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尚未有人觉得这篇评测有价值
总时数 53.0 小时 (评测时 1.8 小时)
Its like the Team Fortress 2 I experienced as a teen was reborn.
发布于 1 月 31 日。
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有 2 人觉得这篇评测有价值
总时数 6.4 小时 (评测时 2.6 小时)
An impressive and cohesive call back to an ARPG classic.
发布于 2025 年 12 月 14 日。
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总时数 26.3 小时 (评测时 9.6 小时)
A game most good
发布于 2025 年 10 月 4 日。
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有 3 人觉得这篇评测有价值
总时数 25.1 小时
Good content bundled up in a bad game.
发布于 2025 年 6 月 9 日。
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尚未有人觉得这篇评测有价值
总时数 2.2 小时
It kinda sucks.

-Boring indoor maze levels
-Awkward controls
-Very inconsistent weapon accuracy (sometimes your weapon just doesn't do anything)
-Lots of hitscan enemies later on
-Half of level progression is hidden behind fake walls (WHY?)
发布于 2025 年 1 月 20 日。 最后编辑于 2025 年 1 月 20 日。
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尚未有人觉得这篇评测有价值
总时数 23.8 小时 (评测时 3.4 小时)
Yes
发布于 2023 年 12 月 26 日。
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有 3 人觉得这篇评测有价值
总时数 7.9 小时 (评测时 1.0 小时)
抢先体验版本评测
spooked my guts off
发布于 2023 年 11 月 4 日。
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有 2 人觉得这篇评测有价值
1
总时数 38.6 小时 (评测时 6.0 小时)
The new version kicks ass and even comes with some cool cut content/development history
发布于 2023 年 8 月 11 日。
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1 人觉得这篇评测有价值
总时数 5.6 小时
I really gave this game a chance but in the end it just ended up being Doom Eternal but inferior in every way.

- Gameplay is made incredibly difficult by the general jank/poor design. Large amounts of respawning hitscan enemies completely undermine the rapid mobility system and I quickly found myself hiding in corners and small rooms waiting for them to come to me. Even then, this didn't stop them from spawning directly behind me and hosing me down before I had time to react.

- The inventory management system is needlessly confusing. It felt like the developers were trying to reinvent the wheel with this one. What you don't put in a loadout slot at the end of the mission is automatically sold.

- The side missions boil down to just you killing or capturing targets in re used portions of the campaign levels. I wouldn't generally mind this much but the portions of levels used are very linear and do not lend themselves well to the gameplay at all. I found myself often rushing through narrow tunnels and passages, ignoring the rapidly respawning enemies so I could get to the objective without wasting my precious stimms and medkits.

- The story or what little there was is mostly there to explain why you're hopping from level to level gunning down baddies. I can't speak for it as a whole as I didn't finish the game.

- The best aspect of this game was simply its artistic and world design. The environments and characters are well detailed and very evocative of the 40k setting. For the most part all the enjoyment I derived from the game was from soaking in the details of the world.

In the end Hired Gun was a let down that I had high hopes for despite Warhammer's bad track record with video games. It has some redeeming qualities but ultimately as a video game it was largely unenjoyable .
发布于 2022 年 6 月 20 日。
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有 14 人觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
总时数 6.2 小时 (评测时 2.8 小时)
A great under-recognized game. Plays a lot like Doom 2016/Eternal with fast paced and fluid combat mechanics, but with melee weapons.
发布于 2020 年 12 月 26 日。
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正在显示第 1 - 10 项,共 39 项条目