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1 人觉得这篇评测有价值
总时数 3.6 小时 (评测时 2.6 小时)
Only worth playing for a couple of hours
发布于 2017 年 12 月 22 日。
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有 4 人觉得这篇评测有价值
总时数 5.3 小时
At first is fine, but when the programs start to get complicated is annoying because of the few features of the editor. I mean, I can just open an asembler emulator and it would be way better.
发布于 2017 年 6 月 7 日。
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尚未有人觉得这篇评测有价值
总时数 241.1 小时 (评测时 131.9 小时)
For me the character is too slow (even more taking in mind the agility requirement).
The normal game bosses are easy and the dlcs are the best by far of any dark souls until now (there is one left for ds3).
发布于 2016 年 11 月 23 日。
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尚未有人觉得这篇评测有价值
总时数 445.6 小时 (评测时 406.6 小时)
Starts as a hard game in several aspects (mechanics, controller, what the hell do I have to do) but you can overcome them all and actually quite easily. Then the real game begins, you get used to the combat system, the level design, the world you are in. For me is one of the most inmersive games I have played.

There are several parts that could be way better (like bed of chaos), but the rest of the game is excellent, to the point it has become my favourite, not only among soulsborne games; for me right now is the best game ever (a flawed masterpiece). Totally worth the time, every time I get back it feels amazing.


EDIT:
This is my favorite game ever, but I think what really makes me come back again and again is that the game is perfectly lean and once you have enough experience it clicks and you don't even need to think while playing. There is no ♥♥♥♥♥♥♥♥ dialogue, cutscenes, waiting, quests, etc. There are restrictions, but they make sense. So it feels natural for me just to login and begin a new journey again and again.

I have done lots of runs, some for fun, some for challenge, but I know there are more to come, because what drives me to play these games is not going away.

Leaving online aside, this game is not getting any better, but also is not getting any worse. It was different when it was released and always will be. This is my resting shrine.
发布于 2016 年 11 月 23 日。 最后编辑于 2020 年 9 月 18 日。
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