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有 13 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 8.7 小时 (评测时 2.4 小时)
a bit janky and unpolished, but more than makes up for it with an intriguing premise and good character designs.
发布于 9 月 26 日。
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总时数 7.9 小时
promising start, horrible game design right after first location. wasted my time hoping it'd get better, but the way final boss is designed is especially infuriating.
发布于 8 月 23 日。
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总时数 16.9 小时
I loved the world of this game and most of its quests. The ending choice is weird, or rather, the implications of what either choice means for main character and for the world, but whatever, it soured the experience a bit, but so did the fact that there's 0 reason to engage in combat here. Exploration is cool and rewarding though, and locations are imaginative and fun, and again, quests before the ending were pretty fun and choices that you were presented with at the end of them weren't just a binary choice of good or evil, so I'll take it.
发布于 8 月 11 日。
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有 3 人觉得这篇评测有价值
总时数 20.4 小时
Amazing game that looks unique, plays unique and tells a unique story. Yes, it was directed by Keiichiro Toyama, but don't expect a horror title similar to Silent Hill or Forbidden Siren - this is a character action game where you have to jump from one body to the other - if you played 3rd Birthday on PSP, you get the idea. Beware that enemy variety does suffer and game obviously didn't have enough budget to fully realize the creators' ambitions. But it makes up for it with variety in your possible playstyles - you get like, 8 characters, and each mission you're allowed to bring 2 of them. Some missions limit it by having one of the characters be obligatory, but it will still play out quite differently depending on who you bring with them. This amount of player expression is pretty cool for a game in this genre, even if there aren't flashy 10 button combos to do.
发布于 8 月 11 日。
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总时数 2.0 小时
Some time ago I've played Vomitoreum and enjoyed it enough to try other Scumhead's games. This one is not good. I love the visuals - both weapons and enemies look sick - but the gameplay leaves a lot to be desired. Mostly it's the decision to stick a lot of enemies everywhere that I have a problem with. Oh, and a lot of enemies are quite spongy. Final boss is legitimately the most frustrating experience I've ever had in a retro shooter. That said, it is still a unique enough experience that I would ultimately recommend trying out and just godmode it when it gets too frustrating for you.
发布于 8 月 11 日。
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总时数 5.8 小时 (评测时 0.8 小时)
only played for a bit less than an hour while the game was still in EA, but it's good, and I've no doubt full release is even better
发布于 2023 年 11 月 21 日。
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总时数 476.5 小时 (评测时 259.1 小时)
hey, look, half the game is here! valve knows no one would play cs2 if they didn't replace csgo with it, so here we are.
发布于 2023 年 9 月 28 日。
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总时数 1.7 小时 (评测时 0.6 小时)
Amazing little game with a lot of potential. Two difficulty modes, five bosses, optional challenges for achievements.
发布于 2023 年 6 月 4 日。
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总时数 2.1 小时
It's just not good. Most boss battles would benefit from a more pulled-back camera akin to older hack-n-slash titles (God of War, Devil May Cry, Bayonetta). Instead this game tries to be a souls-like boss rush game, terrible lock-on included. Having stamina management in a game where you can't upgrade it is never fun unless it's a self-imposed challenge. Oh, and having run button be X is literally just for the player to get cramps. I wish I could recommend this game, it has cool artstyle, and the penalties you have to impose on yourself to complete each boss is a neat idea. And like, I'm certain a better camera position would improve this game to be at least tolerable. But that's not what we have here.
发布于 2023 年 6 月 4 日。
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总时数 2.4 小时
Awesome adventure with great artstyle, shame it's just the first act. Loved every second of it, though!
发布于 2022 年 11 月 1 日。
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正在显示第 1 - 10 项,共 11 项条目