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总时数 21.7 小时
Unforgiving but fun.
The game looks amazing with it's cell shaded steampunk style.
Not sure if I'd pay full price for it but worth getting on sale if you like hard rougelike deckbuilders.
发布于 2025 年 12 月 5 日。
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总时数 4.0 小时 (评测时 4.0 小时)
Microtransaction filled clicker trash
发布于 2025 年 8 月 8 日。
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总时数 12.6 小时
Amazing, finished it in one day-long session.
发布于 2025 年 6 月 17 日。
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总时数 108.0 小时 (评测时 25.2 小时)
The game is kind of buggy, the horses are completely broken and there's a lot of toxic players, but damn it's fun to chop your enemies heads off with a greatsword.
发布于 2022 年 12 月 13 日。
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总时数 7.4 小时 (评测时 1.3 小时)
This game is broken.
We managed to play one multiplayer game vs some AI, where one of the two AI's parked a tank in front of his refinery and ran out of money. Then the map ran out of gold, which was annoying, but that's just the game I guess.

We then spent about an hour, on several occasions to try to play again, but the game or the lobby just crashed, wouldn't let us join and so on. Now the buttons to host or join multiplayer games i grayed out completely and will not let us play online at all.

The game itself is good, but there's no need to give EA more of your money for this crap.

Go play it through the OpenRA project instead.
发布于 2020 年 6 月 6 日。
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总时数 2.6 小时
This is a really terrible adaptation of a great board game. I have not played it online yet, only against the AI, but the issues will be the same.

Cons:
The gameplay is slow and clunky. Placing meeples doesn't always work.
The 3D graphics look cluttered and all the crap that gets added to a completed city just makes it way worse.
It's very hard to find your meeples and this is made worse by not being able to zoom out properly.
The AI takes forever to make their turn.

Pros:
The "highlight fields" button.

There is a much better and free version of Carcassonne online called Toulouse. Highly recommended for a much more faithful and non-annoying experience. You'll find me there.
发布于 2020 年 5 月 12 日。
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总时数 2,766.9 小时 (评测时 1,106.1 小时)
It's a fun game, it has had a lot of bugs and the developers seem to be more focused on adding more skins and other monetization than actually fixing the bugs, but they are slowly getting there as well.
Having spent 1100+ hours on the game, I couldn't really say I don't like it without looking like a fool, and I do like it, I've had loads of fun playing with friends.
However, I would not get this game unless you have someone to play with, Solo was never much fun for me at least, and I sincerely believe that even if solo can be fun for a lot of players, the core of the game is in the strategy and cooperation you get in duo and squad modes.

The gameplay is solid and one day, the developers might even stop tweaking stuff every damn patch.
发布于 2019 年 11 月 1 日。
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总时数 103.4 小时 (评测时 91.7 小时)
great game
发布于 2019 年 7 月 4 日。
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总时数 3.0 小时 (评测时 2.4 小时)
A decent home planner, but lacking any advanced tools and is not better in any way than the free programs I found online.
发布于 2019 年 1 月 17 日。
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总时数 13.5 小时
I finished the game in one straight sitting. It only took about 4 hours and a bit, so no monster feat, but still something I rarely do. It's a complex game with a very deep implied backstory and a very interesting concept.

One of the few things I didn't like very much was the level of railroading that's mostly kept very elegantly in the background, but sometimes becomes apparent when you overlook a small seemingly insignificant clue that's needed to unlock the next piece of the puzzle. It's not an issue, but it points to the story being "smaller" than it could have been, and that there would have been room for more elaboration and maybe even several intertwining stories. That would of course be a completely diferent game, story-wise, but I can see a possibility for greatness here.

Don't get me wrong, I LOVED the game and I'll be playing the next one as soon as I have time.
发布于 2018 年 11 月 20 日。
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