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发布于:2023 年 6 月 30 日 下午 11:01

Huge replayability value and satisfying feedback from gameplay especially combat. There are other cases like certain bosses or platforming area that lean more to annoying rather than challenging, but overall it's great experience for 2D souls-like.
What blows for me is fatigue and wounded system. Casting spell cost your max stamina, getting hit too much reduced your max health, it feels like the game try to punish you for strolling too far without resting on sanctuary.
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