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Generic_Pacman 最近的评测

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总时数 46.5 小时
Still full of hackers and laggy AF. There are players who just can't seem to miss a shot, others who accelerate without pushing off of anything, some can take 3 grenades to the face and still not die...

Find something less hackable and let your memories of the good ol days of soldat just stay memories... cause GD people ruin the fun.
发布于 2020 年 5 月 14 日。
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1 人觉得这篇评测有价值
总时数 393.0 小时 (评测时 40.6 小时)
抢先体验版本评测
The core of the game is completed but the rest has a ways to go, and the devs know that. The game has a ton of potential and could very well blow up into a big deal.

It all comes down to how hard the devs push themselves into completion and fine polish. Every studio has different work flow, synergy, and perseverance... all of which will be critical in reaching their goals.

After all the skill trees are finished and the NPCs are polished I would love to see multi player and larger dungeons offering mini bosses. Turn based coop could be achieved by toggling a turn timer on/off and only apply turn orders to each individual map tile (and it's contents).

In a nutshell, you are buy the game to support it and feed the devs, at this point. Albeit it is still fairly enjoyable with just amount of work the devs have done so far. But if you are looking for something to burn days on, you will have to wait for Stoneshard to get more updates, then it will be worth your money.

I am enjoying the unforgiving nature of the game yet the hardest thing I have encountered to date is 3 bears (and they weren't little). Since the game setting is fantasy dark ages /w magic, magic monsters would be another tier of difficulty.

Ill be watching you frequently Stoneshard!
发布于 2020 年 2 月 22 日。
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