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总时数 0.0 小时
probably one of the worst dlcs i have seen in years. Adds nothing to the plot, the writing is absolute garbage, jesus. not worth money or time, skipped a lot in the end because most dialogues were just fight for the sake of fighting
发布于 4 月 13 日。
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总时数 3.8 小时
Easily the worst game in the entire telltale franchise. There is not many options to choose from. Only thing that you can get in result is some saved crew members. Unfortunately, the writing is poor, the choreography is bad, the faces are atrociously big and the bodies are too small. The motives are not understandable, the characters do not relate. Maybe this is only cool for people that have seen the show, but telltale made many games that were show based and you could get the plot regardless. Super disappointed about this relaunch (
发布于 3 月 23 日。
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总时数 19.3 小时
I was very disappointed with the game. I think it lost a lot of opportunities, but let me just break them all down by characters:

1) Alice and Kara story line.

The entire Alice and Kara story line is incredibly boring. Every second since the start all we do is just find the escape routes. It is just a regular story of a family that is illegal and wants to cross the border. The only reason why this is introduced is to give us reason for sympathy with the androids. Thing is... it does not work like this. I would have really preferred if Alice turned out android from the beginning so I could save myself at least 4 hours of gameplay searching for a warm spot for her.

Furthermore, it is very weird how the creation of Alice was ethical in the first place. The year is 2038, and we should therefore assume, that if Alice is a real model, then she was authorized for being marketed. This being: people producing her should have developed a clear moral and ethical foundation for her to be published. A lot of reasons could have stopped her from being released, most importantly pedophilia and abuse potential. Perchance, it was considered that Androids are NOT human at all and cannot be whatsoever, as they cannot gain consciousness. Then what kind of "perfect child is it?" A child without any self-instincts is just a... machine. Alice gets sick, cold, and so on, and we constantly have to accommodate her. My first ending was getting everyone safe across the border by just acting calm and stealing tickets -- something that would have totally not worked in real life because of tickets having names, but whatever -- game has no logic whatsoever. I am very happy all of my characters got where they needed to get, but I do not understand why I have to follow Kara at the bus station in-between revolution fighting sequences. Why did Kara NOT decide to stay in Detroit and follow the Revolution? Why do we not decide to stay? Why is the biggest decision of our life in this story line only dependent on whether I hug alice or not at a certain point? Disappointing.

2) Markus
Markus is played by Jesse Williams, and Jesse Williams sounds and looks like an android, which is why I believed in him for the first part of the game. If I am honest, I have no clue why the first thing he decides to do when he meets with Jericho people is to raise his voice to the people or whatever. I did not see the genesis of the development of Markus's idea of Androids being "our people." Thus, the most rational thing to do, as I thought, would be to peacefully protest first, gain attention from the crowds, and then strike... with them.

Instead, we are given a false dichotomy again: Either you are nonviolent, either you are violent until the very end. Why not combine both? Furthermore, since androids are such superior forms of intelligence, why not just make yourself publicly popular by writing a treatise or starting a blog post? Why was the hacking of a tv tower the only possible method? A lot of methods that androids chose (which I had no way of controlling) were completely illogical, which made me really sad because nothing I could have done led me to the direction I desired. Markus makes mistakes of hasty generalization, strawman, tu quo que and many more when coming up with his decisions. Markus thinks like a human because he is stupid, but that is not the impression the authors wanted for me to think...

What I thought Markus wanted was to integrate Androids with humans. Thus, he should have written theory and then applied it in practice, gathering more attention from ethical enthusiasts worldwide (and eventually a UN assembly) and basic humans. Instead, everything he chose to do, even if nonviolent, was shown in such a radical vandalized way for no reason. Examples: 1) Markus decided to live broadcast on TV instead of trying to get auditory online first 2) When breaking into the store Markus and North use a truck when they could just... open the door. The vandalization was not important at all. 3) Recruiting new robots. What for? Why not just separate with a small group of deviants not to cause humans to have an existential crisis? Are superior machines not capable of reading human history in which every radical fast transformation was meant with reaction that has to be dealt with? Again, Markus lacked a concrete plan necessary for a revolution and we, as players, had no way of generating it. Furthermore, the decisions of the government are questionable, as they seem to provoke attacks from Androids, rather than suppress them, and choosing such a violent method is what led to the revolution.

3) Connor
Of course, Connor is the best story. It shows that he is actually a superior being, an absolute ubermensch -- no emotions, only rationality, no informal illogical fallacies, and even the keeping of this intelligence until the very end. No matter what Connor does -- he does it right and smart. Every trace he leaves he can erase. Every friend he has he can save because of his abilities. Watching him develop a dialogue with Hank was incredible. Seeing how Hank turns from an antimodernist to a progressive rational person is an insane symbolization of showing what an IDEAL human should be -- reasonable and understanding of social progress, not dividing the world on good and bad. However, I still do not understand why Hank developed such a huge attachment to us.

Okay, we saved him, but this does not mean that we are suddenly not just a machine. To Hank, however, it is. And to Hank, if a machine destroys another machine (both with no consciousness of what is happening because they are machines and not deviants), that means that a machine has no humanity. Why? Why does he think that? And especially after being so cold the whole time? Why could he (Hank) not think that it was his (Connor's) mission and in his best interest (Connor's) to save Hank? That already breaks the whole bridge.

What I am essentially saying is this:

A lot of things in the story are powerful, a lot of moments are wonderful and emotional. The graphics are great and the gameplay is simple. I just did not understand why they had to include the Kara story line as a "war citizen" story line. I thought the frustrations of androids were shown during the attack on jericho... Markus was written very poorly and sounds super corny and silly to me. Nothing in him shows a pragmatic revolutionary -- he is an emotional illogical anomaly. Not different from humans at all (well, at least here quantic dream did not disappoint! That was their message!). Connor is a character who is interesting to watch, his story is interesting to follow, but they do not give Connor enough time to open. Again, I think the dialogues and themes in game were more detailed. Focusing on one character or two, for instance, instead of three, might have made the plotlines of Markus and Connor more developed. I personally think that in order to tell such a story, Connor should have been the one who becomes a deviant, as his intelligence, because it is LOGICALLY SOUND, provided him with the information that in fact the masses are exploited and the androids are killed for no reason. I think that this could have been a story about making a full scale revolution, not just making Detroit a free city, and I feel like this game lost so many opportunities with this....

The analysis of the Injustice around, the unfreedom of not only machine but of man, the realization of the things about one is what makes a person person -- what Michel Foucault termed the "care of the self" and what I closely relate to Marx's class consciousness. An intelligent being is one that perfectly understands the surrounding barriers and is able to act accordingly with them. Sadly, the game does not think the same. An emotion is what defies a human? -- not the synthesis he brings to the new world -- art, discoveries, science? None of these questions will ever be answered proper
发布于 2024 年 12 月 5 日。
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总时数 0.2 小时
SNOOOORE
发布于 2024 年 11 月 29 日。
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总时数 14.6 小时 (评测时 8.7 小时)
This is a torture. Absolute torture. Crashes, lags, you fly all over the map and die. This makes the game unplayable.
发布于 2024 年 11 月 16 日。
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总时数 17.2 小时 (评测时 8.0 小时)
I paid 110$ (!!!) for this game. I played every other mk game at LEAST more than 50 hours each. After finishing the story, I struggle to reach it a 10. The combat just got worse because of the kameos. They are horrible. It breaks the flow of the combat and you cannot indulge into a 30%+ without needing a stupid kameo.

To kameos, (110$ game btw) they removed ALL the cool features this game had. Dialogues? Gone! You will now have the characters do two sentences. Cool fatalities with cool outros in the end? AAAAAND gone. No more cool outros -- you get the same thing every time. No more random x rays, the x rays overall feel terrible now, as if they do half the impact as others. Same goes with fatalities -- they just became more corny.

Speaking of corny, this is the worst MK story since probably MK vs DC. It is so cringe, I would laugh all the time. I was not invested in the characters at all There is no usual side story, as in MK 9 or MK X with sub zero or whatnot -- I did not understand what was happening the whole time! The story just went all over the place. No cool upgrade of graphics followed that either. On the contrary, I feel as if the game looks worse than MK11! And I already thought MK11 was worse than MKX because it got less dark! Forget it! This game has the smallest and most boring roster, and even omni man and peacemaker cant save it (and I was so excited for them!)

I cant believe they made this game into a mess it is. Like, they should remove all kameos, I think, at this point. You could have customized SO MUCH in MK11. Every entry looked cool. Now it is almost impossible to play on a keyboard because SP move is the same button as BLOCK NOW!!! WHY????

MK is the only game I ALWAYS buy on its release full price. Took me a while to check this out, but I am indubitably disappointed. Like, this is the first time this game feels like a waste of time. And its not just because of broken expectations. The game is actually bad. It requires a 1050M to play with the graphics, and looks overall unfinished. Save your time and wait for MK12. This was very boring. Trying to make a multiverse out of everything now, except they dont bring in DC characters or anyone from the ACTUAL multiverse to the story mode. BAHOOORING. SNOOORE
发布于 2024 年 3 月 4 日。
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总时数 10.9 小时
There is no sex mod for the game
发布于 2023 年 8 月 16 日。
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总时数 4.5 小时
Probably the most frustrating gaming experience in my past few walkthroughs. Nevertheless, UNCANNILY, the more you play — the better you are — the more fun you get. When I got to chapter 9, I thought I was a God of this game only to find out that it is over🚬🗿
发布于 2023 年 7 月 24 日。
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总时数 7.0 小时 (评测时 4.6 小时)
Bro, what the ♥♥♥♥ is going on in this campaign
发布于 2023 年 4 月 21 日。
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总时数 11.4 小时 (评测时 0.8 小时)
There is a monument dedicated to Lenin, yet I have found 0 monuments dedicated to Mao or Stalin. Terrible.
发布于 2023 年 2 月 23 日。
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