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John Blame 最近的评测

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总时数 33.5 小时 (评测时 33.0 小时)
Good game overall. Great experience, game looks and feels very polished. Worth the price for sure. The two things that I didn't like is the amount of "bosses" which are boring, for me there was like 10 memorable fights in the game, the rest are pretty meh. And the other one is game being easy, even the hardest boss Erlang wasn't really challenging.
发布于 7 月 10 日。
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总时数 7.3 小时
When game's only problem that its too short, it is not even a problem for 2023 gaming. Absolutely loved it, and worth every penny. I enjoyed every moment, every new addition and feature. Fantastic work from Frictional.
发布于 2023 年 6 月 19 日。
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总时数 36.8 小时 (评测时 14.1 小时)
A somewhat differing game from original one, but still a good sequel, at the same time feels nostalgic and fresh. Enjoyed playthrough, gonna replay it with different variants, still think that this is the best feature of the Dishonored series, you can play every mission however you decide.
发布于 2021 年 9 月 2 日。
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总时数 38.6 小时 (评测时 18.1 小时)
I am a big fan of souls games but this game wasn't as enjoyable as the others. I've completed it so my opinion is final and won't change. I will try to explain why.
I think that combat system is good in concept but has flaws. And since game focuses on combat generally it is really deep and main problem.
For example, I've never noticed any difference after obtaining and upgrading character via memories or prayer beads, all Boss Fights are cool visually but with every fight you face it becomes boring deflect show, I mean how my enhancing attack power even does anything if every hit i land on enemy does exactly the same hp damage ( a little bit more than none). And the same thing with your vitality and posture, upgrades feel just useless, all bosses have pretty much same damage to your vitality and posture. And if at first I enjoyed boss fights, the more i played the more boring fights felt. You don't feel any progress in your character. I mean, it would be just be logical if there won't be "enhances" at all. They don't change ♥♥♥♥.
发布于 2021 年 3 月 9 日。 最后编辑于 2021 年 7 月 2 日。
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总时数 142.6 小时 (评测时 74.9 小时)
Well this is a type of game which you can endlessly start and finish. Most of areas are interesting to discover. Most of bosses are enjoyable to fight against. You can do a lot of builds, try out different weapons. This is absolutely worth the price. You will come back to this game constantly, it is just feels right.
P.S. Music as epic as Hans Zimmer's OSTs.
发布于 2021 年 2 月 16 日。
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总时数 13.5 小时 (评测时 12.9 小时)
One of the best games of 2010s
发布于 2021 年 1 月 3 日。 最后编辑于 2021 年 1 月 3 日。
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总时数 11.6 小时
Well, game is not bad. But 10 years ago we had Amnesia: TDD - a great atmospheric horror. 5 years ago we had SOMA - game with absolutely breathtaking existential story. This game is trying to be both. But it is not good at both. It is really mediocre horror with a story which is far behind SOMA.
发布于 2020 年 11 月 4 日。 最后编辑于 2022 年 2 月 15 日。
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总时数 11.7 小时 (评测时 6.0 小时)
Best game i've ever played. Atmosphere is just amazing, i love spending nights playing this game. Goosebumps guaranteed.
发布于 2018 年 3 月 24 日。
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总时数 413.2 小时 (评测时 240.4 小时)
bugs, lags, cheaters, fun only in squad
and
♥♥♥♥♥♥♥ campers
发布于 2017 年 11 月 11 日。 最后编辑于 2019 年 2 月 6 日。
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总时数 5,640.6 小时 (评测时 3,544.4 小时)
♥♥♥♥ community
♥♥♥♥
♥♥♥♥
not humans, ♥♥♥♥♥♥♥ whiners, sick creatures
发布于 2017 年 1 月 15 日。 最后编辑于 2019 年 2 月 6 日。
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