15
已评测
产品
124
帐户内
产品

rde 最近的评测

< 1  2 >
正在显示第 1 - 10 项,共 15 项条目
有 2 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 49.0 小时 (评测时 4.5 小时)
抢先体验版本评测
Not a furry- here to support CSMC alumni.

That being said though, game is great now that I've sunk my teeth in. Combat feels snappy and flows nicely, and the progression moves satisfyingly. Music and graphics scratch that old MMO itch as well. Perfect game to end a night on and unwind with. Wonderful work as it stands, and I'm now really invested in watching the game as it evolves.
发布于 1 月 26 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 45.6 小时 (评测时 9.6 小时)
Been waiting for this ever since the Advance Collection dropped, M2 did not disappoint here either. The games on their own are amazing, but the addition of Haunted Castle as well as an all new remake is an incredibly welcome bonus. Also having THREE screens to see combat info and the map at once is something I didn't even think of but they punched it in anyways. Also loading/saving times are nonexistent here now.
发布于 2024 年 9 月 3 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 538.8 小时 (评测时 136.1 小时)
ask me again when i hit 1k hours
发布于 2024 年 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
有 4 人觉得这篇评测有价值
总时数 22.3 小时
One of Suda's more interesting works and probably one of the most notable next to No More Heroes. The game itself is hard to describe as a mix of a railshooter and puzzles similar to Resident Evil, but the focus point is its unique narrative presentation.
发布于 2024 年 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 90.7 小时 (评测时 90.3 小时)
The most linear of the souls games, making it easy to stay on track for those new to the series. The combat becomes refined at this instalment alongside Bloodborne. Quicker and less committal playthrough-wise than Elden Ring for an express souls experience.
发布于 2024 年 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 264.0 小时 (评测时 194.6 小时)
The most dense Dollar-to-Hour ratio for an action-RPG game. On your first run around you'll be amazed that the scope of the game keeps expanding when you think you've seen it all.
发布于 2024 年 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 31.0 小时 (评测时 31.0 小时)
Has the same feel as Aria/Dawn of Sorrow, Symphony, and the other DS/GBAvanias, and pretty much the same enjoyment as those. If you miss Iga's gameplay direction, this would satisfy.
发布于 2024 年 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 22.2 小时 (评测时 21.7 小时)
Short, sweet, fun, and one of the prime indies of old that still holds up today. Came back to it after a decade to finish off achievements and was a welcome experience to go back to.
发布于 2024 年 2 月 25 日。 最后编辑于 2024 年 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 12,765.6 小时 (评测时 9,118.5 小时)
New management on the Global Server has kept the game from crashing in on itself into moving into a much more player-friendly direction
发布于 2023 年 11 月 14 日。 最后编辑于 2024 年 12 月 7 日。
这篇评测是否有价值? 欢乐 奖励
有 3 人觉得这篇评测有价值
总时数 289.0 小时 (评测时 51.6 小时)
ohhhhh i shimmy da throw
发布于 2023 年 6 月 7 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2 >
正在显示第 1 - 10 项,共 15 项条目