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mazte 最近的评测

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正在显示第 71 - 80 项,共 93 项条目
有 12 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 2.7 小时 (评测时 2.2 小时)
I really liked first Magicka. It was fun and the controls were not the easiest ones, but manageable after some practising. In second part of this game, instead of just polishing the magic system, the developers just broke it completely. The controlls are really confusing and the game is not fun because of that.
发布于 2017 年 12 月 23 日。
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有 3 人觉得这篇评测有价值
总时数 3.4 小时
I bought this game mainly because I liked it artstyle and so I wasn't disappointed while I was playing it. It kinda got some flaws from the gameplay side (moving is too slow and at some points I had to go back and forth throughout the level just to do one little thing), but overall it was a nice experience. I really dig the graphic style and the sound of this game.
发布于 2017 年 10 月 28 日。
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尚未有人觉得这篇评测有价值
总时数 0.5 小时
Easiest way to become sad in 30 minutes.
发布于 2017 年 9 月 13 日。
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有 3 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 194.4 小时 (评测时 118.8 小时)
Rub the dog's belly to receive a key. Feed this dead man's head to the elf, to gain new knowledge. Help the burning pig. 10 Booply Bears out of 10. ( ͡° ͜ʖ ͡°)

[UPDATE]: Today, I finished the game in Classic (Normal) difficulty mode. I'll try to make it short.

I really, really like this game. It is the strongest RPG in a very long time. I played the RPG of this level (I mean, pure RPG) when I was a kid. I am talking about games like Neverwinter Nights and Lionheart.

I also really enjoyed the story(-ies) and the characters (perhaps even more than the other elements of the game). The fact that they added the voice acting made this game even more fantastic, from the perspective of storytelling. The text is written really good and is highly enjoyable. The "Narrator" is a brilliant detail. I wish to thank the person who proposed to add the voiced narrator to the game, because this really adds to the immersion.

The combat system is not so glorious after some point. Closer to the final part of the game it became kind of boring. But not enough boring to drop the game, anyway) I was driven to play it, most of the time, by the story.

Although, there are some moments that feeled kind of weak written (or weird?). E.g. the Beast sidequest ending (I won't spoil it here, don't worry). It felt kind of weak. On the other hand, Lohse's quest ending was much, much stronger.

There also were some really frustrating moments (e.g. Cursed Covenants and the tiny tiny bits of Cursed fire, stuck in some isolated little spaces), but most of them bears technical character, so they will be most likely patched or you just can forgive it, because the game is still awesome.

So, to summarise, I can definitely recommend this game. Despite some minor flaws (nothing is perfect in this world, anyways), Divine Divinity: Original Sin 2 is one of the greatest RPGs of all times and for me, it was the time, well spent.

Thank you, devs! I wish you good fortune in your future projects.
发布于 2017 年 9 月 5 日。 最后编辑于 2017 年 11 月 22 日。
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总时数 14.2 小时
A beautifully crafted game. Last time I saw this level of design was in Deus Ex: Mankind Divided. If you enjoy stealth and even if you've never played Hitman series before, this game is the perfect product for you.

There are only two, rather serious downsides, in my opinion. First is that the game is pretty short (it took me about 12 hrs to slowly complete every episode). And the second one is the new 47's ability. By pressing Ctrl you can see literally everyone through walls, without any cooldown or any limitations. That's kinda overpowered, IMO.
发布于 2017 年 7 月 4 日。
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有 10 人觉得这篇评测有价值
有 12 人觉得这篇评测很欢乐
总时数 7.2 小时
Got distracted by local scenery - one passenger died from bleeding. Good, atmospheric game.
发布于 2017 年 6 月 26 日。
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有 9 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.6 小时
In my humble opinion, this game has potential but it's too raw for now. So I can't recommend it at this very moment.

Poor optimisation (even for a game on Arma 3's engine), awful UI and a lot of work ahead.
It's not good yet, even for an f2p game.
发布于 2017 年 6 月 24 日。
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有 1 人觉得这篇评测很欢乐
总时数 3.9 小时
I remembered all swearing words from my vast vocabulary, while I was dealing with the last fight. 8 solid cykas out of 10.
发布于 2017 年 6 月 17 日。
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有 2 人觉得这篇评测有价值
总时数 157.4 小时 (评测时 118.6 小时)
Pros: You might like the singleplayer. Or not. Personally I found it really boring.

Cons: Cheaters (since there's no updates for single player, I'll talk about GTA Online), longest loading screens in the world and pretty much boring online gameplay, unless you sink some real money in it...*ehm*...sorry, I meant "shark cards".

Additional cons: Sh*tty way to treat the fanbase, e.g. closing RP servers that somehow managed to make this game a little bit fun (haven't played them, but saw plenty of really funny video content from them), banning modders (I am not including those, who created ingame money). And, as I found out today, from an article, they are closing modding tool OpenIV, which exists for a game that is almost a decade old (GTA IV). Why? Dollah-dollah bill yall.

As a bonus, here's the quote from TakeTwo CEO: "We are convinced that we are probably from an industry view undermonetizing on a per-user basis. There is wood to chop because I think we can do more, and we can do more without interfering with our strategy of being the most creative and our ethical approach, which is delighting consumers."

Something to think about, yeah?
发布于 2017 年 6 月 15 日。
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总时数 4.8 小时
Got it from a dollar bundle - totally worth the money) Basically, it's Painkiller with permadeath. Fun, fast paced combat. Enemies that shoot in advance in the direction where you try to run. Got some replay ability thanks to different characters (with perks) and random generated rooms. Different levels of difficulty included too. Good entertainment for a couple of hours.
发布于 2017 年 5 月 26 日。 最后编辑于 2017 年 5 月 26 日。
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正在显示第 71 - 80 项,共 93 项条目