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fistopher 最近的评测

正在显示第 1 - 9 项,共 9 项条目
有 11 人觉得这篇评测有价值
总时数 605.4 小时 (评测时 588.1 小时)
Every time Arrowhead gets called out for the haphazard way they nerf without doing any QA work they try to dodge criticism by "removing" the person in charge of the balance team, then continue the same behavior.
The CEO is clearly not up to the challenge of managing a hot-dog cart, let alone whatever this mess is.
发布于 3 月 6 日。
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总时数 0.2 小时
While playing the tutorial, which is forced single-player, I got disconnected from the online services and booted back to the menu, which killed my progress and my interest.
发布于 2 月 27 日。
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总时数 0.0 小时
Insanely low effort "DLC" that just exists to scam season pass buyers.
发布于 2025 年 7 月 3 日。
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总时数 2.7 小时
Lots of pure white flashing lights during fights with specific enemies. The developers really made no attempt at all to make the game accessible for people with light sensitivity.

The art is quite bland; the pointless combat lightshow is handwaved as being generated to allow you to understand the net while you're netdiving.

Scop.
发布于 2025 年 1 月 28 日。
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一名开发者在 2025 年 1 月 28 日 下午 5:43 作出回复 (查看回复)
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总时数 0.0 小时
Astroneer was one of my favorite games until this DLC.

Features:
* Fixed bugs have been un-fixed: especially the invisible terrain chunk bug.
* Not the return of storms instead: boring orbs that are locked in place.
* There is not a new tech tree. THERE IS NOT A NEW TECH TREE.
* Traversal on the DLC planet sucks.
* Overly noisy terrain.
* Core is so small that paver constantly trends up.

DLC has reintroduced a lot of bugs, like the invisible chunks left from smoothing terrain which cause the player and vehicles to get stuck.

The new "storms" just fog out the screen to make visibility suck, without any storm-like movement inside. No clouds, no debris, just graying out your screen. Old storms had sometimes deadly debris flying around inside, and these do not: YMMV of if this is an improvement but the old storms are not back. The only hazard is magically suffocating. The eye of the storm is a cool concept, but that's all.

There is not a new tech tree. The base game is very clear about what the tech tree is: it's your research PDA. What's added is just an anti-storm shielding upgrade, and is a linear upgrade path, which is not in the PDA. The only added devices are the two devices used to generate and then consume "storm data" to upgrade storm shielding and are unlocked at the start of the DLC. There's also a pointer for vaults, but pointers are present in the base game.

The terrain of the new world combines all the worst aspects of Atrox and pillar mountain zones, and will constantly choke a drill/paver vehicle with organics. Discarded resources are causing vehicles to bounce upward far more than usual.


System Era and Devolver set expectations too high with the features they advertised.

"New Tech Tree, Modules, and Gameplay
Astroneers must draw on their training and quickly adapt to their dangerous new surroundings. Using a mixture of new and old technology, they'll need to think on their feet just to survive."
发布于 2024 年 11 月 16 日。
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总时数 2.0 小时
Lacks commander format. Long queue times for PVE/AI battles.
发布于 2024 年 11 月 9 日。
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有 3 人觉得这篇评测有价值
总时数 138.9 小时 (评测时 135.8 小时)
Capcom added rootkit DRM after release. Don't trust Capcom products.
发布于 2024 年 1 月 23 日。
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总时数 17.6 小时
You cannot co-op story missions.
发布于 2020 年 1 月 4 日。
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总时数 240.3 小时 (评测时 129.9 小时)
Mouse support is still very poor in menus. I haven't been able to access the menus to break down or repair items without using a controller.
发布于 2017 年 11 月 26 日。
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