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1 人觉得这篇评测有价值
总时数 110.7 小时 (评测时 54.7 小时)
I'm enjoying it so far. I definitely don't think its a game for everyone in a lot of different ways. It will probably be really good to a lot of people though. It's a tiny bit jank but I'm enjoying the vibe and the combat. Definitely Dragon's Dogma feels as well.

Update 3/25/26:

Currently at about 55 hours played, I'm still working through side content in the first region out of five... this game has an insane amount of content. It really clicked with me once I understood the quest and progression structure and now I'm hooked. Going to degen binge this game like I did Elden Ring.
评测者的 PC 配置:
Windows 11
AMD Ryzen 9 7950X 16-Core Processor - RAM:63 GB
NVIDIA GeForce RTX 4090 - VRAM:24 GB
发布于 3 月 20 日。 最后编辑于 3 月 26 日。
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尚未有人觉得这篇评测有价值
总时数 67.9 小时 (评测时 3.5 小时)
good game
发布于 2025 年 9 月 5 日。
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有 3 人觉得这篇评测有价值
总时数 23.6 小时 (评测时 7.6 小时)
- no voice chat
- no text chat
- 60 FPS lock
- no ultrawide
- no duos
- cant read important stats in game only from the guide in the hub
- battle royale circle closing trend chasing slop game design
- thin story with amateur dialogue
- barely any progression mechanics (there is 1)
发布于 2025 年 5 月 31 日。
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总时数 46.6 小时 (评测时 14.4 小时)
The real Assassin's Creed: Japan
发布于 2024 年 5 月 18 日。
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尚未有人觉得这篇评测有价值
总时数 38.6 小时
Game bad again.
发布于 2024 年 5 月 4 日。 最后编辑于 2024 年 5 月 11 日。
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有 3 人觉得这篇评测有价值
总时数 159.6 小时 (评测时 69.5 小时)
Its a fun game but I can't recommend it right now and not just because of the server issue.

Here's a couple things that were promised in 1.0:

- Finished campaign
- Steam achievements

Here's what we got in 1.0:

- The campaign is still unfinished
- No steam achievements
- Server instability (still can't play on day 2)
- They broke the ability to rebind force move to other things, a feature that has worked for many months. Why is it broken? Because they focused on adding controller support instead of WASD (its also broken on controller)

The game has potential and the devs are very transparent but they are not showing themselves to be any better than any other company that gives out empty promises.
发布于 2024 年 2 月 23 日。
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有 48 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1
总时数 29.7 小时 (评测时 5.9 小时)
I cant believe that there's a city builder / resource management game that came out in 2023 that isn't either completely broken or in early access or both.

... And its actually fun.
发布于 2023 年 10 月 27 日。
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有 2 人觉得这篇评测很欢乐
总时数 0.0 小时
My game crashed during the final prologue mission of the main game and now I have to download the DLC update to keep playing.

10/10
发布于 2023 年 9 月 26 日。
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尚未有人觉得这篇评测有价值
总时数 116.8 小时 (评测时 73.2 小时)
I enjoyed it for a while but the main story is extremely amateur and killed my desire to play further. NG+ is a joke considering how hyped Todd tried to make it.

There are main story quest objectives that are procedurally generated. I just can't get over how lazy that seems.
发布于 2023 年 9 月 7 日。 最后编辑于 2023 年 9 月 11 日。
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1 人觉得这篇评测有价值
总时数 13.1 小时 (评测时 7.6 小时)
This game feels like Capcom saw what Blizzard did to Overwatch 2 and laughed deeply, then proceeded to take all the monetization systems from Overwatch 1 and 2, make them palatable, and slap some great fast and fluid combat systems on top. The $60 price tag plus a battle pass is a bit much but I am not joking about it having the monetization from both games.

Overwatch 1: box price, loot boxes you earn in game via leveling, in game currency you can use to buy cosmetics

Overwatch 2: free (on gamepass for Exoprimal), battle pass with premium tier (including early access to characters)

Exoprimal also has real money only cosmetics but they seem to represent less than 1/4 of all cosmetic items in the game. As far as I have seen they all also have color swapped alternatives that you can earn in game.

On top of that it has the PvE content that Overwatch 2 cut including class specific progression and gameplay customization with interchangeable mods per class.

So what do you end up with when you put together Overwatch 1 and Overwatch 2?

Overwatch 3
发布于 2023 年 7 月 15 日。 最后编辑于 2023 年 7 月 15 日。
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