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尚未有人觉得这篇评测有价值
总时数 41.2 小时 (评测时 10.7 小时)
Having brought the grandpa machine back to life gave me the feeling of the extraordinary delightfulness.
发布于 2016 年 2 月 10 日。 最后编辑于 2021 年 9 月 19 日。
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有 4 人觉得这篇评测有价值
总时数 72.7 小时 (评测时 15.3 小时)
I've never imagined Unity engine could achieve this massive battleground with Michael Bay explosions while the vehicle dynamic got so well simulated. Bringing the immersive gameplay just like I was there in the deserts of Kharak.

And the Expedition Guide was definitely the best eBook I've ever read. The character intros, the storytellings, the 3D viewers, the galleries, the films, the dev logs, totally fantastic!

I'm really glad the Homeworld title was brought back to the hands of its original creators. Every effort focusing on the details made the game so distinctive and so touching.

I think it's a good start for Blackbird Interactive and I'm eagerly hoping they could bring more and more fascinating contents in the future.
发布于 2016 年 1 月 24 日。 最后编辑于 2016 年 2 月 7 日。
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尚未有人觉得这篇评测有价值
总时数 18.7 小时 (评测时 4.4 小时)
抢先体验版本评测
Seeing Impreza goes back to the British logging camp in this next-gen rally game is quite touching and comforting.
发布于 2015 年 5 月 4 日。
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总时数 0.0 小时
Conscience of the industry, pride of the sim world.
发布于 2015 年 3 月 11 日。
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有 13 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 19.8 小时 (评测时 3.1 小时)
Car games nowadays are about graphics graphics graphics. But sadly I found most of the time, they don't make me feel I'm driving it as fast as the speedometer shows. I can "fly" a top Formula series in 300 km/h in-game, but it doesn't make me feel as "nervous" as I'm in a family wagon in 100 km/h. That's what I think they missed a lot, the immersion. But with this piece, in an old-school graphics, it did it. I don't know what magic spell did Reiza cast, but they made it, and they made it beautifully. Playing a Vee or Kart is as fun as the Extreme level now.
发布于 2015 年 2 月 12 日。
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1 人觉得这篇评测有价值
总时数 13.7 小时 (评测时 13.1 小时)
To me, the most interesting part of this game is it's written in Java and runs so smoothly and vividly. I wasn't even aware of it until I checked the program folder.
发布于 2014 年 8 月 16 日。
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总时数 3.7 小时 (评测时 3.3 小时)
Very creatively crafted puzzle game. Solving it is a fun thing.
发布于 2014 年 1 月 2 日。
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有 3 人觉得这篇评测有价值
总时数 8,564.0 小时 (评测时 180.9 小时)
A mod-friendly artistic simulator, with lots of potential.
发布于 2014 年 1 月 2 日。 最后编辑于 2015 年 3 月 9 日。
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总时数 4.7 小时 (评测时 2.1 小时)
A perfect match of pure relaxation and engaging gameplay.
发布于 2014 年 1 月 2 日。
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总时数 2.5 小时
Looks very nice and sounds even better!
发布于 2014 年 1 月 2 日。 最后编辑于 2014 年 1 月 2 日。
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正在显示第 1 - 10 项,共 11 项条目