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Nomnom 最近的评测

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有 7 人觉得这篇评测有价值
总时数 49.3 小时 (评测时 7.4 小时)
This game is quite cool! It's a slow burn, but after a certain point it flips into "wow I have so much of everything" which is always fun. It can start off a bit tedious with the initial machines/upgrades, but it gets a lot smoother once you unlock a certain resource type.

The physics nature of the machines is also great. Makes you feel like you are actually "using" them in a sense instead of always just clicking things. There can be an occasional physics hitch where a machine's state is slightly wrong, but it's not a common problem I ran into.

The unlock system is quite nice too being based on challenge progression, and finding things in the world via codes or floppies. I like snooping around games so that was cool.

Fun game :)
发布于 2025 年 10 月 31 日。
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有 2 人觉得这篇评测有价值
总时数 109.0 小时
I just beat it and I really liked it! I rarely play "idle" games but this one was cool since it let me make different builds as I unlocked new items (most revolved around poison stacks lol). It did drag on near the end, mostly with material costs for the end-game items, but overall I liked it!
发布于 2025 年 10 月 7 日。
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有 9 人觉得这篇评测有价值
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总时数 0.5 小时
I'll first say that the world and characters are definitely interesting, and the visual style of the animations is really cool.

Although, most interactions are essentially cutscenes, which I'd be fine with if it wasn't so often. Would have been nice if they were integrated with the game world in some way without blocking the player. It also feels like every other sentence is some kind of joke (subtle or direct), which I'm not really a fan of.
发布于 2025 年 3 月 28 日。 最后编辑于 2025 年 3 月 29 日。
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有 2 人觉得这篇评测有价值
总时数 6.6 小时 (评测时 6.4 小时)
抢先体验版本评测
A fun little game about a guy who needs to smack everything he comes across.

Here are some pros and cons of the current state of the game:

Pros:
- Nice visual aesthetic.
- Nice looking environments.
- Simple but engaging combat.
- Responsive developer towards additions/criticism.

Cons:
- Weapon variety is sparse; could use more types of weapons/play-styles.
- Enemy variety is good over the entire game, but per section it can grow stale once you get to the third stage per level.
- Performance is a bit random at times.
- The current iteration of the towns feels "empty" in the sense that the NPCs are just there as shops. No additional conversation options, no additional NPCs loitering about, etc.
- There aren't that many "side content" rooms outside of the main path of smacking enemies.

Give this game a shot and see how you like it 👍
发布于 2022 年 7 月 27 日。
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