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Hells Ticket 最近的评测

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总时数 46.4 小时 (评测时 19.1 小时)
抢先体验版本评测
This game is definitely early access, but even so, this game is fantastic!
Below are the highlights and my feedback.

Things I love:
+ The environment and style of the game is amazing.

+ Every map gives you enough freedom to openly explore without feeling like your constantly bumping into the boundaries. A few of the maps have varying day / night cycles which actually change the environment and how the map plays.

+ The sound design and music is great. Killing enemies feels very rewarding and everything has a gritty punch to it making you feel very immersed. The techno style music really suits the game well and elevates the experience.

+ Character balance is really good. You'll be tempted to switch characters often to try out new loadouts but you never feel like your falling behind because the inventory is shared across all characters and your progression with any one character doesn't reset when you switch. It's very refreshing.

Feedback:
- The guns need balancing and more customization. I would take this with a grain of salt considering the games early state but none the less, its very apparent that the ak and m4 reign supreme due to their customization options and just overall stats. When using any other gun, they just don't pack the same punch and have limited options to customize. I also thing ammo should be taken into account when balancing. Right now the damage is directly tied to the gun itself which is fine but it makes ammo just feel like an after thought.

- There are quite a few issues with combat.
-- More often then not you'll pick an optic that doesn't work well with the gun to the point that your character's hand is sticking through it and you can't see anything so you're forced to use the over the shoulder shooting. Which wouldn't be bad if the 3rd person shooting didn't zoom you in so far that your character takes up literally the entire left half of the screen. It becomes impossible to run around and do anything in that mode.
-- I've occasionally had an issue where the optic's reticle doesn't actually line up with where the bullets are going. You'll put the reticle directly on an enemy, shoot, and the bullet impact is up and to the left, way off from the center as if the optic hasn't been zeroed properly.
-- The 60 round mag for the M4 doesn't work in multiplayer lobbies if you reload before the initial mag is completely empty. You'll start with 60 rounds, shoot 5 so you're at 55, reload, and then your mag will be capped at 30 for the rest of the round. If you empty then entire first mag before reloading, then it will work as intended.
-- Recoil doesn't work when you full auto for an extended period of time. If you're shooting the larger mags like the 60, 95, or 100 round mags, when you shoot and are counter acting the recoil to keep the reticle on target, after you finish shooting your aim will jump down and you'll be looking at the floor.
-- There are times where enemies will spawn right in front of you. I had one game on elephant mausoleum where strong enemies spawned right next to me and killed me immediately.

- Some quests seem to be broken with no way of completing. Maybe I did something wrong but there is a quest to get a picture from the Ashen Mesa and bring it back to turn in. I got a picture, brought it back, but the quest was not available to turn in.

- This is probably my most controversial take but I think the game overall might be a bit too easy.
-- When you're first starting out, the game is extremely difficult. I died at least 10+ times before I extracted for the first time. I think this sense of difficulty at the beginning is somewhat artificially inflated. The reason I say that is because once you unlock suppressors, the game becomes drastically easier. Obviously you get a lot stronger as you prestige your characters and there will always be enemies that are always going to be difficult to kill, but the drop in difficulty between not having a suppressor and having one is like a cliff.
-- Getting enough water to keep your innards up and running is way too easy. I have around 35 days worth of water stored up after 1 day of playing. I did not need to manually bring back water ever. All of the water I earned was from doing quests, some of which are as easy as getting out of a map alive.

- The optimization of the game is poor. I don't have the most current PC build and I can run the game averaging around 40fps on the lowest settings. Maybe I'm out of touch, but I feel like I should be able to run the game better with my PC.

- The recruits are not very helpful since they do not have suppressors. I haven't tried the pilot recruit yet but the 3 that you can buy do not. It can be fun to bring them in but come prepared with ALOT of ammo.
发布于 2024 年 9 月 30 日。 最后编辑于 2024 年 9 月 30 日。
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总时数 23.2 小时 (评测时 17.4 小时)
抢先体验版本评测
Lethal Company is one of the best games to come out in a long time. It's simple but it's so much fun to play with friends. Games like these give me hope for gaming industry.
发布于 2023 年 12 月 2 日。
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总时数 449.0 小时 (评测时 390.1 小时)
Do not support them. MW3 is a glorified dlc behind a $70 paywall. If you played MW2, you played MW3. The MW3 campaign is laughable. The story makes absolutely no since with many characters who were supposed to be dead just magically re-appearing. Also the characters are as dumb as rocks. I don't know what the writing team was doing but I want whatever they were smoking.

In addition to a terribly written campaign, our beloved zombies mode has been butchered. They took a classic game mode and turned it into this abomination of zombies + battle royal + extraction shooter. If it ain't broke don't fix it. I know COD gets a lot of ♥♥♥♥ for not innovating each year, and rightfully so, but this is not an area that needed to be innovated.

BEFORE MW3: I honestly think this is the best call of duty in a long time. I play and enjoy all of the modes in the game, including co-op. This call of duty has the most diversity in terms of game-play. There are options for everyone and I think they are all good. It had a rough launch but overall the updates have been good and I've really been enjoying it, especially the new DMZ mode. With that being said, I still think there are some glaring issues with the game and I understand why people wouldn't recommend the game.

The new store bundles that provide advantages to players in DMZ are not justifiable. If the argument is that the advantage is not significant so it doesn't matter, then why even give it in the first place if its not that impactful. DMZ is personally my favorite mode in the whole game, so to see them release bundles that give advantages is saddening to me and it only justifies them adding more and more bundles that have these advantages attached to them. Leave the bundles to being only cosmetic.
发布于 2023 年 4 月 18 日。 最后编辑于 2023 年 12 月 19 日。
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总时数 2.9 小时 (评测时 2.8 小时)
It's a short game but I really enjoyed my time with it. There are lots of fun characters and I thought their dialogue was well written, I really felt a connection talking to them and was rooting for them! The mini games and puzzles throughout were fun and tied in well with the characters. I thought they were a great way to show how the various spaces worked. I would pick a favorite place but I really enjoyed them all! Overall a great game with a very unique concept.

The only things holding this back I would say are the price and the nausea inducing perspective. Luckily I was able to adapt to the perspective after only playing for a little bit but I could definitely see how some people would not be able to play through the whole game because of it. In regards to the price, it is a bit steep considering the length of the game but I wanted to support the developer because what he's made is very impressive. It's well polished and an extremely unique concept. If you don't know much about the developer I highly suggest looking up CodeParade on YouTube. The devlogs for this game are really interesting. I'm really looking forward to more from CodeParade and I wish him and the team all the best!
发布于 2022 年 6 月 24 日。
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总时数 191.0 小时 (评测时 189.2 小时)
Amazing game! Has some issues here and there but overall fantastic. Would highly recommend to anyone who appreciates a good challenge. I personally think this is the easiest out of all the Souls games due to the build diversity and freedom to explore and level at your own pace, so if you've been struggling with some of the Souls games or its your first Souls game then you might prefer the pacing of this more.
发布于 2022 年 4 月 4 日。
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总时数 126.0 小时 (评测时 13.8 小时)
As a long time fan of the Battlefield franchise, starting out with Bad Company, I'm sad to say that I can't in good faith recommend this game on launch.

It is riddled with bugs and balance issues. Often times you try to join a server and its stuck in overtime and even then if you manage to get into a server its often laggy with shots not registering. The time to kill is very long and your loadouts have a 50/50 chance of actually saving, everyone runs around with SMGs and Snipers while the assault rifles and LMGs are left in a sub par state, shotguns are irrelevant I've only ever seen one person use it, and the DMRs are probably the most balanced gun class. Vehicles are extremely unbalanced, the hovercraft is the most ridiculous thing about this game, I've seen the hovercraft scale entire buildings and it is insanely tanky for no reason, the only real way to kill one is with the C4 but the hovercraft is so fast good luck getting close enough to put any on it, all the while the driver and gunners are practically invincible. I even had a game where the hovercraft glitched through the floor and I was able to contest points from under the map. The animations for various things are buggy, the zipline animation does feel as fluid as it should and getting in and out of vehicles is jarring.

The only good thing about this game is the Portal and even then you still have to deal with a lot of the bugs listed above.

I was really hoping that they would pull me back with this Battlefield since after Battlefield 1 I feel like they have been going downhill and I really wanted them to go back to a modern era, unfortunately after playing this I'm sad to say its still going downhill and fast.
发布于 2021 年 11 月 19 日。
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总时数 65.3 小时
I absolutely love this game. The game mechanics are super fun, the art style and animations are awesome, and the music is great. It also has a ton of replay ability since each character has their own story and ending.
发布于 2020 年 11 月 25 日。
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总时数 22.9 小时 (评测时 20.2 小时)
This game has everything you'd want in a rouge-like, fluid controls, great art style and animations, great sound design, fun game mechanics, and a good story. If your a fan of rouge-likes or good games in general then you'll enjoy this one.
发布于 2020 年 11 月 25 日。
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总时数 33.2 小时 (评测时 23.8 小时)
Picked this game up in the Australia Wild Fire Humble Bundle and thought I'd give it a go and I'm really happy I did. This game surprised me in a lot of ways, from the open world with cyberpunk asthetic to the real time combat with unique game mechanics. The squad based gameplay is super fun and each unit plays a specialized role.

The game can be difficult at times due to the real time combat and unrelenting enemies, especially if you go in loud. It does compensate for this through the cloning system though. You'll always have fresh clones for respawns available and you don't really lose anything other than time. I will say that the hacker will be prioritized early and then later into the game the infiltrator will be your go to and can sometimes solo entire compounds but I don't think its too big of a deal since it is the late game and the infiltrator will be almost maxed, or maxed with the proper gear. Stealth is almost always the best option but this doesn't leave the soldier useless to his unique version of hacking.

The game also has some bugs, nothing that ruins the game so far and not to often. A few times I've had characters fall through the floor, go invisible, or clip through a wall but this has happened probably like 4 or 5 times in total and I can usually get them out somehow or just revert back to the most recent autosave and lose virtually no progress. Although there is one bug that you can abuse consistently that allows you to just clip right through doors without hacking them. Other than that, there is no game breaking bug I've found, it's the only one I've been able to reproduce 100% of the time and if you use it constantly then it ruins an entire game mechanic.

Overall I've had an amazing time playing this game and I'd recommend it to anyone who likes strategy games or the cyberpunk theme. I'm looking forward to trying the multiplayer out at some point. This has a lot to offer and even if you don't get it at a discount I think it's still worth it. I like to try and get $1 an hour worth out of my games and I'm currently at 23.8 hrs and I'm in the last zone of the game so I think I'll hit 30 hours just from the single player alone.
发布于 2020 年 2 月 5 日。
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总时数 101.4 小时 (评测时 22.2 小时)
This game can be a lot of fun at times and there a lot of good people to play with just through random matchmaking. However, I will say that sometimes you get people who don't talk, maybe their too shy or don't have a mic but it really ruins the experience. So, if you get someone who's willing to talk or you play with friends than the game is really fun, otherwise matches can be a real waste of time.
发布于 2020 年 1 月 10 日。
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