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peemodingus 最近的评测

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有 2 人觉得这篇评测有价值
总时数 1,612.7 小时 (评测时 1,120.6 小时)
抢先体验版本评测
so many changes so little time to update my review
发布于 2024 年 6 月 23 日。 最后编辑于 7 月 3 日。
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有 3 人觉得这篇评测很欢乐
总时数 4.4 小时
抢先体验版本评测
Abandoned. Devs promised multiplayer, then removed all mention of it on the steam page without saying a word. Refund denied. Also promised release in 2019, it's now 2020. Multiple different issues on multiple headsets.
发布于 2020 年 1 月 18 日。
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有 7 人觉得这篇评测有价值
总时数 0.9 小时
I really didn't want to give this game a bad review.

I bought it the minute it came out. I was skeptical, but excited for something of a "The Culling" reboot. That was not what I, or anyone else, got. This game is essentially an asset flip. Imagine the first "The Culling" with seven melee weapons and seventeen different guns, all with bad recoil and poor balance.

Let me break it down for you, quick and simple:

-No First Person (Except when aiming)
-Janky Movement
-Gun-based combat
-PUBG Copy (Tiered Helmets, Armor, Backpacks)
-Awful Recoil
-Low Playerbase
-Too many complicated and useless attachments
-Perks are gun-oriented
-Stims are gun-oriented
-Graphics look horrible, somehow worse than the first "The Culling"
-No F.U.N.C
-No Crafting
-Seven Melee Weapons
-Seventeen Guns
-Poor Balance
-Poor Performance (980ti & i7 2600K)
-No indication if you're in/out of the safe zone
-Absolutely no clear weapon progression
-Awful camera angles (Especially inside buildings)
-"Finished Game."

Basically, the Xaviant devs misunderstood what made The Culling great. I believe they thought that the game show aspect with the quirky announcer was what made it good. It wasn't. It was the melee-based combat. Nobody asked for another PUBG clone.

Feels like a ♥♥♥♥♥♥ cash grab for anyone that still had faith in these devs. Nobody on this earth could expect a PUBG copy to actually succeed in today's battle-royale saturated market.

Don't buy this game.
发布于 2018 年 7 月 10 日。
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总时数 1,707.4 小时 (评测时 1,112.5 小时)
CS:GO 评测
发布于 2016 年 11 月 24 日。 最后编辑于 2020 年 7 月 8 日。
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总时数 672.4 小时 (评测时 536.2 小时)
Hell.
发布于 2016 年 7 月 23 日。 最后编辑于 2020 年 10 月 28 日。
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总时数 118.2 小时 (评测时 113.9 小时)
Devs have learned from their previous mistakes and are now working to revert, fix, and re-release the game. It will release as a free-to-play title sometime in September. They are now listening to the community, as they should have before, by posting poll after poll on their official twitter account, and responding to lots of questions asked by other twitter users. If you see this review, whether or not you have played The Culling before, please give it a second chance once it re-releases in September. I believe it was, and will be again, one of the best "battle royale" games on the market.
发布于 2016 年 3 月 6 日。 最后编辑于 2018 年 8 月 30 日。
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总时数 825.0 小时
they shut it down. thanks for stealing my and many others' money.
发布于 2015 年 7 月 8 日。 最后编辑于 2019 年 6 月 13 日。
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