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总时数 0.4 小时
I couldn't play it because of a micro-stutter when the screen scrolled that was making me feel nauseated. Ended up playing FF Origins version instead
发布于 2025 年 6 月 3 日。
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总时数 2.4 小时
Very cozy little sokoban game with a fun gimmick
发布于 2025 年 4 月 24 日。
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总时数 0.6 小时
It plays like a much worse, soulless version of Dead Cells with an anime lady. The English translation is so bad that many important gameplay details are just not intelligible. Just play Dead Cells
发布于 2025 年 3 月 2 日。
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总时数 0.6 小时
Fun concept, but could've been explored a lot more. Most levels are a bit too easy, up until maybe the last 3 or 4. Could've made a lot more levels. I completed the game in under 40 minutes. It was a good time, but just felt too short.
发布于 2024 年 5 月 25 日。
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总时数 3.4 小时
While not quite as ambitious a puzzle game as some of my favorites, there is a solid amount of material here and an innovative puzzle idea. I only have one small quibble, really, which is that I wish puzzle resets could be undone. That aside, I did enjoy AGSIHtB considerably and without getting into spoilers, was especially pleasantly surprised at the halfway mark.
发布于 2023 年 12 月 6 日。
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总时数 0.6 小时
A good idea for a game, but I really don't like logic puzzles with multiple correct solutions
发布于 2022 年 9 月 9 日。
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总时数 0.4 小时
Bad hitboxes, bad jump forgiveness, you slide off the edge of blocks, concept isn't explored enough
发布于 2022 年 5 月 30 日。
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总时数 3.7 小时
Fun little puzzle game. None of the puzzles are real brain busters, but some of them do take a bit of thinking to complete. The colors and overall look are pleasant, and the concepts are executed well.
发布于 2020 年 8 月 4 日。
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总时数 169.1 小时 (评测时 36.5 小时)
There's a ton of content, the maps are pretty good. Some parts can get a little repetitive, but it's fun to do missions with friends. I'm at 36 hours right now and there's still a ton of parts of the game I have yet to delve into
发布于 2020 年 5 月 21 日。
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总时数 3.2 小时 (评测时 2.0 小时)
This game h as like a huge list of game design errors. Controls are unresponsive, which, on a snake game, is kind of a low bar. The helicopter enemies don't really add to any sort of challenge, they just make the levels last longer, especially when there are four on a level. The projectiles can hit you even when you're not on the screen. The projectiles come from all directions and are pretty much unavoidable if you're heading toward a dot.
发布于 2020 年 5 月 15 日。 最后编辑于 2020 年 5 月 15 日。
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