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1 人觉得这篇评测有价值
总时数 8.9 小时 (评测时 3.7 小时)
抢先体验版本评测
Based
评测者的 PC 配置:
Windows 11
Intel(R) Core(TM) i7-14700K - RAM:32 GB
NVIDIA GeForce RTX 4080 - VRAM:16 GB
发布于 4 月 16 日。
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有 3 人觉得这篇评测有价值
总时数 285.4 小时 (评测时 267.7 小时)
Breaks more with each update, also they fired everyone working on the game so I doubt it will get better soon, gg
评测者的 PC 配置:
Windows 11
Intel(R) Core(TM) i7-14700K - RAM:32 GB
NVIDIA GeForce RTX 4080 - VRAM:16 GB
发布于 3 月 21 日。
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尚未有人觉得这篇评测有价值
总时数 10.6 小时 (评测时 2.6 小时)
a good one
发布于 1 月 24 日。
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尚未有人觉得这篇评测有价值
总时数 27.5 小时 (评测时 27.5 小时)
抢先体验版本评测
once you rip open a few packs, you will understand
发布于 1 月 11 日。
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1 人觉得这篇评测有价值
总时数 1.1 小时
抢先体验版本评测
Will update review if they can fix crashing/EAC issues
发布于 2025 年 12 月 17 日。
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1 人觉得这篇评测有价值
总时数 37.5 小时 (评测时 4.9 小时)
gamer certified
发布于 2025 年 7 月 16 日。
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尚未有人觉得这篇评测有价值
总时数 64.2 小时 (评测时 23.2 小时)
Its a great game for gamers
发布于 2023 年 12 月 25 日。
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尚未有人觉得这篇评测有价值
总时数 68.1 小时 (评测时 6.7 小时)
Its that time
发布于 2019 年 12 月 5 日。
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1 人觉得这篇评测有价值
总时数 3.0 小时 (评测时 3.0 小时)
抢先体验版本评测
Great game -- mechanically feels like a mix of Destiny 2 boss fights and mob waves while reflecting old school roguelike exploration and gear progression
发布于 2019 年 4 月 7 日。
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1 人觉得这篇评测有价值
总时数 15.3 小时 (评测时 10.0 小时)
抢先体验版本评测
As someone who is generally skeptical of free-to-play titles, particularly with FPS games, I am shocked at what I've stumbled upon here with Black Squad.

I've been playing FPS games on PC and console for sixteen years and let me tell you, the netcode and hit registration in this game is no joke. It makes CSGO, Battlefield, and CoD netcodes seem like they were hacked together by middle school children; considering the budget difference it’s actually quite embarrassing for the bigger publishers. This is coming from someone who is a long-time Battlefield and Counter-Strike player (and occasionally CoD fan, particularly pre-2010 titles).

Netcode is undoubtedly the most important underlying factor for a shooter, but there's a lot more this game does correctly:

- All weapons unlockable without any premium / monetary investment
- Premium weapons are literally stock weapons with skins. Zero statistical advantage.

So now that we know the game has a solid foundation, let’s get into details:

- Starting weapons shred people, so you are golden from the moment you begin your first game
- No automatic health regen
- Multiple classes, each with their own killstreaks (4 per class)
- Killstreaks (which are obtainable with objective points as well) are reasonable, similar to what you saw in CoD 4
- If you have good muscle memory and decision making, you will not lose a firefight unless it is entirely your fault

Black Squad's game modes are a great deal a fun, and they put together a well-rounded list of options. There's classic TDM, VIP, and Demolition (5v5 and 8v8), however I'm currently gravitating toward Battle Match (16 v 16) which features multiple objectives that need to be destroyed by both sides.

Maps are comparable to current AAA titles -- there's long stretches for snipers, close quarters for runners, and generally an assault rifle or carbine will serve as your adaptable option. You have three class kits to customize, so you can easily adapt to the circumstances of your game.

There are three live currencies:
- Gold (Purchases 14-day items. Earned through many general tasks/games/achievements/etc.)
- Medals (Purchases permanent weapons. Earned through more difficult challenges.)
- BS Coin (Purchases cosmetic variants of weapons)

Overall I'm surprised to see myself get slightly addicted to this game. Did I mention the netcode was perfect? ;)

Considering it's free, this game is worth your time and effort to try. Really hope the developers stick to this formula and just add more maps. Everything else is great.

发布于 2017 年 8 月 5 日。
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