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kitbinary 最近的评测

正在显示第 1 - 7 项,共 7 项条目
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总时数 91.2 小时 (评测时 69.2 小时)
Exploring is fun
发布于 2021 年 1 月 20 日。
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总时数 252.7 小时 (评测时 24.2 小时)
I have about 50 hours off Steam pre-Wastelanders and 25 hours on Steam after Wastelanders. I would recommend getting this game on sale (£15-20) and avoiding Fallout 1st unless you really want those features/have the money to burn. Wastelanders changed the game for the better however there are a few really bad bugs you might want to avoid for now, and I'd do some research to make sure you can avoid them. Other than that, the game isn't perfect but I'd recommend it.
发布于 2020 年 4 月 23 日。
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总时数 44.3 小时 (评测时 26.6 小时)
Very time consuming.
发布于 2018 年 12 月 22 日。
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总时数 2.4 小时 (评测时 2.4 小时)
Just wow. This game, and it's developers, are just fantastic. The game is so fluid, and offers a new way to play in a side scrolling format. Sometimes in the early game after a restart it does get a little repetitive but otherwise fantastic.
发布于 2016 年 12 月 18 日。
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总时数 320.8 小时 (评测时 68.4 小时)
An amazing game! Recommend to anyone who loves building and micro management. It's given me almost 100 hours of fun and hopefully many more
发布于 2016 年 11 月 24 日。
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总时数 167.5 小时 (评测时 103.2 小时)
This is one of the best management-building games I have ever played, and I only ever play building games or management games or both. It has an amazing art style, with the occasional error but that has already been solved by modders. It has a fantatstic fan-base behind it, constantly making new prisons and mods for everyone to use. The developers used to update every month, with almost all of them being a content update which was amazing whilst it lasted. I've spent many of my days off playin this game and I think you should too.
发布于 2016 年 6 月 27 日。 最后编辑于 2016 年 12 月 18 日。
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总时数 25.7 小时 (评测时 11.9 小时)
This game is awesome! I've spent almost 9 hours in-game when writing this (Most likey more by now) and have loved it. If you want this game GET IT. I mean, backflips off walls and jumping backing into windows whilst killing people? Just yes.
发布于 2014 年 12 月 14 日。
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