have added a few more diseases to spice things up, but its connection to the legitimacy system (which is a great addition btw), the Black Plague, the fact death is a bit more random and you have to plan around it, all the new events, overall a solid B of a DLC that I would have recommended. Legends however are such a missed opportunity it's almost tragic. They are usable (though very expensive for some reason), though it just feels like the developers tried to mixed too many ideas together and got a very confused result. Are legends something you spread about yourself or your ancestors? How do you even spread them? Are they something that has a geography or is that just a silly thing that colors the map and represents nothing? Did only the people of England ever hear of Arthur? Are they historical, mythological, who made them up, who maintains them, why do they even end at some point? The mechanism fails badly at telling a story, is meh when it comes to mechanism, and just feels off. I think it so off in fact that Paradox should make an effort and fix it at some point, as leaving it as is is just a shame, and there are too many things that interact with it to leave it so raw. Until then, this DLC really doesn't add enough to be worthy of its price. Get it on sale if you want, or just skip it until they'll fix it.
发布于 2024 年 11 月 13 日。
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有 22 人觉得这篇评测有价值
总时数 0.0 小时
I really wanted to like Legacy of Persia... Don't get me wrong, it adds a few features I very much appreciate including rework of the Clan system, making the region of Persia far more interesting with many new sects, hidden religions, and interesting characters to play as. Still the struggle itself falls flat and is very disappointing. It is confusing, too short, you're not really sure who's against who and why, and it feels quite mechanistic when it ends. I don't regret buying the DLC, but I think they failed to meet their goals here and have much to learn from it if they want to continue using the Struggle system. If you really like this time period or region go for it and buy it, or if you are a CK3 fanatic like I am that buys everything they make. But if you are limiting yourself based on a budget to a certain amount of DLCs, I'd say this one is very low down the list.
发布于 2024 年 11 月 13 日。
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正在显示第 1 - 10 项,共 19 项条目