1 人がこのレビューが参考になったと投票しました
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過去 2 週間: 0.0 時間 / 総プレイ時間:57.6時間 (レビュー投稿時点:41.5時間)
投稿日: 3月27日 19時28分

This review should've been a thumbs up, but unfortunately the last boss changed it for me.

Despite Studio MDHR absolutely nailing the visual style, doing incredible and outstanding job of making interesting characters and levels, fitting music and just in general, polishing the game so well that it's visually indistinguishable from early XXth century cartoons, some of the mechanics or bosses are too unfair for the player.

I guess I would apply the same criticism as other negative reviews have regarding RNG, invisible attacks, etc... I enjoyed mostly every single boss in this game, except for the last one. The RNG impact on it is far too strong - as an example, the Devil can spawn rotating flames, a running "imp" and start a "Goat Hands Clap" attack at once, giving you almost a guaranteed damage to HP as there is no place to hide on the level. The Goat Slap itself has variable timing and I am not sure it would be practically possible to consistently dodge it without using the invincible dash. Oh, and all these hundreds attempts I had a rubber band attached to my controller RT button to shoot constantly, otherwise my fingers would die eventually - this could've been an setting at all in the game - forcing player to hold one button for minutes is not a difficulty enchancement, it's a stupid mechanic.

I have spent more time and attempts beating the damn Devil in Cuphead than I spent beating Malenia from Elden Ring and Isshin from Sekiro combined. And in that case I did not feel the joy of victory of achievement after defeating him, I was just happy that finally I am done with it...

Otherwise, the game is beatuiful and funny experience, if not a masterpiece, at least in terms of capturing the target style.

P.S. "skill issue" comments are welcomed.
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2 件のコメント
LinkinPark 7月20日 17時08分 
I agree. I finally beat the game after 8 years of trying and I feel nothing but miserable every single time I booted it up. The only way to win the hard bosses is not by using skill but by getting lucky with the RNG. Boss stages last way too long where you start to get bored and confused if you are doing any damage at all.
Molusk 4月26日 7時01分 
skill issue