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RubyBaron 最近的评测

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Originally when I played this game back in 2019 for the vertical slice, I rated it a 10/10. Heck, I'm Bomberman23 from one of the first trailers. Back then, I mostly gave it a 10/10 just because I thought it was cool. But now that I've played the game for real, I can tell you:

This game has truly earned a 10/10 in my book.

At first, Everhood might seem like a really cool spin off of Undertale's idea of having neat and wacky characters but with rhythm game mechanics, and it is, but there is SO much more to this game.

In the beginning, you start out with only being able to dodge attacks because your arm was stolen. Most of your encounters are really fun, and the fights are actually the highlights of the gameplay rather than a chore like most RPGs. It was really great, and the plot actually has some fun little twists and gimics that make it a neat and pretty non-linear experience.

However, when you reach the midpoint of the game, everything changes. I won't spoil much, but if you're allergic to any and all spoilers I recommend you stop here.

After getting back your arm, you are given the task of freeing everyone from the immortal realm to end their eternal suffering. At first this seemed kinda ridiculous. Like really, there's no way this game is going to actually ask me to kill all those fun and lovable characters. However, it really set in when I talked to a lamppost to save my progress and saw something new: the "Kill" button.

Just to see if this was serious, I saved at the save point and then I tried out the kill button. The lamppost gave a little sign, said goodbye, and died with a loud pixelated thud. This game was really serious.

I went around, and started fulfilling my task. It didn't feel that bad at first since I started off with the characters I didn't like or had little attachment to. But then, I re-approached two characters that I had spent quite a bit of the game with and had a fun little time with. In order to kill them, I had to engage in a fight of course. They were brothers, so I fought both of them at once, but I only killed one of them at first.

For reference, this guy was such a nice and fun-loving character. He always had such a positive outlook when things weren't going his way, and always saw the good in things. But when I killed his brother, he changed. His usual smile drooped from his face and he looked at me with disbelief. In a huge fury of rage and avengement, he turned into a complete monster and tried to rip me to shreds, all the while screaming, "I HATE YOU. I HATE YOU. DIE. DIE. DIE."

In the end, I still killed him and won the fight, but I felt miserable. I was being forced to kill all of these people and friends I had made along my journey, but there was nothing I could do because it had to be done. There may have been a good-ending route where I could save everyone, but I didn't know how to find it or where to begin. The game even began to poke fun at this, asking if I still wanted to kill everyone.

I had no idea how such a nice and fun little game at the beginning could become such an emotional trainwreck for me, but I pushed on. I wanted some, any hope of being able to save everyone. In the end, I killed everyone and everything, but there seemed to be no avail, until I got through the light at the end of the tunnel. It turned out I had made it to the waiting room between the afterlife, and everyone that I had killed was there.

But they didn't resent me for it. Not one of them did. They were all immortal, and had been for quite literally millennia. Originally, they chose immortality for the fear of death, but in the end death had come to free them from their mortal chains. Even the brother that I had killed told me that he was sorry for lashing out at me, and he's happy to know that life is deeper than he could've even imagined.

Needless to say, I was happy. My quest hadn't been for nothing, I wasn't just some pawn of a universal being, I had truly done something for the good of the world. It was an outstanding ending that still left me with some questions that I knew I would have to replay the game to find out, but it was perfect.

Overall, I truly believe this game is an absolute 10/10. Hardly any game I have ever played has touched me so close to home and to the heart. Not even something like Undertale.

My only real complaint was I kind of wish that there was a bit more put into the character's life before the player arrives. Make the world really feel lived in for an impossibly long time. Even just some more notes would probably do the trick. But the character development was still pretty decent overall, just personally want a bit more.
发布于 2021 年 3 月 8 日。
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