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Cyber Mudkip 最近的评测

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1 人觉得这篇评测有价值
总时数 53.9 小时
5 stars ⭐⭐⭐⭐⭐
I'm a veteran of Arma since the OG Arma and the Operation Flashpoint games on Windows XP 20+ years ago. Since Arma 2 and Operation Arrowhead I've been generally playing singleplayer Warfare mode and Mountain Warfare, basically what is Warlords on Arma 3.

Summary is that Arma 3 is like a "low fat milk" version of Arma 2/Operation Arrowhead, smoother and leaner but still keeps the flavor.
  • Base-building in Warlords now focuses on static defenses and radar platforms
  • Easier learning curve and more intuitive controls
  • Streamlined gear UI
  • You can change uniforms yey
  • Smarter fast travel, none of that "walking down the map" BS
  • Improved AI pathfinding
  • Maps are smaller, but plenty of space to be creative

Feedback to devs: You did a good job hitting the balance between accessibility and depth. Learning curve feels fair without dumbing things down

For players reading this: If you're playing Warlords, remember your fundamentals: OODA loop, QRFs, exfil points, and tac supports. You can go guns blazing but that defeats the purpose of a milsim. Get shot in the leg and you'll limp, get hit center mass and bleed out, get tired and you lose accuracy. Even AI team mates will negative your orders if they're in danger. I saw a review that said it's a PTSD simulator. It is what it is.
发布于 10 月 21 日。
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总时数 1,335.7 小时 (评测时 511.1 小时)
Recommended, with 4/5. Good optimization/graphics trade-off, good 1st person immersion, GREAT storytelling, but bad implementation of utility abilities and utility items.

Things I liked:
1. Optimized the graphics for improved gameplay. Not ENB Skyrim-level graphics, but more snappy.
2. More immersive than other Bethesda titles; you see your hand when you eat/drink, open doors, interact with switches, etc.
3. First time I cried tears of joy in an Elder Scrolls title; first, when the Groundskeeper was revealed to be Meridia all along, and second after the 1-on-1 One-Punch Man style final battle
4. Most basic skill trees like Restoration, Heavy Armor, Blacksmithing, etc. are available to all. Specialized ones like Conjuration need a specific class. Which is great! Forces people to play a role. It is an RPG after all.

Things I didn't like
1. Bad implementation of utility abilities/items. No equivalents of Transmute, Telekinesis, "mood spells" like Calm and Courage.
2. NPC dialogue is stuck in 1st person, when recent titles allow 3rd person.
发布于 2024 年 1 月 19 日。
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有 2 人觉得这篇评测有价值
总时数 1,023.8 小时 (评测时 55.9 小时)
It's a multiplayer Fallout game. Each server has a max of 24 people. You can get the Premium subscription and get a private server for you and your friends. Recommended for - When you want an open-world Fallout that combines the good points of previous games.

Not recommended for - People who want lots and lots of socializing

The good
>. Controls are snappier and more responsive than Fallout 4.
>. You're not a Mary Sue. Recipes, weapon schematics, weapon mods need to be learned beforehand.
>. New Vegas-style speech checks. Not everything is about Charisma.
>. Level scaling just how I like it - Enemy level scales, but they have a min/max.
>. JULIE IS THE FRANCHISE'S BEST DJ. FITE ME.
>. You get hungry/thirsty, but it doesn't kill you. You lose out on buffs though.
>. Random repeatable quests that make life interesting.

The bad
>. Vendors don't sell good equipment. You want the best items, you'll have to learn to craft.
>. Remember how you're not a Mary Sue? Being unprepared can be fatal.
>. Radiation/disease management - Good or bad, depending on your taste.
>. No proper in-game chatroom. You only have VOIP and emotes.
>. Areas take time to load if your rig or network is slow.

All in all, 9/10.
发布于 2023 年 7 月 10 日。
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总时数 605.8 小时 (评测时 253.0 小时)
One of the best. Lots of deviation from previous Fallout tradition, which personally I like. Replayability is good, assuming you want to finish the story.

*PROS*
1. Truly "modular" equipment. Craft your own mods using interchangeable junk.
2. Best Charisma rolls I've ever seen. Use Intimidate Perk by pointing your gun at someone. Literally talk your way into a hostile compound. Convince the mob boss' girlfriend to stop the mafia.
3. Tycoon-style base-building kept me busy. Non-essential but fun. Up to you to gauge.
4. Plenty of #feelsbadman and #feelsgoodman moments. Protip: Read the terminals and talk to people more often to get the most of the story. First-person immersion only made it better.
5. Seamless Steam Link integration - cloud gaming on your phone, no controller configs required. I literally play it while commuting.

*CONS*
1. No more "crazy" perks like Wild Wasteland or Plasma Spaz. Bloody Mess still exists though.
2. Level-dependent gear means you get good weapons later, never too early.
3. Plot armor for some characters. Up to you to gauge.

So far 5 out of 5 stars.

Recommended for people who want a post-apocalyptic feels-jerker RPG, or a repeatable crafting/base-building game.

NOT recommended if you want a linear shooter.
发布于 2023 年 5 月 23 日。
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总时数 906.0 小时 (评测时 664.2 小时)
I've been playing even before it got pulled out of Steam a few years back. Fallen Earth really presented the post-apocalyptic setting very well. The FPS/Third Person controls definitely make things more interesting. Personally I think the crafting mechanic, coupled with the hunter-gatherer economy, is really fun.

Pros:
  • FPS/Third person controls are intuitive
  • I really enjoyed the diverse crafting options
  • Wardrobe equipment - overrides your armor
  • There are mounts, ranging from horses to actual cars with machineguns
  • The music builds the ambience
  • Interesting food options
  • As a mutant, you have powers, ranging from tossing fire, instant healing, to giving disease
  • Huge world, lots of quests - some even repeatable

Cons
  • Old graphics engine from 2009, but it gets the point across
  • Some bugs, typically fixed with a simple soft logout
  • Crafting limit and currency limit is paywalled
  • Personally I think there's lots of thinking involved with the stat-building (sorry I'm lazy that way)

Recommended for - People who love post-apocalyptic games with a little extra razzle-dazzle
Not recommended for - People who lean towards graphics and have no patience to do series of quests
发布于 2022 年 6 月 23 日。
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有 43 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 427.5 小时 (评测时 52.7 小时)
This review is probably biased since I'm a big Tolkien fan, but here it goes.

Imagine you're a working class person in Middle Earth, trying to find a job and pay the bills. Suddenly, the events in the Fellowship of the Ring start to unfold before you. Yes, you're still a working class person trying to find a job, but now you have to help out Aragorn, Gandalf, Frodo, and the rest of the squad in important points of their quest. Let me make this clear - you are not part of the Fellowship. But because of some serendipitous events, your actions end up helping them out as the story progresses. And the entire time, you were simply trying to find work.

Things I liked:
1. Great loot mechanic where your loot stacks up automatically in a separate dialogue box - no hassle, just keep fighting, pick up when you're done.
2. I mentioned finding work earlier - you can find a "vocation", which gives you crafting skills. From tilling the soil, to doing research in ruins, to being a blacksmith. As long as it's in your vocation skills, that can be your job.
3. Quests are very vanilla, not much thought required. Some fetch quests, some hunting quests, some gather quests. Typical RPG.
4. Some quests are repeatable! You need a job? Find a repeatable quest.
5. I mentioned earlier that you get to meet the book characters. They intertwine with your questing story arc, along with some instances.
6. ...and instances! Instances (unlocked at level 10) which basically takes you to some massive battles found in the book.
7. The publishers made sure you have freebies. Don't want to spend 100+ dollars on individual micro-transactions? Just get a 30 dollar VIP pass that unlocks them all in a single transaction!
8. ...and if you don't want to spend at all, the premium currency can be farmed by doing achievements.
9. ...and they also give freebie codes, if you're still too lazy to do those.
10. Want to play music? Equip an instrument like a lute or a horn and play it with your keyboard!
11. I enjoyed the combat system a lot. I have a Captain character and a Minstrel character, and the fights are very busy and interesting.

Things I didn't like:
1. It's a 15 year old engine I think. The graphics is very updated but they never changed the cutscenes. Might need some improvement there.
2. Some areas (Lone-Lands for example) have very boring quest arcs considering you're literally surrounded by enemies and all you can do is fight. Compared to "civilized" areas such as The Shire for example, you can find work as a farmer or researcher and essentially have more variety.
3. The place is huge. If you're in an impatient mood, you'll get bored real quick. But if you're tired and stressed after a long day of IRL work, it's not so bad.

Conclusion:
It's very good. Recommended for IRL working-class Tolkien fans who want to live out their Lord of the Rings fantasy. Not recommended for people who don't know much about Lord of the Rings or Silmarillon lore (it's just going to be another RPG for you then).
发布于 2021 年 11 月 15 日。 最后编辑于 2021 年 11 月 15 日。
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总时数 270.1 小时 (评测时 216.5 小时)
抢先体验版本评测
You take the blue pill, you play it like a next-gen Minecraft. Or you take the red pill, travel all the other continents to hunt down demigods that give you superpowers if you kill them, and see how deep the rabbit hole goes.

The game is an entirely new experience. You can either travel the world and have a playthrough more intense than your average Battle Royale game, or just stay at home and relax in the meadows. The biomes go from beautiful to creepy. Some surprises every now and then, like vendors, living islands, a "hell" biome, and even Odin himself checking up on you.. I also appreciate the gamepad support.

Liked:
Multiplayer is very polished.
Mostly playable with a gamepad.
Seafaring is an absolutely new experience.
Good variety in enemy creatures.
If adventure isn't your thing, you can spend hundreds of hours just having fun base-building.
Somewhat linear tech tree progression, except for a few special equipment.
That vibe where you're just "an everyday normal guy, but with focus, commimtment, and sheer f*ing will".

Disliked:
Almost everyone wants you dead.
Events sometimes keep you on edge.
Sometimes feels like it needs more food recipe varieties (next update might fix that)

Recommended for people who want adventure, or those who want a next-gen Farmville
Not Recommended for impatient people who don't have time to slow down and think
发布于 2021 年 9 月 2 日。
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有 6 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 223.4 小时 (评测时 142.1 小时)
It's fun. It's a game that has a big focus on shooting and space flight, but still needs a bit of thinking to progress. There's a lot of grind involved, which you won't enjoy unless you've found what you're having fun with. Open-world is surprisingly relaxing, but only if your ship build is well thought-out (read: drones make life more carefree). And personally, I think the music is great.

Pros:
1. Game modes and missions are well thought-out. Very linear so not much thinking involved in missions.
2. Controls are very intuitive, and fun in a lot of cases.
3. The grind is acceptable once you've found your niche playstyle.
4. The music. I love the music.
5. Ship level scaling means a low-level ship can take on a difficult scenario.

Cons:
1. The game implicitly needs players to find their niche (example: support modules can be complicated)
2. Long grind for the biggest ships in the game -- which puts early players at a disadvantage.
3. I see a lot of negative reviews complaining about pay-to-win -- because there's little to no tooltips/tutorials mentioning the in-game market
4. Getting rare components implies the need to craft, which implies the need to go to open-world, which implies the need for drone ships, which implies investing in engineer ships (This is a flight sim, thinking should not be part of the gameplay)

For the devs: Notice how a lot of the problems would be fixed had you given more tooltips or "reminders". You would learn a lot from games where an "Advisor" shows up at one side of the screen reminding you what to do.

Otherwise 8/10.
Recommended: for space combat junkies
Not recommended for people who just want to shoot
发布于 2021 年 5 月 19 日。
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有 2 人觉得这篇评测有价值
总时数 927.3 小时 (评测时 882.2 小时)
It's the capitalism simulator for the proletariat who wishes he won against the rat race.

Recommended for people who want a game that doesn't need a lot of reflexes. Bonus points if you're good at Microsoft Office and REST API.

Stuff I liked:
1. I like how a lot of the stuff are made by players' choices. Massive fleet battles, new structures in space, the ever-changing market, all that. I feel like the devs wouldn't even need to add new content and EVE would still be dynamic.
2. Fleet battles are fun. PVP fleet battles give you the jitters, while PVE fleet battles make you wish the fight won't end.
3. It's an MMO with global PVP, so if you expect anything less, expect to be disappointed. Upside though is that there's a directional scanner, and local chat lists all the players, so if you're mining and you see someone you don't like, just leave. Easy.
4. Lots of stuff you can do. Be a miner, be an explorer, or do some space freelance consultancy. You can even make an alternate character and be a pirate (or hunt them down, which is also possible).
5. EVE's version of permadeath is exactly the kind that I'd want to have in a game.

Stuff I didn't like:
1. There's never a dull moment, which is good or bad depending on the mood. If you get complacent, expect to be blown up. Your directional scanner and local chat will be very useful. For the devs: Can you please make the D-scan window a little smaller?
2. A lot of EVE history happens in nullsec, so newbros miss out. One of my characters is in a nullsec alliance though, but the newbros don't have that luxury. Maybe add more newbro-friendly ways to incentivize fleet events?
3. Some items, for example ship skins, are so collector's edition, they're simply gone from the market forever. (CCP Y u do dis). Also please return Exoplanets Project Discovery :D. COVID19-themed Project Discovery is so boring.

I guess that's it!

For new players: You're supposed to be attacked, you're supposed to be taunted. That's how PVP games work.
发布于 2021 年 2 月 11 日。
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总时数 362.5 小时 (评测时 313.3 小时)
If you want plenty of end game content, lots of aesthetic customization, simplified equipment, repeatable quests, and the need to check Google once in a while --

Yeah, this game is for you.
发布于 2021 年 1 月 15 日。
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