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总时数 50.6 小时 (评测时 20.8 小时)
Rating: 6.5/10
The game is worth playing at least once, but it has its fair share of flaws.

Story:
The story feels pretty standard for a Final Fantasy game but lacks focus and coherence. It's hard to form a connection with the characters because the pacing is all over the place. At times, there's so much dialogue crammed in that it feels more like a TV soap opera than a game. You'll often find yourself thinking, "Let me play the game, PLEASE!" There are ways to tell a story without relying solely on cutscenes, but the developers missed the mark here.

Gameplay:
The gameplay is inconsistent. Difficulty swings wildly from too easy to frustratingly challenging within moments. While combat itself is decent, there are many minor design oversights that detract from the experience. For instance, the victory screen can feel jarring and break immersion, and some mechanics—like holding F to open a gate—seem unnecessary and forced, as if trying to add drama where there is none.

The optional quests are easily the weakest part of the game: generic fetch/bring/kill tasks with zero depth. Exploration feels unrewarding, with little to find beyond minor treasures or enemies.

Graphics:
The visuals are excellent, no complaints here—except for the bizarre decision to cap cutscenes at 30FPS, which feels outdated and inconsistent.

Music:
The soundtrack is underwhelming and forgettable, lacking the emotional or memorable impact that this series is known for.

Conclusion:
While the game has its moments and is worth experiencing once, it's held back by inconsistent gameplay, generic side content, and pacing issues.
发布于 2024 年 12 月 26 日。
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总时数 0.0 小时
Spielzeit: ca. 20-25 Stunden
Bewertung: 5/10

Ich denke, die eher schlechten Bewertungen hängen stark mit den Erwartungen der Spieler zusammen. Dieses DLC ist für X4 untypisch. Bei den Missionen handelt es sich eher um erweiterte Tutorials mit Bestenliste. Einige Reviewer stören sich stark an den Rennmissionen. Diese waren meines Erachtens nicht schlecht, aber man merkt, dass X4 kein Rennspiel ist.

Die Story ist, wie bei Egosoft üblich, einfach gehalten. Die Sprachsynchronisation auf Deutsch ist wirklich furchtbar schlecht, insbesondere am Anfang. Im späteren Missionsverlauf bessert sich dies jedoch.

Insgesamt empfehle ich allen >Fans< der X4 Reihe dieses DLC
发布于 2024 年 6 月 22 日。
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总时数 55.2 小时 (评测时 29.0 小时)
Rating: 5.5/10

Starfield is a game that leaves much to be desired. While it's not a terrible game by any means, it falls short of the high expectations set by Bethesda's previous titles like Fallout: New Vegas, Fallout 3, and Skyrim. Starfield struggles with a disjointed story, unpolished mechanics, and missed potential.

Let's start with the story, which is perhaps the most disappointing aspect of the game. It begins on a sour note, failing to engage players or make sense in the context of this new universe. There's a glaring lack of exposition and a world-threatening scenario that should have served as the foundation for the narrative. Instead, players are often advised to push through several hours of gameplay before the story starts to improve. While there are intriguing storylines buried within the game, the initial experience is far from captivating.

The mechanics in Starfield also leave much to be desired. While mods can potentially fix some of the issues, it's baffling why Bethesda released the game with broken mechanics in the first place. Stealth, for example, is notably unforgiving, making it difficult to remain undetected even at a high character level. Lockpicking has become a tedious task, taking significantly longer than what players may be used to from games like Skyrim. This becomes all the more frustrating as the game is filled with locks, many of which yield insignificant rewards.

The introduction of Starborn Powers is underwhelming, feeling like a functional copy-paste of Skyrim's Dragonborn Powers. The accompanying Temples lack the depth and intrigue found in Skyrim's dungeons, making them feel more like mini-games than meaningful exploration experiences.

Crafting, a potential source of depth and reward, has been simplified to the point of being unrewarding. The intended loop of exploring, collecting materials, building, and crafting feels unattractive when players can easily buy materials, and the NG+ feature erases progress. Additionally, the lack of real hazards on planets diminishes the urgency to craft and prepare.

Leveling in Starfield is notably slow, discouraging investment in crafting or certain skills that yield minimal benefits. It's frustrating to see your progress wiped clean by New Game+, a feature that doesn't necessarily enhance the game experience despite its lore-related justification.

In summary, Starfield had the potential to be a groundbreaking addition to Bethesda's RPG lineup but falls short due to a disjointed story and unpolished mechanics. It's a game that may disappoint many players, not because it's inherently bad, but because it doesn't live up to the high standards set by its predecessors. Bethesda missed a significant opportunity to create a captivating and immersive space RPG, and while there are enjoyable aspects within the game, they are often overshadowed by its shortcomings.
发布于 2023 年 10 月 10 日。 最后编辑于 2023 年 10 月 10 日。
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有 2 人觉得这篇评测很欢乐
总时数 1,499.9 小时 (评测时 1,113.7 小时)
With the version 6.1.0+ BHVR finally patched out the fun for survivers. I played alot with my friends, now almost every match is depressing.
We never played with deadhard but the increased gentime and killerbuffs feel bad.
发布于 2022 年 8 月 4 日。 最后编辑于 2022 年 8 月 6 日。
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总时数 7,335.8 小时 (评测时 1,818.9 小时)
+
发布于 2019 年 7 月 1 日。
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尚未有人觉得这篇评测有价值
总时数 0.0 小时
TL:DR Lohnt sich, aber nicht für 25€ kauft den Seasonpass.

Far Harbor ist eine schöne ergänzung zum Commonwealth mit ca 17 Stunden Spielzeit für die Hauptstoryline.
Die Atmoshäre ist gut gelungen, nicht nur das die nebelumhüllte Insel einen schönen neuen Soundtrack liefert sondern auch an der Grafik hat Bethesda ebenfalls gearbeitet. Die Story hat einen verhältnismäßig guten -nicht vorhersehbaren- Plot.
Für meinen Geschmack fehlt es allerdings an Gegner vielfalt es gibt wenig neue Gegner und diese sind auch nicht sonderlich Anspruchsvoll, an der KI müsste auch mal wieder gearbeitet werden. Einige neue und interessante Waffen und Rüstungen haben auch wieder Ihren Weg ins Spiel gefunden. Allerdings lohnt es sich Weiterhin einfach seine Power Armor zu tragen.
Leider hat Bethesda es wieder nicht geschafft neben den kleinigkeiten wie nicht anerkannte Erfolge, um teilweise Gamebreaking bugs herumzukommen. Auch kleinere Patzer in der synchronisation sind wieder dabei.
Der Preis von 25€ ist allerdings zu Hoch den Leuten die sich keinen Seasonpass zugelegt haben als dieser für 30€ erhältlich war kann ich nur empfehlen diesen über Steam oder als Key sich im Internet zu besorgen.

Alles im allem gebe ich dem DLC ein 8/10
发布于 2016 年 5 月 20 日。
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总时数 85.5 小时 (评测时 75.1 小时)
Chapter 1 85/100
+++overall good story
+many missions
+nice graphics

-Console heavy menu controlls
-Side OPS are boring, repeating and to easy

THE GAME SHOULD HAVE ENDED HERE

Chapter2 60/100
Still play the same game but.... we all know that Kojima and Konami had beef so the started to get much worse here
-u have to repeat the main missions (in harder versions)
-flaws in the story
-Missing explanation / Its not finished /missing ending(Eli/Liquid Snake Story)

WTF IS WRONG WITH U KOJIMA DO YOU REALLY HAVE TO PUT YOURE NAME AT >EVERY< START AND FINISHED MISSION
发布于 2015 年 9 月 10 日。 最后编辑于 2015 年 9 月 10 日。
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总时数 0.1 小时
Einfach Langweilig
发布于 2013 年 11 月 26 日。
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