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Hatsya 最近的评测

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总时数 34.5 小时 (评测时 27.0 小时)
抢先体验版本评测
10/10 would try my best to make Nuclear Grenade Launcher spells (fireworks + booby trap)
发布于 2024 年 2 月 19 日。
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总时数 12.6 小时 (评测时 11.1 小时)
抢先体验版本评测
As a laptop gamer, my current experience on this game is slightly hampered due to playing under minimal specs & minimal in-game configuration. However, the fun in this game didn't stop me from enjoying it!

I liked how this game played, as it played like as a survival brawler to me against in-game and player enemies alike. Plus, the skill system here is neat, all are counted based from your clicks / actions, and on the things you make. Though it's a grind yet a worthy one.

One thing missing: mind if we make crates or chests, like 1/8 of what can a House store for us?
发布于 2015 年 5 月 28 日。
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有 75 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 18.0 小时 (评测时 14.8 小时)
抢先体验版本评测
Whilst it's Intel laptop-friendly, 90% of the useable content are paid in cold cash.

However, I remembered my Korean FPS experience, that I actually commend them for this kind of F2P: One-time purchase on any weapon, all yours for eternity, compared to Crossfire and other Korean FPS games that many of them have to be obtained in Gacha system, or be bought in cash for limited amount of time.

Though, I want an Asian-tier grindy way of obtaining weapons (besides what they've done now). Like shoot 50 peoples' heads with the starting pistol to obtain DEagle for example.

(UPDATE)...

MERDE! This game's gonna go down to drain, with rampant Hackers in the American servers... I curse this game to die, like a failed Aeria-released game. Worse, they're even talking about it mid-battle.
发布于 2014 年 12 月 22 日。 最后编辑于 2015 年 1 月 23 日。
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