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phlummox 最近的评测

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正在显示第 1 - 10 项,共 13 项条目
尚未有人觉得这篇评测有价值
总时数 26.0 小时 (评测时 23.2 小时)
Why aren't more people playing this? Charming and challenging, and a perfect game for the Steam Deck.
发布于 2023 年 12 月 12 日。
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尚未有人觉得这篇评测有价值
总时数 35.2 小时 (评测时 25.4 小时)
抢先体验版本评测
This is Bill.
Bill sticks with his squad, and pings enemy locations. When Bill is driving a vehicle and sees a fellow infantryman headed toward the capture point, he slows down to let him catch a ride. Bill takes time to bandage and encourage his fellow soldiers.
When Bill gets shot, he makes dramatic dying noises. If a teammate is nearby, Bill lies on the ground screaming for a medic in agony, instead of instantly respawning while someone is literally running to save him.
Bill is smart.
Be like Bill.
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发布于 2023 年 7 月 2 日。 最后编辑于 2023 年 7 月 2 日。
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尚未有人觉得这篇评测有价值
总时数 9.7 小时 (评测时 4.8 小时)
抢先体验版本评测
I don't know why this game was Steam Deck verified. There's no controller support whatsoever, it's just painstakingly moving a cursor around with your right joystick or right touchpad because the D-pad is not supported at all, not to mention cloud save doesn't work on the Deck for some reason. It's a neat game so I recommend it on PC, but if you want to play on the Deck, you'll need a mouse.
发布于 2022 年 11 月 5 日。
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尚未有人觉得这篇评测有价值
总时数 1,601.2 小时 (评测时 1,443.1 小时)
Pretty neat.
发布于 2022 年 10 月 28 日。
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1 人觉得这篇评测有价值
总时数 75.3 小时 (评测时 44.8 小时)
In terms of a realistic hacking experience, this ranks at or below, say, Uplink or Hacknet (which it was clearly influenced by). A lot of the main mechanics simply don't make a lot of sense. But if you ignore that and enjoy it for what it is -- an incremental coding RPG with a low skill floor and a high ceiling that allows you to invest as much creativity and optimization effort as you would like, it's honestly very engaging. It's a great, entertaining way to practice JavaScript, and the tools and API integrations the community has come up with are impressive. No matter your coding experience, give it a shot and you'll have fun and learn something.

This is in the top 3 most high-level-programming-language-based games I'm aware of, along with Screeps (JavaScript) and else Heart.Break() (BASIC-inspired).
发布于 2022 年 3 月 6 日。
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1 人觉得这篇评测有价值
总时数 9.8 小时 (评测时 9.8 小时)
Something about studying, identifying, and organizing strange plants, solving puzzles in my cozy shop as something dark and dreadful stirs in the woods just hit a sweet spot for me. I highly recommend taking your time on this journey -- brew up some tea/coffee, take physical notes, label and organize carefully, and enjoy the experience. I spent about 9 hours to complete and wished it was longer; I plan on waiting until I've forgotten most of the plants and do another playthrough for a different ending.

Fingers crossed for a follow-up or additional content down the road!
发布于 2022 年 1 月 23 日。
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有 2 人觉得这篇评测有价值
总时数 402.4 小时 (评测时 244.3 小时)
It's a spaceship simulator grindfest, and more of a hobby than a game. Personally, I dig it, thank you very much.
发布于 2019 年 5 月 4 日。
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有 3 人觉得这篇评测有价值
总时数 105.9 小时 (评测时 59.0 小时)
Just keeps getting better.
发布于 2019 年 4 月 15 日。
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有 30 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 49.8 小时 (评测时 33.4 小时)
I can't help but love this game. Cute animal characters? Board game mechanics? Multiple win conditions? Making deals and backstabbing? A great online community? Dice collecting? Yes please!
发布于 2019 年 2 月 2 日。
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1 人觉得这篇评测有价值
总时数 4.2 小时 (评测时 4.1 小时)
As a fan of logic/programming games like Infinifactory, I can see myself tinkering with this for quite a while. Minimalistically complex logic-puzzle program-optimizing goodness. Light enough to run on my laptop. And for less than the cost of a coffee and bagel. Nom nom.
发布于 2016 年 5 月 2 日。
这篇评测是否有价值? 欢乐 奖励
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正在显示第 1 - 10 项,共 13 项条目