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mason troy adams 最近的评测

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有 9 人觉得这篇评测有价值
总时数 5.4 小时
honestly a waste of time. runs last upwards of an hour, and you will almost never die to a skill issue. the game is RNG. the end. rng the game.

endless random encounters with options, sometimes there's a "right answer", sometimes you choose it and fail the skill check anyway. -1 reason. +1% doom. chip damage that culminates to gaping wounds after you're 40 minutes into an unsalvageable run.

get hit. get a wound. spend money and accure doom to get it fixed, new status effect: "they did a bad job and next time you get hit you'll have another one". nice. fun game.

your weapon has a base hit chance of 76%. you increase it's hit chance by 20% and it still misses.

two endings to a mystery. fight a boss, or run away. what do you get for beating the boss? no, the question is what less do you lose. if you run, you lose 3 reason. if you fight the boss, you'll surely lose more. what's the incentive to even fight the boss?

the game is sooooo close. it's ALMOST there. it's 80% of the way there, and i really do like it. it's just so completely unsatisfying to play, unbalanced, and entirely dependent on RNG.
发布于 1 月 20 日。
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1 人觉得这篇评测有价值
总时数 0.2 小时
this game is good
发布于 2020 年 12 月 3 日。
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有 1 人觉得这篇评测很欢乐
总时数 566.7 小时 (评测时 169.4 小时)
this game sucks
发布于 2020 年 1 月 20 日。 最后编辑于 2020 年 12 月 2 日。
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