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总时数 13.9 小时 (评测时 4.8 小时)
Игра очень клёвая, очень кайфово, особенно с друзьями
发布于 1 月 19 日。
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总时数 88.5 小时 (评测时 5.1 小时)
очень прикольная игра! графика, модельки, взрывы, атмосфера просто бомба
发布于 2025 年 11 月 29 日。
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总时数 2.5 小时 (评测时 1.5 小时)
抢先体验版本评测
cool game
发布于 2025 年 11 月 25 日。
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总时数 0.1 小时
I downloaded Banana Clicker thinking, “Why not try another clicker game?” 10 hours later, I was a millionaire… in bananas. This wasn’t just a game — it was a revelation. At some point, I realized that this wasn’t just a clicker, it was a whole philosophy. Life, like a banana, depends on how quickly you peel it.

Here’s what I learned:

Pros: ✔️ Clicking bananas is like a marathon, but instead of a finish line, you get more bananas. ✔️ The game is so addictive, you start seeing bananas everywhere — in your fridge, on the street, even in your dreams. ✔️ Breaking your own banana-clicking record feels like a personal victory. You’ve earned every one of those fruits. ✔️ Constant progress — you’re never stuck. All you need to do is click, click, click.

Cons: ❌ You’ll start dreaming about bananas, even in your sleep. Yeah, that’s not great. ❌ Sometimes it feels like time in the game moves faster than in real life. How many bananas did I collect? How did I even get to this level? ❌ There’s no “exit” button — you’ll keep clicking, even when you realize you have important things to do in real life.

Final Verdict:
10/10, would click again. Banana Clicker is the game where you start with one banana and end up a true banana mogul. If you love games that make you lose track of time and have a soft spot for clicking bananas (who doesn’t like bananas?), this game is definitely for you.
发布于 2025 年 1 月 15 日。
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总时数 24.3 小时 (评测时 22.9 小时)
I downloaded A Dance of Fire and Ice because I thought, “Hey, I’m pretty good at rhythm games.” 5 hours later, my fingers are twisted into shapes that would make a yoga instructor cry, and my brain is questioning all of its life choices.

This game is deceptively simple: tap on the beat, follow the patterns, and survive the madness. But no, no one warned me about how much I would despise a little red dot. It’s a game that makes you question your sanity, your ability to press a button, and why you thought jumping into rhythm games was a good idea.

Here’s what I learned:

Pros: ✔️ The soundtrack is so good, I’m now a part-time DJ in my head. (Not that it helps me survive the game.) ✔️ Beautiful, minimalistic graphics that hide the torment of your mistakes. ✔️ The levels start simple... and then they make your brain explode. ✔️ It’s the kind of game where you feel like a genius when you finally beat a level, but also kind of like you’ve just survived a war.

Cons: ❌ That one beat. You know the one. The one you definitely missed because the game decided to throw 10 notes at you at once. ❌ My concentration has reached levels of zen that are a bit too much for my body to handle. ❌ No "easy mode" for people who just want to enjoy the music without being haunted by spirals.

Final Verdict:
10/10, would cry again. ADOFAI is the game where you will start with “this is easy,” but end with “why am I doing this to myself?” If you love rhythm games that challenge your soul (and your sanity), this one’s for you. Just make sure to have a stress ball nearby. Or a pillow to scream into.

发布于 2025 年 1 月 15 日。
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总时数 308.2 小时 (评测时 66.4 小时)
At first, I thought, “How hard can jumping squares be?” Fast forward 10 hours later, I’m crying over a triangle that couldn’t make a simple jump.

Geometry Dash is not just a game. It’s a test of patience, reflexes, and whether you can resist throwing your mouse across the room. It’s also a musical masterpiece where each beat syncs perfectly with your failures.

Here’s my experience:

Pros:
✔️ The levels are more colorful than my childhood dreams.
✔️ Music so good, I dance for 3 seconds before hitting a spike.
✔️ Building your own levels? Oh sure, I’ll make something easier. Spoiler: I didn’t.
✔️ Finishing a level makes you feel like a god… or at least like you can finally breathe again.

Cons:
❌ That one spike. You know the one. The one that looks easy but always gets you.
❌ I’ve lost 95% of my sanity trying to get 100% on Stereo Madness.
❌ There’s no pause button for my suffering.

Final Verdict:
11/10, would rage again. Geometry Dash is the only game where I can lose 300 times in a row and still say, “One more try.” If you’ve ever wanted a game that’s frustrating, rewarding, and oddly therapeutic, this is it. Just… hide your mouse and keyboard before playing.
发布于 2025 年 1 月 15 日。
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总时数 941.2 小时 (评测时 336.0 小时)
I came for the tactical gameplay, but I stayed for the chickens in high definition. 🐔💥

CS2 feels like the kind of sequel you get when someone asks, “How can we make Counter-Strike better?” and Valve says, “What if… we made it shinier and gave chickens the AI of a small toddler?”

Here are my pros and cons:

Pros:
✔️ Smokes are now sentient. One minute they’re covering your push, the next they’re dissolving to let you eat an AWP shot. Truly immersive.
✔️ Chickens now follow you. I named mine Harold. We died together. RIP Harold.
✔️ Graphics are so good you can finally see the fear in your enemy's eyes after a 1v5 clutch.
✔️ De_dust2 is basically the Louvre of maps at this point.

Cons:
❌ My teammate tried to trade skins mid-game. We lost the round. Thanks, Kyle.
❌ The AK recoil feels like I’m fighting a wild bear while trying to aim.
❌ Matchmaking is still matchmaking. I got paired with someone blasting "Baby Shark" in voice chat.

Final Verdict:
10/10, would rush B with Harold again. Valve truly made a game that’s less about winning and more about creating memories… of accidentally flashbanging your entire team.

发布于 2025 年 1 月 15 日。 最后编辑于 2025 年 1 月 15 日。
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