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Colin 最近的评测

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总时数 0.2 小时
This is a really cute, and nice game, reminiscent of arcade games from years before, or, at least it channels that sort of charm--it's fairly fun, but, a few nitpicks have kept it from being very fun, and more along the lines of frustrating, at least to me. For one, when you jump, and move backwards of the direction you're currently facing, Mr. Frog keeps facing the same direction; so if you jump, and try to turn around to fire something at an enemy right behind you, you're going to fire in the other direction, leaving you quite vulnerable to being hit, ergo, losing one of ten lives you start with. Second, there isn't a pause feature of any kind, so if you need a break at some point, you aren't going to be able to get one until all waves of enemies are cleared, giving you a little breather. Overall, it's a charming, and adorable game, but these two issues are quite off-putting to me, since I'm used to fluid reactions in my video games. Mr. Frog feels as though he's slippery in mid-air, and doesn't react very quickly.
发布于 2016 年 8 月 8 日。
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有 7 人觉得这篇评测有价值
总时数 5.2 小时 (评测时 4.5 小时)
So, I've seen a lot of negative reviews on this game, and, seeing it was 99 cents, well...being the sucker for platformers I am, I decided to take a chance on this game, and see how I liked it. It isn't the greatest game ever, but it certainly is fun, and hard to put down when you get into it. The loading time upon starting the game was a little long, but honestly, it was the only time that a loading screen was seen, too--never saw another one while I was playing. I admit that the inability to change controls on the controller is rather annoying, but the layout as it is is just fine, I think, since on a controller, the Dash button was right next to the Jump, and the two attacks were in good reach, too. Now, personally, this game charmed me the minute the cutscene started, since it channels an RPG story fairly well, similarly to one you'd play on the Super Nintendo, and seeing that put into a platformer with some 'vania elements, I couldn't help but fall in love with it. I admit, some of the attacks seem a little clunky at times, such as the sword upper you can do with your blade-wielding characters, as it leave you vulnerable when you come down, but skills have been fairly diverse so far, and I look forward to delving in further to see what else awaits me! owo

Though, on another note, there have been a few little...iffy moments, two of them standing out more so than others. First, why does touching the "tutorial" boss kill you instantly? I know we're supposed to be getting some challenge, but, that seems kinda extreme for so early in the game. Second, there's a nifty secret area in the castle area that resembles, and even sounds like an NES game, but, upon finding the treasure there, and backtracking to the previous area, I discovered that, well...I couldn't leave. Going the way I came was out of the question, since it was like walking into a wall, and the other doorway which LOOKS like it could be an exit doesn't go anywhere, either, so my only option was to get myself killed by the mob of zombies, which, took quite a while since the character I was using had a lot of health. <w<; last of all, the boss of said castle spews lots of projectiles your way, one of which resembling one from a game many of us remember, if you've played Super Mario World on the SNES. Touch that, and it's an instant death, and it can be quite cumbersome to avoid, often leaving you hit, and instantly dead. Earlier before, when you drop underground into a room with two big mushrooms, and a bridge, going off to the left will lead you to plummet to your doom, since it hasn't been blocked off. And, last of all, the text seems to scroll by on its own, and it does so at random speed, or so it seems. Due to this, I missed a bit of text when trying to advance the text myself, being used to doing so in other RPGs and platformers, so...I hope this is changed later, or that you're at least given the option to choose manual, or auto.
Other than these, so far, I'm quite enjoying myself. I hope that you will give the game a chance in some way, it really is quite nice, and I imagine multiplayer would be quite fun! If I can update this, I'll do so after trying it out somehow.

Pros:
An RPG story with multiple characters fit for multiplayer
Nice graphics
Decent enough controls

Cons:
Loading screen takes a little time
A few insta-kills here and there

Personally, I rate this game 7.5 out of 10, and I think it's worth a try to see if you like it or not! A dollar isn't a bad price to look into it, I say.
发布于 2016 年 7 月 12 日。
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1 人觉得这篇评测有价值
总时数 446.4 小时 (评测时 300.2 小时)
So, when I first bought this game, I wasn't quite sure what to expect--I hadn't really looked into Terraria much, but I thought it would be cool to play a platformer of this sort. Since I had enjoyed Minecraft, I kinda went into it expecting something like a 2D Minecraft, but, Terraria offers so much more! It has a ton of variety with its items, and the 2D perspective makes it a little less intimidating to go spelunking by yourself. Granted, I died several times, but those were mostly due to inexperience, and all. The adventure is really awesome, and fairly challenging, so you grow into a more experienced adventurer over time! ...At least until hardmode kicks in, upon defeating the underworld boss. You find yourself rendered pretty much helpless against the even tougher enemies that appear, and it's getting so frustrating now, since every time I feel as if I accomplished something, like defeating Plantera, I later get slaughtered again, and again, and it's a lot like being pushed down a flight of stairs, being demolished this often. It's exciting to see the new things the post-game has to offer, but, it's driving me very close to hating this game. < <;

Pros:
Fun adventures
Dangerous, fairly challenging enemies(pre-hardmode)
Awesome items
Online multiplayer

Cons:
Hardmode(hardest post-game ever)

...Yeah, um, that's the only real con I have with this game. Seriously, go into hardmode with caution, if you're new to the game. <w<;
发布于 2015 年 10 月 24 日。
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