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quark 最近的评测

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总时数 103.0 小时 (评测时 58.6 小时)
-soundtrack??? kicks ass????? the guitar and the bass and the lyre ohhhhhh my god my music brain is going crazy
-the characters are all really charming and i love ares's design, almost makes me forget how detestable he is
-zagreus has so much personality, its impossible to project yourself onto him like a typical blank slate avatar which is good because his character is even more rock solid than his abs which makes the narrative more charged
-the enemies' attacks are easy to track and theres no contact damage which gives you time to think through your attacks and movements instead of relying on muscle memory, i felt like i had the hang of it even from the first run
-i wasnt really sure if id like all the weapons at first (specifically the bow and the gun) but i actually really like using every single one of them once i gave them a shot! the upgrade system later on is also really neat and gives a lot more versatility in every run
-the boons are really cool and they give you just enough time to let you get used to them before stacking on another
-in general the pacing in the game design is really well executed, youre never stuck on anything long enough to get bored but youre also not thrown from point a to point b on the difficulty curve too fast as to give you whiplash or general confusion
-the story is really big and i care about all the characters! becoming friends with everybody was just as much of a goal to me as reaching the surface.
-this is the platonic ideal of a rogue-lite i think (i also generally dont like rogue lites very much so thats a big compliment). it takes advantage of the genre really well and makes it unique
-my ONE gripe is some very minor inaccuracies with the mythology that bothered me but its easy to look past that
-dog
发布于 2021 年 11 月 23 日。
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总时数 145.9 小时 (评测时 14.3 小时)
It works well as a rhythm game, but it works better as a platformer, honestly (o_o;)
发布于 2015 年 2 月 18 日。
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