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正在显示第 1 - 10 项,共 117 项条目
1 人觉得这篇评测有价值
总时数 162.3 小时
Crusader Kings III improves upon its predecessor in every conceivable aspect to the point where there really, genuinely is no reason to go back to the previous entry save for a handful of content pieces (looking at you, Sunset Invasion)

It's honestly a master piece of a video game, it's so vast and so incredible fun to play in so many different ways that it's difficult to even liken it to anything other than different Paradox games. I come back to this game at least once every few months and play for an ungodly amount of hours and then put it back on the shelf. It's fantastic.

That being said, their DLC pricing practice is borderline extortion and should almost be illegal, but perhaps the EU gets around to that at some point. Just get the base game and, you know. Make due.
发布于 3 月 21 日。
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1 人觉得这篇评测有价值
总时数 3.5 小时
Very cool atmospheric mystery game. The plot is a bit predictable, but nevertheless the lore itself is rich enough to keep you hooked. It has a very unique system of researching information that hits a great sweet spot between actual research and educated guesswork, which many other games get wrong where they lean too much toward one or the other.

The price is very fair, you're looking at 3-4 engrossed hours based on your ability to solve the mystery. I highly recommend it if you're even mildly curious.
发布于 3 月 21 日。
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1 人觉得这篇评测有价值
总时数 14.4 小时 (评测时 4.2 小时)
I want to write a proper review for this at some point in the future, but for now, the best way to describe this is that this is one of the most well-written, self-aware and most importantly fun works of fiction that has been made in the last decade or so. And yes, that includes Disco Elysium, which it's inspired by. It's better than even that.
发布于 3 月 4 日。
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总时数 22.9 小时
There's not much that I can say about Chrono Trigger that hasn't been said before. It's perhaps one of, if not the greatest JRPG ever made, with a once in a lifetime dream team of industry veterans that came together to craft a game that genuinely isn't rivalled by anything that's released in the past 20 years.

It makes me a bit sad and melancholic to know that we're likely never going to get another game like this ever again, and I'm unsure when it's all went sideways in gaming, but it's good to know that this game still exists to brighten up the lives of many people who have yet to experience it someday.
发布于 2 月 5 日。
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总时数 6.0 小时
I'm gnot a gnelf, I'm gnot a gnoblin, I'm a gnome and you've been... gnomed!!!
发布于 2 月 1 日。
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有 53 人觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
总时数 2.8 小时
One of the most pristine and interesting gameplay concepts packaged in the world's worst UI and menus the world has ever witnessed. This is the type of ♥♥♥♥ you whip up as a game prototype and then never show anybody. But here we are.

At its core it's a very solid game, the basic mechanics are simple by design and that's what makes the game interesting. The game itself is plain, but who cares if the game is good? What detracts from the experience, however, is everything else. The UI is awful, the controls are janky, and worst of all, there's a bunch of mechancis that get briefly touched upon, but that I don't think myself or anyone really fully understands.

I realize that zero health means a unit dies. What about morale? Does it do less damage? Take more damage? How is morale damaged in the first place? Why do units slowly drown when they walk through a river to transform into a ship? How much income do you get from cities, and on that note, how do reinforcements work? Is there a base tick rate? Does healing count as reinforcement? I know terrain type affects damage, but does this work both ways? Is mountain terrain better to defend on, or worse?

All of these things lack a proper explanation, a proper display on the game screen. All the buttons are too large, and even when you hide the UI, in 4 player matches the player names cover up the top left of the screen (where sometimes a capital city / units are).

But it's free and it's fun, so it gets a pass. Hopefully we'll get some fixed.
发布于 1 月 20 日。
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1 人觉得这篇评测有价值
总时数 8.3 小时
The game is good, high quality slop, if you can overlook the occasional bug. You're pretty much presented with everything you see on trailers and pictures at face value. If the game seems like it'd appeal to you, it probably does.
发布于 1 月 16 日。
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有 2 人觉得这篇评测有价值
总时数 6.3 小时 (评测时 5.1 小时)
TRaD is a very neat little puzzle game that scratches a very specific itch for a very specific group of people. Researching family trees and unarchiving a grander narrative is something I've loved ever since first stumbling across Orwell. There's just something comfy about sitting in front of a monitor and looking up stuff on the internet, and I'm sure that's in no small part due to the fact that it perfectly mimics my real life.

There's a few gripes I have with the game though, but they don't become apparent until you're a bit further in, although some are immediately obvious. The first thing that stuck out to me is that, unlike games such as Orwell or Hypospace Outlaw, you don't actually actually browse the internet. This came as a bit of a surprise to me, based on the framing of the game I was led to believe that's what we do, but no. You don't really browse the internet, instead you search up a term and it spits out the appropriate relevant amount of text. The text then describes how you click on buttons or look at websites, but you don't actually do any of that, the game just pretends you do. I think that's something that really held the game back for me, but it was still serviceable because the way it's done is acceptable.

The thing that made me a bit more upset though doesn't come into effect until you're about 2-3 hours in, and that's the fact that the game starts being extremely obtuse. For starters, at a specific plot point of the game, you spend roughly 2 hours of the entire game's run time going through a diary instead of browsing the web, where it basically just unloads the entire game's backstory. Additionally, you no longer just search for names or phrases online, but instead you have to go to very specific sub search engines and then search the text there instead. Worst of all, these search engines don't unlock from the start, you have to unlock them by searching a very specific term on the internet.

For some of them it's apparent, but for others it's extremely hidden and if you didn't happen to search for that term when you had an article in front of you mentioning it, good luck remembering to do that an hour later. Why couldn't this be a bit more simplified? The game unlocks the "Library" for you, why not just unlock all relevant other search engines / magazines as well?

Aside from those frustrations though, the game is very solid. The narrative and backstories are investing enough to make you want to keep digging for info, and it certainly doesn't lack for a challenge as some of the information is so incredibly hidden, I'm surprised 60% of people even managed to beat the game.

As of writing I have not played the "Post-Game" yet, where there's seemingly a good chunk of new characters you have to research, and I cannot speak on the quality of that, but I'm sure it's not going to worsen the experience. If you enjoy games like Obra Dinn or Orwell, this is an easy pick-up. Also, I'm obligated to say in this review that "I found the thing."
发布于 1 月 15 日。
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总时数 1.8 小时
抢先体验版本评测
Very much on the fence about this game still. I love it because it features in-depth time manipulation, but because of that a simple boss fight can take 60 minutes to hash out in detail, and I feel exhausted afterwards. And then outside of combat there's all these features and mechanics akin to Darkest Dungeon where you upgrade your village and father offspring, which I didn't know what to do with.

I'm recommending it based on the potential, but I think this game only appeals to a very niche group of people.
发布于 2025 年 12 月 24 日。
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总时数 12.0 小时
抢先体验版本评测
Damned 2, like its predecessor, is one of the greatest horror co-op experiences you can have. Underneath the clunky and low budget UI hides a genuinely atmospheric, tense and thrilling game that is unlike most other co-op horror games out there.

The shame is, of course, its fairly uninspired aesthetics don't exactly draw a lot of people in, and the screenshots on the storepage probably don't do it justice, but this is a game that can really scare the hell out of you. It can, of course, be an equally frustrating experience, although this depends on what map or monster you are facing, but for what it's worth you really won't find another game quite like this.
发布于 2025 年 12 月 22 日。
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正在显示第 1 - 10 项,共 117 项条目