91
已评测
产品
1021
帐户内
产品

pantheon0918 最近的评测

< 1  2  3 ... 10 >
正在显示第 1 - 10 项,共 91 项条目
1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 36.9 小时 (评测时 1.6 小时)
Another love letter to the co-op zombie shooter

A fun weekend game, if nothing more.
Saber Interactive is generally trustworthy when it comes to post-launch roadmaps, and they did a solid job with WWZ and Space Marine 2.

So if you're on the fence, it might be worth waiting to see how things shape up during the first year.

Once you complete your first playthrough (which consists of eight missions/maps) on your desired difficulty, you'll be done in roughly six hours. There's nothing groundbreaking or spectacular about Toxic Commando, and as a one-and-done experience, it's certainly not worth its full price tag.
i am clearly here paying for the name of John carpenter and saber games

If you're going for completion, expect well over dozens of hours as you are needed to max out levels for each class. , fun and easy for achievements hunter as the achievements progression counts as a team

That said, if you don't mind a lack of depth and just want something to kill time, this game fits the bill.

i am waiting for the last Baston of traditional hardcore high fantasy PVE MMO monsters and memories june 1 early access release

The first playthrough sets you up for the higher difficulties, letting you max out about two weapons in terms of both level and attachments. After getting a taste of what's to come, you can replay each level on Hard, and eventually unlock Very Hard , cant wait to dive in very hard

The hub area feels completely pointless, souless , so generic scripted just like any other nowadays games

. You can hang out there and shoot some targets, but you'll mostly be navigating menus for everything else.

unlike traditional hardcore high fantasy PVE MMO like everquest at its peak at 1999 / the soon to be launch everquest reborn monsters and memories , where you literally would just enjoy the vibe just chilling at the gate / inn having real interaction with the community

As an unapologetic horde shooter, you'll spend most of your time clearing out trash. But of course, there are the obligatory special infected types that genre entries must include — the dudes you are already familiar with: variations of Chargers, Spitters, Boomers, and Hunters.

The classes aren't groundbreaking either, though "The Strike," who can shoot fireballs to decimate larger hordes, was fun to use. I would imagine The Operator with its drone would be decent for crowd control. The Defender and Medic are less distinctive, and while I have no doubt they'd be essential for the hardest difficulty,


The story is something you just get over with. It's an excuse. I wasn't expecting anything grand, not even merely serviceable despite Carpenter's involvement, so it's alright. But the cast... I'd be damned if I end up remembering anyone, despite the voice acting itself being just fine. It makes you wonder: why is the Left 4 Dead cast so memorable compared to what came after? Was it just because it was a novel experience? While Toxic Commando's cast is in the same vein (no deep backstories or personal goals, and they could have been described with traits that people can latch onto), they just aren't fleshed out contextually. I can't recall much good banter or memorable dialogue that gives enough context clues to develop their personalities. There are some moments, and they can be very fitting, but they're rare. For a corny action game with room for stereotypical characters, I'm not sure what traits truly define the ones we're playing. Maybe that's just me.

On the bright side, the gunplay is tight, and most of the weapons I tried felt impactful. The downside, probably, is the fact you'll be sticking only a few weapons while trying to prestige them. Driving is certainly decent, and I do like that each vehicle has its own abilities. If you don't mind spending time traversing compact-sized semi-sandboxy maps (which change slightly each run) and hunting for points of interest, Toxic Commando is a well-polished game that looks and runs well — it's just also pretty vanilla.
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 13 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.8 小时 (评测时 0.1 小时)
Arma 3 ambition in re-creating so many elements of modern warfare will astound you.”


Simulation isn't the defining aspect of Arma. It's scale.

The enormity of the map is the foundation for the experiences that distinguish Bohemia Interactive's flagship franchise. It's what makes radios, topographical maps, binoculars, and compasses practical equipment in an FPS.

It's what allows for kilometer-long headshots and coordinated convoy raids. It's what makes using your eyes to spot hints of enemies--muzzle flashes, tracers, gunsmoke--as valuable as being a crack shot.
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 12 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
总时数 0.1 小时
抢先体验版本评测
developer simping real hard for microsoft windows for sone kind of fetish reason
and it seems they are enjoying microsoft windows' monoply and how microsoft did things like buying up all those game studios then firing all the developers .... this developer is weird....

like.. what could he possibilbly benefit from all these microsoft monoply crap by refusing to let this game run on macOS
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 102.2 小时
not recommended , cant run on macOS
and i feel the crew motorfest is a more cooler game
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
 
一名开发者在 3 月 11 日 上午 4:22 作出回复 (查看回复)
尚未有人觉得这篇评测有价值
总时数 34.1 小时
good game
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
总时数 879.5 小时 (评测时 879.0 小时)
IF YOU HAVE ADHD DO NOT GET THIS GAME
THIS GAME WILL BECOME YOURE WHOLE LIFE
IM WARNING Y-

*this reviewer failed to finish their review. Reason: playing the game
发布于 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 128.9 小时
some people would think this game is a slog ,

but i find it nice ... endless amount of class / trinket / weapons to unlock... 100 hours is the minimuj you finally start having fun slaughtering lol

best game ever playing on macOS using mac virtual display with apple vision pro so that no one in the office know i am actually having fun with this game

wish the developer would give longer support like DLC for new continent / new mode
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 119.7 小时 (评测时 115.0 小时)
simply the best survival roguelite bullethell out there with endless amount of stuff to unlock and play with
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.5 小时
The demo effectively communicates what to expect from the full game.
i cant even make it past the thing blocking the cave tho since the game doesnt support keyboard remapping andi dont have the gamepad at office

Emery Hearts is a voxel Zelda-esque dungeon crawler. Unlock weapons, upgrade gear, gain new spells, and more. The game's main challenge is navigation. Emery Hearts does not hold your hand and requires you to pay attention to dialogue when it comes to progressing through regions.

I can see people enjoying this game who are fond of dungeon crawlers and like the voxel art direction;
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 0.1 小时
its been almost 30 years since i last played and owned this on sega dreamcast...time flies...
and i still failed to clear such game on nowadays steam ....
simply the best 2D bullet hell shooter out there
评测者的 PC 配置:
MacOS 26.4.0
Unknown - RAM:64 GB
Apple M4 Max - VRAM:64 GB
发布于 3 月 8 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2  3 ... 10 >
正在显示第 1 - 10 项,共 91 项条目