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Omicron 最近的评测

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1 人觉得这篇评测有价值
总时数 0.9 小时 (评测时 0.5 小时)
Tested on steamdeck
You might not like control system...

You change option to steer or give absolute direction target.
But in all case, to move ahead, you only have a separate button for thrust.
You shoot only in direction you move. Right joystick has no use.

That space shooter feels like restricted... borders are respectively connected, you don't fly very far actually... ¯\_(ツ)_/¯
发布于 2024 年 9 月 29 日。
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有 8 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 0.0 小时
A micro-transaction so you can open a building exactly here to deliver you two arbitrary items. (and you don't actually visit it, it's a dialogue)

It feels scammy.
Call it support pack...
发布于 2024 年 8 月 26 日。
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有 1 人觉得这篇评测很欢乐
总时数 20.6 小时
Very enjoyable experience.

End was quite brutal, though.
You can still finish secondary quests if you like...
发布于 2024 年 8 月 26 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 87.7 小时
Very immersive sea game! I got wooahed!
From diving for sea food to sushi bar manager.

+: Graphics, ambiant music,
intuitive game controller support with great error-proof ui at many level,
many in-game games
-: Restaurant UI : no direct way to access recipes you own, or to favorite some of them for later
sometimes bad (french) localization, sometimes inintelligible unless you know the game already, same icon for ingredients portions and dishes actually...
bug like skipping time after bar is open and customers consuming will give you zero income (which should only happen when bar is closed).
I noticed i could change/add menus in real time, after I had completed whole game.
Discovered quite late : send unassigned employee to grab ingredients for free from... who knows...

I don't want to spoil this fish and sea food game, but the only way to feed Momo the cat is to get normal and premium food cans for cats from sea containers.
发布于 2024 年 8 月 26 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 183.5 小时 (评测时 44.4 小时)
抢先体验版本评测
First demo/preview were kinda flat and disappointing.

Current version is in a much better shape.
Game is easy to get in. Well supported controllers.
While there are still some grind for last upgrades, it offers some challenges for those who want to 100% it from fresh start.

Game offer some enjoyable mastery mods like solo weapons, or tiny maps and fast xp, in biomes having each their own hazards.


发布于 2024 年 7 月 5 日。
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有 6 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 102.6 小时 (评测时 101.7 小时)
There are some good things like very good usability on steam deck (rare crash on crowded events, and sporadic lags), fast mount to explore and reach places, simple but efficient inventory management (lack of item lock, though), complex but interesting itemization (no idea how it was previously...).

Game really feels unfinished.
Max char level is 100. Reaching It only means one thing (apart global stat increases): potential xp will get wasted and don't contribute to anything, no new mode, no more paragon point every 1/4 XP bar, XP bar gets greyed...that's like a downgrade... You don't unlock anything new, otherwise. Max item power level is 925, and you can start getting them at char level 90+.
The Pits is a very poor version of diablo 3's rifts at its debuts. You farm them progressively to get materiels to get final upgrades of your gears to be able in future to tackle with level 200 uberbosses.
There are town pinboards that could evently hint there could be some kind of bounties, but no.

At this state of game, I can only recommend grim dawn or... diablo 3 itself. (or even Halls of Torment 😄)
发布于 2024 年 6 月 8 日。
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有 1 人觉得这篇评测很欢乐
总时数 22.5 小时
Solo PVE experience just sucks.

Some random materials prevents you from using teleports (that appears regularly has you reveal fogged map) to go store them in your chests and to free additionnal spots in your bags, and there are no way to filter them out easily apart dropping your whole inventory at once, so you end up running full speed across whole map for almost nothing (or spend time to drop them one by one after being auto-picked when you pick anything else around)

Decay mechanics that make no sense in solo.

Contrary to what is advertised during initial setup, you can't tune options of your server at any time. Only change of the overall difficulty among 3 level of difficulties.

Combats and arts are ok.
While doable in solo, it's not really enjoyable on its own.
发布于 2024 年 5 月 25 日。
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尚未有人觉得这篇评测有价值
总时数 41.0 小时 (评测时 40.7 小时)
Very fun little autobattler game with async matchmaking
发布于 2024 年 4 月 18 日。
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有 3 人觉得这篇评测有价值
总时数 22.3 小时 (评测时 3.5 小时)
抢先体验版本评测
Malgré ce qu'on pourrait penser, c'est plus un jeu de survie reposant sur la collecte et la connaissance des matériaux et recettes (à la Don't Starve) qu'un n-ième VS-like
Avec des objectifs de cartes.
Les vagues d'ennemis arrivent toutes les 60 secondes. Il n'y a pas autant de créatures dans vos premières parties que dans les visuels et animations. Il n'y a pas d'XP à ramasser, parfois des piécettes à échanger parfois contre des récompenses. Vous devez améliorer votre équipement afin de vous débarrasser au plus vite des nouvelles vagues.

L'auteur prévoit d'augmenter le prix prochainement.

Review sponsorisée par Steam Awards.
发布于 2023 年 11 月 21 日。
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有 16 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 66.4 小时 (评测时 64.3 小时)
抢先体验版本评测
better than Diablo
发布于 2023 年 9 月 24 日。
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正在显示第 11 - 20 项,共 81 项条目