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Kanos Shade 最近的评测

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正在显示第 1 - 10 项,共 23 项条目
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总时数 4.6 小时
Fills the void Ubisoft left us with after that disaster of a game S&B. This demo alone is already better. The demo includes three small islands, you can get used to the building and crafting system, allows you to get the feel for what is in store for us all when the game hits Early Access. Let’s be honest, there are early access games that have less content than this demo and charge money for it. Your main boat will be the row boat in the demo, however you will be able to build a bigger ship, sail it with a crew and fight an AI ship, but that is where the demo ends. It gives you a taste and leaves you wanting to have the full game available now. I for one can not wait for this game to drop. Will absolutely be along for the ride!
发布于 2 月 22 日。 最后编辑于 2 月 23 日。
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总时数 3.0 小时
:::::::::::: Cronos: The New Dawn Demo ::::::::::::

Graphics: 10/10
Gameplay: 9/10
Length of Demo: 1 Hour Tops (I had to step away from the computer and left the demo on which is why my game-time is more than just an hour)

If you enjoyed Dead Space, and you enjoy any of the Resident Evil entries, than this game will most likely be right up your alley. Since this is a demo I will keep it short and sweet. This demo is just what singleplayer demos should be like. It gives you a sweet and hearty taste of what to expect from the game. By the end of the demo, you will absolutely know whether or not buying the full game is right for you. Honestly, I will absolutely pick this up at some point. Check the demo out, decide for yourself. Hope you enjoy it!
发布于 2025 年 10 月 31 日。
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总时数 18.4 小时 (评测时 5.5 小时)
Battlefield 6 Multiplayer Review:


Finally at last the newest addition to the Battlefield Series has arrived, and with it returns some of flare, charm and features. Battlefield 6 launched with 9 maps across several game-modes. The newest addition to the modes is Breakthrough.

Breakthrough is a large-scale game mode where players engage in intense combat to capture and hold control points on the map.
Objective: Attackers aim to secure sectors by taking and holding specific points, while defenders must defend these sectors from the attackers.
Gameplay: Each match typically lasts between 20 to 40 minutes and features 32v32 players, with both teams having 200 lives to capture a sector. If the attacking team successfully captures a sector, they regain some of their lives and can move to the next sector.
Tickets: Attackers have tickets to win, while defenders do not have tickets, allowing them to be more aggressive in their defense.

This mode emphasizes teamwork and coordination, making it a new staple in the Battlefield series.

Let's talk about game-modes and the Portal tool. BF6 has several other game modes ranging from the standard ones such as Conquest, and Rush to Custom Experiences made by the community using the Portal Tool. Thankfully the Portal tool returns, with tons of new features and plenty of customization. From being able to edit the maps to setting and configuring numerous options for an experience tailored to your own liking. Portal returns with a BIG BANG. A major thing to note is that EA finally corrected their mistake of not allowing players to Host their own servers.(Yes I am aware it was done in 2042, too). Doing so has cemented an excellent QOL feature into the game giving back some power to the players, allowing anyone to create new and exciting content. Bot play has returned to Battlefield as well, giving players the opportunity to take a break from PvP, and engage in some fun and exciting Co-Op gameplay. From either infantry only, to all out warfare, the Co-Op options are plentiful.

Now, let's talk about straight up gameplay....Starting with the basics. So class perks and what not make a return to Battlefield, giving each class a variety of options to unlock and equip. Most of the guns feel good to play, and each gun has different options for attachments and customization. The gun sounds are top notch as are the sounds of warfare. If you played 2042, there are no real big changes (at least that I noticed) on how vehicles sound, or feel while driving/flying. A nice option that has been added is the ability for any team member to drag a downed friendly, and then revive him/her without the need of being a medic. This option is absolutely AWESOME! I have had some really cool and fun Battlefield moments as all out warfare is happening and you see friendly soldiers drag other friendlies out of combat and revive them, as explosions, dirt, gravel and bullets are flying all around. Another feature that has returned as most know already is destructible environments! From Walls to sections of floors, you can make your own path of destruction as you make your way across the battlefield. I mentioned it slightly before however I really would like it to be heard by the development team. 9 maps at launch is NOT enough maps. We have had recycled battlefield maps in nearly every installment within the last 10-15 years. The battlefield community deserves better than that. Maps are not extremely difficult to make, and players SHOULD NOT have to pay MORE MONEY for DLC to get more maps. In my opinion, launching the game with at LEAST 12 NEW maps is really what the community deserved(s). All the years the Battlefield community has stood behind EA and Dice, even in times where they dropped the ball, deserves to be rewarded. I really hope EA and Dice do right by the community as time goes on.

All in all, Battlefield 6 delivers an experience that Battlefield players have been wanting and asking for, and Portal allows the community to tailor it. Let's hope that as time progresses, EA and Dice take care of the community and continue to listen to feedback.

See you on the battlefield.

发布于 2025 年 10 月 14 日。
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总时数 1.1 小时
Fun little demo! I wish since the demo area is small we could just patrol around and have a few more random crimes then just the 4 small quick missions given. Can not WAIT for this game to release. Will absolutely be buying!
发布于 2024 年 12 月 31 日。
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总时数 4.9 小时 (评测时 4.2 小时)
I am going to write this review AS I play the game. Therefore you will get my beginning thoughts immediately, and then as I progress through the game I shall update the review. I will do my best to keep it 100% spoiler free, and I will be honest, and blunt, when it comes to how I truly feel about the game, the story, mechanics, and just overall experience of playing The Beast Inside.

So, right off the bat you can tell it is not made by a Triple A studio, but that is NOT necessarily a bad thing. The graphics are decent, the lighting is decent, and at first glance seems a little lacking. However, after proceeding into the story, you come to realize you can practically interact with everything. Although the method of interacting (Pushing, Pulling objects, drawers, doors, closed and open) can feel a little clunky at times, it also adds a new refreshing feeling to the way you interact with your environment and the objects within. Continuing with the beginning of the story, you begin to find that as you explore more and interact with objects there are hidden messages that if you want to really dive into the story, help provide details into a very mysterious background of whom lived here before you, and the story that person endured.

Moving on to Chapter 2 and 3 I found myself becoming more acquainted with the controls as well as having a decent idea of what to look for, when picking up items and other things. As I progressed in the story I began to find out that I have more tools at my disposal then I thought! A scanner that can locate anomalies as well as detect a "Ghost" and what they were doing. Killing anomalies to eventually unlock the "Ghost's" manifested location was a pretty cool, and at this point I look forward to seeing whether it adds a fun element to the game play later on, OR, becomes more of inconvenience or annoyance, when trying to progress through the story. As I continued on I will say I began to notice that for an INDIE title this is really keeping my attention and making me want to continue on, and not put it down.

I like the fact that you go back and forth between THEN and NOW. The more you do read the little notes, and side things, the more you do feel more invested in the game, as with other titles.

---- I will update this after a few chapters going forward. I am now on Chapter 4 ----
发布于 2023 年 11 月 22 日。
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总时数 8.9 小时
If only you worked as hard on the anti-cheat system and keeping the cheaters permanently banned, we wouldn't have has many "talented" players looking at the ground, spinning in circles extremely fast while performing headshots. Not to mention this: Prime Status Upgrade Counter-Strike 2 players with Prime Status are matched with other Prime Status players and are eligible to receive Prime-exclusive souvenir items, item drops, and weapon cases. This package grants Prime Account Status in Counter-Strike 2. What a pathetic joke. Fix the Anti-Cheat system, go back to your roots and stop the micro-transactions.
发布于 2023 年 10 月 4 日。 最后编辑于 2023 年 10 月 4 日。
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总时数 13.8 小时 (评测时 0.3 小时)
抢先体验版本评测
great bridge between arma 3 and arma 4. will up date review later
发布于 2022 年 5 月 22 日。
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总时数 119.7 小时 (评测时 1.0 小时)
I have been an avid fan of Madden for years. Since like 2001, I played it on the computer back then to be fair, and man has the title come a VERY long way. We all know how it runs on consoles, but for PC, let's be fair there has been the ups and downs, and personal issues we have all had with the title, and franchise, for years. HOWEVER, going from Madden 20, to Madden 22, I have noticed many improvements that I feel some people overlook, and really don't talk about, or give the more frequent response, "it's football, it's madden, and just like COD or Battlefield, there is a new one every year, and I'll most likely will buy it." or maybe this might be the make it or break it year for you. Let me say that the overall mechanics of the game play as a whole, have been smoothed out. For instance, in a typical situation where you, absolutely gained 3-4 yards by forward momentum, and where the knee actually hits the ground, but in 20' you rarely were given that progression, 22' makes up for that. Playing the ball, during a high pass, and jumping up for the ball, feels much more fluid and realistic. Pressing as a defense, feels much more fluid. In 22', there are very little graphical issues, performance issues, in and out of menus and playbook menu-to-game play has been completely smoothed out. In 22', there is a new stamina system, however much more in depth information can be found on youtube as well, there are a few videos that showcase new things added to Madden 22, and in general these additions have really impacted the game, in a positive way. The loading times have been cut down a little bit. Overall, the engine itself, feels greatly improved and tweaked out. It is nice to have an updated roster, and overall a newer game, to play Football with, especially in times when football is not on. I am an avid Eagles fan, and enjoy playing Madden year-long. I wish NHL was on PC, but I won't get started about that lol. Finally, it is just nice to have Madden 22', a part of the PC gaming community. I hope more people pick it up, and get involved with the title. Feel free to add me on Steam, I love Madden, and enjoy gaming with fellow gamers. I hope you all enjoy, and see you in the game!
发布于 2022 年 2 月 3 日。 最后编辑于 2022 年 2 月 3 日。
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总时数 18.1 小时 (评测时 1.6 小时)
The ONLY downfall to this game is not having open-world Co-op. The co-op is mission based, however still entertaining. After playing all of the other Dead Risings, this one fits well into the series. I LOVE HAVING NO TIMER ANYMORE! Walking around killing horde loads of zombies is still satisfying. Taking pictures while sticking a firework into a zombie and watching him explode and taking a selfie is very fun to do. So if you want a very good looking, smooth frame-rate, zombie slaying game, get this on sale, it's for sure a great addition to anyone's library! I seriously went into this game with low expectations, and I am very glad that I ended up purchasing this game. My fiance and I have challenges of our own, to see what kind of crazy ways we can kill zombies, and see if the other person can top it. If you want the open-world coop free roam, get Dead Rising 3. If you want to play as Frank West returning to the mall, and play a decent story line,all in a single-player experience, get Dead Rising 4.
发布于 2021 年 7 月 1 日。 最后编辑于 2021 年 7 月 1 日。
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总时数 2.8 小时 (评测时 0.6 小时)
Excellent game!
发布于 2021 年 6 月 9 日。
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正在显示第 1 - 10 项,共 23 项条目